Republished on Wednesday 1st May 2019: We're bringing this review back from the archives following the announcement of May's PlayStation Plus lineup. The original text follows.
It's been five long years since developer Giant Sparrow released its debut title The Unfinished Swan. We absolutely adored that game when it launched, giving it an elusive perfect score. This left us hungry for more, so every little snippet of information we heard about the dev's follow-up was greeted with anticipation. It'd be quite challenging to match our expectations after such an incredible debut – but Ian Dallas and his team have proven that they're more than up to the task.
What Remains of Edith Finch is a game about the last surviving member – the titular Edith Finch – of an allegedly "cursed" family, returning to her childhood home to both relive some of her memories, and discover new things about her family that she wasn't allowed to know as a child. This is the framework that the walking simulator uses to deliver an impressively varied collection of what amount to short stories.
Each short story focuses on a different deceased member of the Finch family, walking you through their final moments. This allows Edith to fill in her family tree, and it's a rather fascinating delivery system. The stories are incredibly varied in look and feel, ranging from things like a story told through old photographs to a fully realised in-game comic book to an adventure game that you partake in while simultaneously decapitating a rather large number of fish.
The delivery methods that Giant Sparrow uses for most of these stories are incredibly unique and elevate the game above and beyond the standard definition of a walking simulator - and these are all supplemented by an impressive amount of narration. This was a huge component of The Unfinished Swan as well, so it's no surprise to see it at work here. Not only that, but between the quality of performances and the beauty of the writing, the developer really demonstrates the power of strong narration.
These short stories excel outside of the neat little gameplay flourishes that they have as well; they all help paint a larger mystery surrounding a tragically unfortunate family. The melancholic beauty of many of the demises also allows you to empathise rather strongly with Edith and the plight of her brood. That doesn't mean the game is constantly dour and pensive, though - it understands the need for some levity, and the title is more than up to the task of getting goofy on occasion. The comic book short story we mentioned earlier is a particular standout of this tone, as it's essentially an 80s slasher film – camp and all.
The game swings between all these different moods expertly, because the short stories are delivered with a staccato rhythm. In between each story you guide Edith through the desolate home, trying to find your way into each family member's now-abandoned room to activate their story. This exploration of the house is wonderful. To put it simply, the Finch household is one of the most fully realised homes we've ever encountered in a game; it's brimming with personality, cluttered with objects, and absolutely packed with mementos of a centuries-spanning family. It feels lived-in in a way unlike anything we've ever seen before, and really helps give the game a sense of place beyond simply being in rural Washington State.
The house, in fact, is a huge part of the emotions conveyed by the title – both for Edith and for you. After all, it's tied to the protagonist's childhood, and all of the stories are centred on things that happened at or very near the house. Each of the family members are given distinctive personalities, and even though you spend very little time with them, the sense that you know this family is strong. This is especially true of one particular story that makes this game pretty much mandatory for anyone who loved The Unfinished Swan.
Another strong component of the game is its music. Just as the stories are incredible in their tones, so too is the audio. It's of course anchored by a more sombre, piano-driven soundtrack whenever Edith is the central character, but the music ends up being an essential part of selling the difference in tones for all of the stories. It's not often you hear such an eclectic array of styles, but the game pulls it off effortlessly.
Conclusion
Giant Sparrow delivers beyond our expectations once again. A touching story about a tragically unlucky family hits all the right notes, making What Remains of Edith Finch a worthy successor to the studio's sublime The Unfinished Swan. A walking simulator with a smart delivery mechanism paints the picture of a family tree full of misfortune and sadness, but leaves room for some happiness and sunshine. Between the most realised home we've ever seen in a game, the incredible voice work, and the moving, intriguing story, this is the genre's new golden standard.
Comments 26
Great review. This one does look fascinating to be fair. I didn't really get into unfinished swan though so being cautious. I really should go back and give it another try at some point
Is the story told in a similar way to Everybody's gone to rapture? As in just in the background and you piece together stuff? I just couldn't get into that even though I love weird games indie or AAA.
@zimbogamer I think it's a bit more upfront than Rapture. It's narrated, this should give you a better idea: https://www.youtube.com/watch?v=dENgHU76nnM&t=60s
I've got a very sick pet right now so I can't play anything involving death, so this game will have to sit there a while longer collecting digital dust. I can't wait to be able to head in.
Great write up!
Bought it, looking forward to playing it soon
@zimbogamer It somewhat functions like that, but not as passively. You go around, discovering things that have already happened like with Rapture, but you have direct control when you do get to experience those past events.
@Rob_230 I would definitely give Unfinished Swan another go! Although I'm only slighttttly biased since that's one of my favorite games ever!
awesome!!!!!
Hmm I really regret not getting the cheaper pre-order but I also wanted to wait for reviews. Once I get paid tomorrow, I'll have to decide between this and some other games.
@gbanas92 - will I end up blubbing like a baby in front of my wife?
@Tsurii I wouldn't say this game was a waste of time and money, but it was €20 and only lasted 2.5 hours for me. I definitely expected more, in terms of content (not necessarily length, but that would've helped too). More exploration around the house. I think some non-linearity could've helped this game. There was one brilliant puzzle part, at least I thought so at first, until Edith literally repeated the solution to herself several times. The high points are the ways of how some of the stories are told. It was good for what it was, but in hindsight I would've waited for a price drop.
I really liked The Unfinished Swan. I'll have to add this to the ever growing pile of "Games I Really Should Check Out Sooner Or Later".
Will get this. Loved Unfinished Swan. So, so beautiful. Three word sentences? Love those too. That is all.
it probably took me longer to read this review than to finish the game
@Octane well with a game this long it's hard to be a waste of time LOL
Quality over quantity every time. Mass Effect: Andromeda is living proof that sometimes less is more.
Damn, another game I'm going to have to buy!
I may have to sue Sony soon for costing me too much money!
@Tsurii Gameplay-wise not very. There's a decent amount of thematic overlap though. You can tell it's the same people pretty much. If you didn't like the Unfinished Swan (Blasphemy!!!!) you still might like this, but I wouldn't bet on it.
@Rudy_Manchego That is a distinct possibility! There's a couple scenes, especially towards the end that might bring on the waterworks!
Walking simulator, huh? I look forward to trying it when it inevitably comes to PS+
Is Unfinished Swan any good? I own it, but have never played it. Is it an actual game, or more of an art piece?
@Ralizah Unfinished Swan, it is definitely an actual game; a first-person adventure game with some light puzzle-solving. And, in a way, shooting. The first area is more artsy than the rest of the game and it would get tiresome if the whole game were like that (you'll see what I mean if you play it) but it becomes quite different as the game progresses. It is beautiful throughout. It's short and well worth a play-through. Simple but well-told story.
@Morrowbie Thanks! Between this, Journey, and Abzu, I'm really slacking on the artsy-fartsy titles I have available to me. It's nice to hear there's some actual gameplay here. I'll probably start with this one.
@Ralizah This is meatier than most walking simulators though. Not in length, but in the fact that you do actually get to do more than just walk around!
Oh boy Unfinished Swan is incredible! One of my favorites of all time! Definitely more of a game though like @Morrowibie said. More of a puzzle game
Oh man Journey and Abzu too!!?!?!?!?
I would recommend starting with Unfinished Swan though honestly, as Edith Finch has a connection to that game that will be more meaningful if you played Swan first!
Good news though, is all 4 of those games combined won't set you back too much on time! All 4 combines for maybe 9 hours? Maybe? Haha
@gbanas92 I shouldn't be too down on walking sims. After all, P.T. is a walking sim, and it's still one of my favorite PS4 experiences.
Lots of passion for Unfinished Swan, it seems. I might need to take a break from Persona 5 after I finish this current palace I'm in and play that.
Much better than Unfinished Swan.
And officially the game that made me cry the most ever.
Wow! Just played this game tonight and I'm genuinely stunned how amazing it is. I'm not a particularly emotional guy but love this game got me right in the feels so many times during its 2-3 hour playtime.
Each short story is as gripping as the last and the uniqueness of the whole game is just insane.
Not that it matters, but I almost wish I played this game when it came out last year instead of now, because this is certainly one of 2017's stand out releases and having just finished it now I'm a little disappointed that it hasn't had more love from different game awards and what not. I feel like anyone who's played this will have been likely been raving about it for months now.
A truly special experience, and one I won't be forgetting in a long time.
10/10
@roe Watch the language please.
Terrible frame rates though.
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