CD Projekt Red has a bit of a knack for crafting DLC adventures. The Witcher 3 was blessed with two outstanding expansions, and the Polish developer can now add Phantom Liberty to its list of incredibly high quality excursions. Cyberpunk 2077's first (and last) expansion is an emotional rollercoaster, and features some of the best, most memorable moments and missions in the entire RPG.
Phantom Liberty unlocks once you're done with the Pacifica storyline in the base game's campaign, so you can take it on quite early if that's your preference (or you can start it cold from the main menu). However, because of its penchant for callbacks to characters and events from the main story, we're tempted to say that it's best enjoyed as a late-game journey. What's more, a number of tricky boss fights and combat encounters suggest that it's best to come equipped; the fresh setting of Dogtown feels like it's built for players who know what they're doing.
A short call with a mysterious woman named Songbird is all it takes for V to get involved. The initial hours see our beloved merc blast his or her way through a series of linear missions, each of them pushing big set pieces and surprisingly cinematic chaos. It's a barnstorming start — like the opening scenes of a good action movie — and once it's over, you're free to explore Dogtown proper.
Essentially cut off from the rest of Night City, Dogtown is ruled by Barghest — former soldiers who simply stuck around following an abandoned invasion of the larger city. Free from the law and unwilling to answer to the officials of its neighbour, Dogtown almost feels post-apocalyptic outside of a handful of locations that cater to the district's elite. Given its lack of political positioning, it's also a place where Night City's key players seal their dirtiest deals — and that kind of stuff ties straight into the expansion's well-paced plot.
CDPR has dubbed Phantom Liberty a "spy thriller" and that description ends up being pretty accurate. Beyond the explosive opening, the story slows things down and steadily introduces a cast of intense characters. This includes the grizzled Solomon Reed (played by Idris Elba), who ends up stealing the show with a typically charismatic performance, packed with the kind of cynical swagger you'd expect from a semi-retired secret agent.
Teaming up with Reed, V is tasked with digging below Dogtown's dusty surface and uncovering the plans of its overlord, the intimidating Barghest commander Kurt Hansen. A web of intrigue and deception is quickly spun between all of the central characters, and there are moments of genuine moral conflict as V falls deeper and deeper into the rabbit hole. It's an often gripping narrative, and the impressively varied mission design holds up throughout the expansion's 30-ish hour runtime.
That said, there is one specific section that feels a bit... out of place. It's certainly creative in concept, and engaging in execution, but without spoiling anything, it sticks in the mind because of how fundamentally different it is compared to the rest of Cyberpunk 2077. It perhaps drags on just a little too long, but it's not enough to distract from otherwise engrossing storytelling. And yes, there is a new ending to V's tale that's unlocked through Phantom Liberty.
But if you want to take a break from said story — which does tackle some heavy themes at times — you can always take a tour of Dogtown. The hellhole is roughly the same size as one of Night City's other districts, but it's densely packed with eye-catching landmarks and gameplay opportunities. There are a number of weird and wonderful side quests to track down, while dynamic events add some spice to exploration.
Arguably something that's missing in the base game, these endless dynamic events pop up on a frequent basis, providing an optional objective. Airdrops are exclusive to Dogtown, and basically give you an excuse to murder a bunch of punks and grab the loot for yourself. Meanwhile, carjacking jobs are unlocked throughout Night City via a side quest, with everyone's favourite mullet-sporting fixer El Capitán asking you to klep a nearby vehicle and drive it to a safehouse in one piece.
Both activities inject some additional life into Cyberpunk 2077's world. The carjacking tasks in particular can lead to some brilliantly hectic car chases, which naturally spotlight the car combat system that's part of update 2.0.
Moving on to more minor inclusions, Phantom Liberty boasts plenty of crunchy new weapons and cool clothing items. Fresh vehicles are also up for grabs — some come equipped with mounted armaments — and there's even a brand new skill tree that takes advantage of the relic chip that's stuck in V's head. The tree doesn't have many branches, but it can greatly enhance the abilities of your chosen cyberware, potentially pushing your character build to a whole new level. All of this makes for a very rewarding DLC in terms of V's progression.
Conclusion
Phantom Liberty is often Cyberpunk 2077 at its very best. A gripping narrative complete with great characters adds another dimension to the open world RPG, while the main mission and side quest design remains top notch throughout. It's a tremendous expansion that delivers a truly memorable experience.
Comments 66
If anyone's got any questions about the expansion, let me know and I'll try to answer them.
Also, apologies if you happened to see this review go live much earlier than anticipated. We made an honest mistake with the site's scheduling, which meant that we had to delete any previous comments. Thanks for reading!
Thought the game was okay on release and 8 out 10....it might be alot better now than it was on release but I just don't think I can be bothered to return to the game
How is the PlayStation 5 holding up with the new expansion?
Simply can't wait to play this. Love me some Cyberpunk.
I love this game very much and I do want to play this. I really wanted them to add a third person mode in the DLC considering what a waste it is to have such cool fashion and customisation and you never see it. Still, you can't always get what you want.
Can you describe what the boring mission is about with spoiler tags or something? I'm super curious
What does the 30ish hours encompass exactly? I was expecting a significantly shorter Main Story, and maybe only like 25-30 hours for 100%.
Outstanding news.
I was going to sink into this again and watch Edgerunners at the same time, but I'm in the middle of another game, so this will have to wait until a bit later in the year.
I bought the base game when the PS5 upgrade came out but sold it when I couldn’t get to grips with the menu and map. Now the 2.0 update and DLC are there I’m thinking about rebuying it though because I probably didn’t give it enough time and really, really like the setting. Any thoughts about this came clicking if you give it some extra attention?
Amazing, thanks!
Starfield, Lies of P, Phantom Liberty... in gaming heaven😊
For those that like the story and world for what it is and only had issues with its technical problems early on, this looks like a great culmination update and dlc. Yet for many of us, the world was very non interactive, lifeless and static, the story, half baked, and overall felt very unfinished.
I think if you are part of the former, then you will love this and continue to sing praises and continue to applaud the story of this release as some sort of redemption arc.
If you are part of the latter, this doesn't change those issues, and the fact that hearing this spin of history as a redemption arc rather than having to attempt correct/reboot deliberate fraud due to backlash, is just more reason to avoid the title.
For me the game had FAR more issues than technical problems. I didn't think CDPR finished the game and world and thus exploration is nearly pointless, due to the fairly empty world haphazardly populated with randomized loot and procedurally generated copy and paste content. This didn't change with thePS5 updates. The core game remains unfinished, and it still shows today. CDPR is going to have to do a great deal more than finish the game years later alongside a paid DLC to win me back as someone who believes in their ability to produce a quality product under conditions that don't take advantage of their own dev teams let alone fans.
Regardless of which viewpoint you align with or another altogether. Its undeniable gamers are eating good this fall.
@AFCC No can do I'm afraid, but I'm sure you'll hear about it sooner or later!
@ChrisDeku It took me a total of 40 hours to do everything in the expansion. I'd say roughly 20-25 hours was main story alone.
@GalacticHam The expansion runs great on PS5 for the most part. There are some areas of Dogtown where you'll notice the frame rate drop a little, but it's nothing crazy.
Die they work on the graphics too with PL/2.0 Update?
I want to replay Cyberpunk which I never got around to finishing - should I get the DLC I wonder... I don't have to decide if I revert 'back' to new game or old save, I guess. Should I trust CDPR and restart even though I have played the start 3 times!?
@ShogunRok How's the world population now? In performance mode in the base game its rather low so i was wondering if its increased with 2.0?
Sounds amazing, with this and all the content coming with 2.0 I can't wait to play this game again.
And 30 hours for £25 is a bargain, maybe they are trying to make up for the original launch.
@DennisReynolds From what I can tell there's definitely more traffic on the roads. Not sure if there are more pedestrians, but I always thought it was suitably busy on PS5 anyway.
Is Dogtown integrated into the main map, or do you have to travel to it separately?
@KundaliniRising333 yes, this fall we do eat well.
Post ps5 upgrade 2077 would belong to the middle range of RPG mechanics in my book. It should have pushed the envelope much further than the last two Deus ex games, but did so with diminishing returns. By far not as shallow gameplay wise and poorly written as final fantasy 16… that game disappointed me to the core.
Baldurs gate 3 and tears of the kingdom however really pushed the boundaries what open world RPGs can do. I hope CDPR can expand upon that in the future, now that they shouldn't have so many technical problems. The real magic CDPR always had is in their side quest writing, with main plot being good but not great.
Shame about the shallow dialogue choices after the Witcher 3. It seems Larian Stuido has just taken the crown there. Project Red had trouble after not having a established character to ground your choices in.
@ShogunRok apparently the quality mode on series x is a bit of a mess ,how is it on ps5 ?
I just found a countdown and it says 1 day 9 hours 9 minutes until the update. Is that correct? That means it will be nighttime here I'm so sad I was expecting like tomorrow morning.
Another one:
0 days 6 hour 3 min
It looks like I might finally jump into this game. Awesome review! CDPR is honestly a great developer despite the initial release with Cyberpunk.
@ShogunRok great review. my question: now 2.0 and this has launched do you personally feel that its a shame that CDPR chose to make this the only expansion, or was it a good time that you're ready to move on from, a final pleasant breath from the game?
@Nightcrawler71 It's part of the same map but you need to go through a disguised loading screen to get in and out. You basically drive through the main gate (the only entrance and exit) and your vehicle gets scanned — takes a few seconds.
@tallythwack To be totally honest I haven't tried quality mode — I never even considered playing the game at 30fps instead of 60. I'll give it a try and hopefully report back!
@StylesT But you can leave a comment to let us all know. You should give it a go if you still own it. I have held off until update 2.0. I am finishing up Forbidden West first and then firing it up. They f----- up the launch but I am willing to give games another go after the dev team has put heavy work into them. No Mans Sky is one of my favorite games and I only figured that out because I decided to give it a chance after the bad press.
@LordAinsley Good question! I think with the way things have unfolded, CDPR is probably right to just do one expansion and move on. Phantom Liberty itself feels complete and really polished, so personally speaking, I'm satisfied.
Having said that, it is still a shame that the game's terrible launch must have had an impact on all of CDPR's plans. I think the game's fantastic now as a whole, but you can't help but wonder what could have been. I don't think I would have said no to another expansion of this quality, for example!
@ShogunRok "It took me a total of 40 hours to do everything in the expansion. I'd say roughly 20-25 hours was main story alone."
Did you take it really methodical and slow or do a high difficulty? Most accounts I am finding suggest a very small additional map roughly 5 or 6 city blocks with a main campaign around 10-12. hrs with maybe a totality of 15+.
Were you factoring in two playthroughs for both endings and the new main game ending in that 25-40 hour estimation?
@ShogunRok cool, thanks 👍
I liked the base game a lot, and will play that expansion too in the future. Just can't do it right now.
@ShogunRok Robert, any new radio stations to tune into and if so, is it as dope as Pacific Dreams?
@ShogunRok cheers mate
@ApostateMage isn't there a fan radio station or something ?
The Polish can still make a polished game..?
This game and No Man's Sky are reasons I'm glad for my backlog. I've owned them both for ages but never played either. It seems like they were worth the wait and I can't wait to get started on both. Cyberpunk on Xbox and NMS on PSVR2.
@ShogunRok Can you jump between the new DLC setting and previous main game locations at any time?
@KundaliniRising333 I suppose I did play fairly slow at times, but 40 hours is what my save says (I started fresh, straight into Phantom Liberty for the sake of the review).
Maybe give or take a few hours where I might have been checking out 2.0 improvements, but yeah, it's quite a long expansion in my experience.
@ApostateMage Three new stations via update 2.0, and while I don't enjoy any of them as much as Pacific Dreams, they all add something new and interesting. The community-made station has a few genuine bangers, there's a really chaotic electronic station that's suitably weird, and there's a full on house DJ set station that's great to just zone out to.
@ApostateMage Growl FM, Impulse and Darkstar Radio were added. I haven't heard much of the new tracks but I'll recommend Let It Go As If You Wander by Haru Nemuri.
@frankmcma You can't at first because the opening missions are all linear and follow into each other, but once they're done, you're free to explore Dogtown and you can leave and come back whenever you like via the district's main gate (or fast travel).
@ShogunRok This is a pretty weird question but have they changed it at all to where you can shoot while using someone as a body shield(Not when you're carrying a knocked out body but when you stealth grab them)?
@ShogunRok ahhh good to know, thanks for your great review!
Almost ready to buy the complete edition.
@Nepp67 Not a weird question at all, I wondered the same when I first played update 2.0!
Sadly though, you still can't grab an enemy and use them as a shield. The only thing that was added in that kind of vein was the new perk that lets you pick enemies up and throw them when they're on low health (or already dead).
@ShogunRok Unfortunate but I'm still excited about the update. One last question though, do you have any idea what time it releases tomorrow? 12am? Or somewhere around 10am?
I'm happy that this turned out to be such a great expansion. Since I've had it pre-ordered since almost the day it popped up on the PS Store, you would think I would be jumping into it right away, but I want to do a second playthrough with the 2.0 update first.
@Nepp67 I don't think 2.0 timing has been confirmed. Most updates on PS5 tend to drop during the day, not at midnight — but there have been exceptions in the past.
My advice would probably be to just check in the morning / early afternoon.
@ShogunRok Gotcha, thank you!
I have just turned off my PS5 having got the platinum trophy after finishing my first playthrough. I'm glad I waited so long to eventually play it as I loved it in it's current form.
Once the update hits tomorrow, I'll start a different background and try out the new stuff ready for the expansion next week.
@ShogunRok excellent review, pumped for it! Quick question - is the level cap lifted?
My playthrough I’m at top level, so couldn’t make use of extra branches to level up I don’t think if not?
@Hyena_socks Yep, the level cap is increased to 60 when Phantom Liberty is installed. This means you get 10 additional attribute points and 10 additional skill points all in all.
That's not enough to max out a fourth attribute, but it's enough to branch out into some different skill trees.
@ShogunRok So is this now one of the best of the generation so far?
I really hope they release a GOTY physical edition for PS5. But I think someone on their team tweeted that they weren't going to do that.
@__jamiie Yeah, I think so. It's certainly one of the best open world games out there, at the very least.
@ShogunRok That's crazy isn't it? So much improvement post launch. I'm unfortunately old enough to remember games releasing unfinished/bad and being bad forever. I hate the idea of devs releasing half baked products but at least there's a chance for decent ones to right some wrongs nowadays.
@__jamiie That's how I see it as well. In the modern age of updates I think there's always a risk that games are going to release unfinished by design purely because patches can be a safety net, but at the same time, we get cases where games that are already good can become even better.
I think with Cyberpunk, its launch was a disaster and that'll never be forgotten (rightly so). But then the fact that CDPR actually stuck with the game is admirable, to the point where it's now a genuinely great game. Like you say, simply wouldn't have happened in the past (and still doesn't happen for a lot of games!).
@ShogunRok
How does the game perform on ps5, I've Heard this game is too much for ps5 to handle, so that's why I'm Asking. Is the city populated with traffic and pedestrians?
thanks =)
@T-gamer47 Aside from some frame rate dips it runs well. There are plenty of pedestrians in busy areas and from what I can tell, update 2.0 increases the amount of traffic on the roads.
@ShogunRok @Orpheus79V @tallythwack Cheers chooms.
Cyberpunk is cool... still not paying 30 for an expansion though
@Waitinonpsvr2 understandable for dlc ,but if you enjoy the game, it seems to offer the same amount of content as some 70 quid games,im gonna start a new game and buy the dlc,gonna give starfield a rest for a bit ,im all spaced out ha ha
Phantom Liberty ayyyy? Sounds like some of the DevOps did a little homage to MGS. The Phantom Pain & Sons Of Liberty.
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