Don't let anyone tell you that Resident Evil 5's a rotter – it's only partially decomposed. Seven years removed from its original release, Capcom's controversial African adventure remains somewhat entertaining – even if old problems die hard. This schizophrenic outback outing has a bit of an identity crisis, but its biggest issue is not necessarily in its genetic makeup – it's the fact that it's the follow-up to one of the finest games ever made. As an undead David Moyes will tell you, brilliance is an impossible thing to best.
Set aside the sunbaked scenery and infamous infectees, and this anticipated sequel can feel a little like one of those American Pie movies without the original cast; it's got all of Resident Evil 4's distinctive ingredients – from ill-advised jetski sequences through to shack-based shootouts and everything in between – but the delicious delicacy has been tampered with upon removal from the organisation's oven. That's not to say that the release revolts – it just has a salty aftertaste that sticks out in the aftermath of Shinji Mikami's sweet, sweet creation.
Alas! This is still a solid game – and it's remarkable how well it holds up when observed with a modern eye. The stop-on-the-spot shooting that proved such a source of derision in 2009 feels strangely refreshing; spatial awareness and tactical targeting augment shootouts with a tension seldom seen elsewhere – particularly not in the title's Frankenstein monster of a successor, Resident Evil 6. Shooting the limbs of the Majini – essentially the Ganados in African attire – will often disarm them or force them to stumble, allowing you to unleash devastating melee attacks.
It's a fun system which excels in co-op, and it's only really let down by a control scheme that will cause your hands to cramp. Capcom has attempted to tidy things up by increasing the field of view in this remaster – purists can revert to the outing's original settings if they want to really punish themselves – but protagonist Chris Redfield still moves like he's downed one too many protein shakes. You will acclimatise to it after a couple of hours, but it's debatable whether an objectively poor control scheme is acceptable – no matter how intentionally vulnerable it makes you feel.
And you will be exposed. For such a linear experience, Resident Evil 5 does a decent job of making combat bowls feel big; you'll get flanked by undead hordes if you don't pay particular attention to your surroundings, and it's this sense of defencelessness that injects just the teensiest drop of horror into what is ostensibly an action game. It's genuinely good stuff: the title strikes a nice balance between bombast and hopelessness, meaning that you'll often scrape through encounters unscathed – but you'll almost always come under enough pressure to make your heart race.
But there are, as already alluded, frustrations. The emphasis on co-operative play means that the single player experience suffers, and while it can be outstanding fun working alongside a real-life Sheva Alomar, her computer-controlled counterpart can be braindead at the best of times. It could be worse: the artificial intelligence engages reasonably well in combat, and doesn't blow bullets like in so many other games. But it occasionally functions in mind-boggling ways, like wasting herb sprays when you're almost at full health – or wilfully accepting a blow to the face.
It's because of this that battles can feel a little like babysitting sessions when you play solo, and while there's some good level design that forces you to take different paths at points, you'll rue these decisions by the designers when you occasionally meet a sticky end because of the AI's incompetence. It's still perfectly playable, and the irritations don't come as often as you may expect – but when they do arrive, you'll be cursing Capcom's name. Fortunately, the net code works fine – and you can even set the game to search for online partners while you play.
Which is a good thing, because this is a title that's devilishly moreish. While it lacks the Tetris-esque inventory management of Leon S. Kennedy's campaign, it makes up for it with a deep upgrade loop that sees you collecting cash in order to enhance your arsenal. Sadly, there's no shopkeeper here, but hoovering up chests of gold and hidden jewels is enjoyable all the same; you can really overhaul your weaponry in order to significantly up its efficiency, making subsequent playthroughs on higher difficulties enjoyable as opposed to annoying.
There's a lot of content, then – which expands to the now obligatory Mercenaries mini-game (entertaining, as ever) and two DLC chapters. The first of these, Lost Nightmare, is a more story-driven sequence, which takes series S.T.A.R.S. Jill Valentine and beefcake Chris to Umbrella founder Oswell E. Spencer's mansion, while Desperate Escape is a more action-heavy outing starring Ms. Valentine and jarhead Josh Stone. Both are short but worth playing – and come with online leaderboards and co-op support.
The less said about the competitive multiplayer mode, though, the better. Versus is a four-player extra which sees you either operating in Deathmatch or Team Deathmatch scenarios. There are two modes: one which sees you attempting to rack up points by chaining zombie kills, or another whereby your primary objective is to attack each other. Sadly, despite a meaty cast of classic characters, networking issues and an overall lack of care mean that the extra is surplus to requirements.
This is a more than generous package in spite of its adversarial shortcomings, however, so we'll cut Capcom some slack for that clusterf*ck. Less forgivable are the presentation issues; the visuals have been bumped up to 1080p on the PS4, of course, but some textures are really starting to show their age. Even more pronounced are the framerate dips, which prevent the title from maintaining a smooth 60 frames-per-second. Considering that the controls are already clunky, these frequent stutters don't help, making the game feel laggy in a manner that grates.
Conclusion
Resident Evil 5 is a confounding game: it can be criticised for both mirroring its predecessor too closely and also for changing too much. When all's said and done, though, it's a decent romp that's brilliant when it's not bewildering – and when you consider the sheer amount of content included for the asking price, it's worth a punt. Plus, you get to punch a boulder.
Comments 37
I didn't realize it was so cheap. I might have to pick it up. It's actually the first PS3 game I ever played so it has a small place in my heart haha. It's not a great game IMO but solid.
It's a million times better than the awful RE6.
Push Square gave the inferior PS3 version an 8 out of 10: https://www.pushsquare.com/reviews/2010/09/resident_evil_5_gold_edition_ps3
And yet the PS4 version only gets a 6. Granted the PS3 version has PS Move support which makes the controls better. Any comparison to the PC version, graphics and performance-wise?
@Utena-mobile that isn't creepy at all! 😅
I'll just buy a copy, I unfortunately don't share the sentiment regarding him.
@Utena-mobile If I can help add to your imagery, I remember first going to Comic Con in London when the VO for Chris in Resi 5 was in a panel.
There were about 6 different Chris Redfield's lined up near me. I shall let you create your own scenario on that one.
"Simply Redfield" 👏👏👏👏
Off topic, but I'm looking for games in which a man repeatedly punches a rock. Any suggestions?
I got this, I've done the first act but it's no fun solo and my girlfriend isn't a big fan so I'll have to wait to play it with a friend
Loved it back on PS3.
Gonna hold off till they release a retail copy bundled with 4 and 6.
@NomNom I always had a secret crush on Wesker. That's probably more creepy!
@JoeBlogs I'm a huge fan of the Rock Puncher series, played I-IV a lot. I just need more punching of rocks in gaming.
@JoeBlogs Every time I hear about a new RPG I get a shiver of hope - but they never turn out to be Rock Punching Games, just some elf rubbish.
@zip That was written six years ago by a different author. Things change.
@Churchy @NomNom @Utena-mobile I totally watched my brother play this just to observe Chris Redfield. For scientific purposes, you know.
Wow... 6/10 is pretty low imo. All is well though. RE5 still is my favorite game of last gen and I play it a lot on PS4. Pretty spot on reveiw though nontheless..
It is kinda strange to see the game running at higher frame rates on the playable parts, and then notice a considerable amount of dipping on most cut scenes/qte's.
The frame dips I noticed:
Capcom treated RE6 a lot better. But 5 is still my favorite.
Someone on here posted this, which pretty much sums up RE5 for me:
https://m.youtube.com/watch?v=SPKQsTnYDeo
@kyleforrester87 Brilliant.
Actually, that 6/10 sounds right towards Capcom's lack of quality compared to 6..
@JoeBlogs this game is easily an 8/10 still now though..
@JoeBlogs It's a fun game even played on your own. It's not quite up to RE4 standards, but the faster pace and new additions and improvements to gameplay are all welcome additions and add to what was becoming dated. RE6 went and undid all of the hard work of the previous 2 games then, but this was truly the last great Resi game to me.
I don't really remember the controversy around the fact that you're killing Africans, and i think bringing it up is an attempt to justify lowering the score. And this game for all it's faults is 10x better than Evil Within.
Is there a retail release or is it only PSN now?
@Feena Scientific reasons, naturally. Meanwhile I'll be doing my own scientific study on Sheva.
@morrisseymuse Ooo not sure it's still an 8/10. I didn't play it first time round so looking at this from fresh eyes, a 6 or 7 seems about right. The gameplay is extremely clunky but overall I think it's a good game. I'm playing it with a friend and my feelings on it are summed up perfectly in this review.....
"it's a decent romp that's brilliant when it's not bewildering"
It wasn't the best in the series.. not even in my top 5 RE games but I still enjoyed playing it.. defo a solid 8/10 to me.. will be buying it on PS4..
Eh I liked it well enough.
American Pie's reference, a well written article, this review itself is better than the game.
@PlaytendoGuy You're gonna be waiting a long time my friend..
@JoeBlogs The game pretty much is locked at 60fps, I've not seen any noticeable gestate drops yet and I'm almost halfway through currently. The graphics are still pretty good even by today's standards too, I'd recommend you at least give it a try at some point Or wait for RE4 if you prefer the survival horror over all out action.
@mrobinson91 The controls are dated, no question. But it's still a classic game and has perhaps the best controls in the entire series, alongside the modern games like Revelations. Believe me, the controls were worse in the classic RE4!
@Kyrul6959 I'd probably rank my top 8 Resi games in order of greatness as:
1. Resident Evil 4
2. Resident Evil/REmake
3. Resident Evil 5
4. Resident Evil 2
5. Resident Evil 3
6. Resident Evil Umbrella/Darkside Chronicles
7. Resident Evil Code Veronica
8. Resident Evil Revelations 1
It's just a zombie shooter but in Co op it's a lot of fun.
Remember a 6/10 is literally "Not Bad" on this site, which means I quite like it. Plus, it's way more than I gave Resident Evil 6, which is atrocious in comparison.
@zorken got to love those bad boys
@morrisseymuse no the order is this;
1) Resi 1
2) Resi 2
3) Resi 4
That's a well known fact*
@themcnoisy @morrisseymuse
Nah, it goes like this...
1. RE 2
2. RE: Code Veronica
3. RE 1/REmake
@themcnoisy @Gamer83 sorry fellas but neither RE2 or Code Veronica should be near the top 3
@morrisseymuse
I'm sorry but you are wrong. It's ok, though. Can't be right all the time unless you're me.
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