MachineGames has made a much quicker than expected return to the Wolfenstein series that it helped to re-popularise. After a number of years outside of the limelight, Wolfenstein: The New Order marked an exciting and exceptionally well constructed return to form for the franchise. Gone was the overbearing emphasis on silliness, with a much tighter first-person shooter taking its place. Now, approximately a year after its predecessor's debut, Wolfenstein: The Old Blood attempts to mix the Swedish studio's take on the property with some pre-existing elements – including the infamous Castle itself.
This is a surprisingly inexpensive release. The game costs a paltry £14.99/$19.99 from the PlayStation Store, but boasts an ample amount of content. The main campaign is split into two parts: a more traditional undercover infiltration and a shambling zombie nightmare.
The first half of the game remains more grounded in reality, but alludes to what's to come through the various letters and collectibles that can be found throughout the halls of Castle Wolfenstein. This part of the experience will last you anywhere up to four hours to complete, but does suffer from some pretty bland environments. It's also marred by an opening chapter which emphasises stealth, and while it strays from this eventually, it's not the most interesting of introductions.
Still, it at least gives you ample opportunity to acquaint yourselves with the title's most prominently advertised addition: the pipe. Sadly, while this melee weapon is a great all-round tool, it never really takes on a particularly pronounced level of importance. Indeed, after that early espionage encounter, it tends to fade into the background a little, aiding you when you need to open hatched doors, but offering little else.
The remainder of the arsenal, by and large, will be instantly recognisable to those that finished the previous game: a silenced pistol, an assault rifle, etc. There are a few newcomers, such as a handgun that shoots explosives, and these are fun to use – but they don't really stand out in such a way that they're unforgettable. They also employ some pretty weedy sound effects – the sawed-off shotgun is about as menacing as an air-soft gun – but at least the feel of the weapons in combat is extremely satisfying.
As already alluded, the second half of the game deals with zombies in a nearby town, and introduces characters like the ones encountered in The New Order. It offers a welcome change from the often stuffy environments of the first part, and the level design is infinitely superior, funnelling you through locations such as an intricately designed graveyard and more. The downside is that the undead are pretty darn dull to fight. Sure, they can sprint at you – and some even know how to operate guns – but mowing down hordes of them is a little humdrum.
The writing's quality, at least. The Old Blood excellently embraces the campiness of its corpse-based story, and it delivers an absolute knockout of a narrative. The voice acting is similarly sublime, be it in audio logs or general conversation. In fact, showing a little restraint with your trigger finger will find you rewarded on several occasions, with one particular scene involving a 'Grammar Nazi' gag – you have to see it. Bizarrely, beefy protagonist B.J. Blazkowicz helps to humanize things, too, offering internal musings that help him seem Earthly – including, er, a Shakespearean soliloquy at one point.
It's just a shame that, as a prequel – the game takes place in 1945, shortly after the failed Normandy invasion – none of the culture bending elements that made the original so compelling are present. We really liked the references to The Beatles and The Monkees that popped up in the main game, but there's none of that here.
There are, however, plenty of gold items – eight pieces per level – making for a similarly jam-packed quantity of collectibles to search for alongside letters and news articles. More interesting is an expanded nightmare mode, allowing you to play multiple stages of the Wolfenstein 3D-inspired Easter egg that appeared in the original. To be honest, these feel a little dated, and while they serve to illustrate just how far gaming has evolved, they're not all that interesting with the novelty now removed.
The challenge mode is much more successful, taking some of the combat arenas from the core game and transforming them into score-based challenges. These are, obviously, little more than small blasts of fun – but they add to the overall value of the package, which is appreciated.
Conclusion
Wolfenstein: The Old Blood has its fair share of problems – but it's still worth playing. With an enormous amount of content available for such a slender sum, fans of The New Order shouldn't hesitate when it comes to this alternate history treat.
Comments 15
Enjoying it so far, around half way I guess at 2.5 hours. Loved The New Order, this isn't quite as good in terms of story (yet, at least) but TNO had a brilliant storyline - and probably one of the most well realised love stories in a video game.
Does it have a platinum trophy?
@AFCC yes!
I like alternate history but first person games give me motion sickness.... almost threw up trying to play the unfinished swan after getting it on plus
@DualWielding That could be just the Unfinished Swan. It made me feel a little queasy too.
When is your project cars review going up?
@DualWielding Make sure you are sat close enough to the screen so the FOV (field of view) closely matches your own. Make sure your axis sensitivity is set lower than the presets and your ready to go. That said dont play ffzero as you really will be ill.
@tjames84 Probably next week now.
https://www.youtube.com/watch?v=CiTn4j7gVvY
How good was the ending of TNO though.
"...You're clear"
I prefer this over the New Order, although both are quality titles.
The New Order did a lot narrative wise, some of it fairly interesting, but it took you away from the action too frequently.
The Old Blood actually feels old school in that, outside of the slow intro sequence, it's very much one long sequential ride of shooting Nazi's in the face while keeping the cutscenes and non-action scripted portions to a minimal. I like that about it, I like that I can play 15 minutes straight without some subduded fetch quest or dialogue scene.
@get2sammyb damn I have it I love it just want p square opinion
@DualWielding I have the same problem--enjoy FPS but can't play 'em more than 10-15 min at a time. Really sucks when I buy a game and then can't play it--Killzone Shadowfall bummed me out for that reason. Bought it right away on PS4 and would love to play it...nope. Halo has always been that way with me, too. That's a big reason why I went Sony vs. Microsoft. At least on Sony I can play Infamous, God of War, Uncharted (though there are spots in those games, too).
Nice review, @gbanas92! I'm getting through Chapter 4 at the moment and am loving this DLC. The old school feel, new weapons, more awesome characters (with the insanely good voice acting) and story to go through, creepy castle Wolfenstein environment...this is pretty much what I wanted from The Old Blood. Although the stealth at the beginning was mundane, the gameplay picked up considerably around Chapter 2 and has been keeping an excellent pace of mixed stealth and all-out combat sections since then. Can't wait to see how the other half of the game is!
Oh, and the easter eggs are just incredible. I found the Hamlet one tonight and came across a Dovahkiin helmet from Skyrim and a soda machine that had "Nuka Cola" on it a couple of days ago. The video game references are strong with The Old Blood.
Considering this is essentially 2 DLC's bolted together and that it is a standalone title, I think its worthy of a higher score. What you actually get for £15 is a game that is high on the visually quality and production values, campaign lasts as long as other games in this price range - longer if you want to get all the collectibles and complete all the nightmares and some replayability in the leaderboards for the challenge maps too. I know the story lacks some of the character building and depth of the New Order but also costs around a third less (release prices) and less than if they had been released as 2 separate DLC's (I bet). You can approach it from a stealth approach or go in all guns blazing. It may not have the variety of ways to progress through the chapters but still not completely linear either. If you were judging this based on the New Order then I can easily understand the 7 score but as this game costs a lot less, I personally think its worth maybe an 8.5....
Great game, solid shooting, great stealth kills...I hope Machine games make more...
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