Jett: The Far Shore sets a dramatic and grandiose stage. You play as Mei, one among a team that aims to preserve humanity by following the call of the mysterious "hymnwave" to a new world. The game's first moments set an emotional and epic tone as you and your group say goodbye to loved ones, climb aboard a ship, and fall into cryogenic sleep for the thousand-year journey to this distant planet. It's an effective start that sets up an exciting adventure. Unfortunately, like the titular jetts, the game doesn't ever get far off the ground.
Much of the gameplay seats you inside a jett, a low-altitude, high-speed vessel used to explore and gather intelligence on your new surroundings. While piloting this ship, the camera zooms way out to emphasise the scale of the planet, also affording you a good view of the environment. Moving around in this nimble little thing is good fun; flying so low gives you a decent sense of speed, and manoeuvres like hopping and barrel rolling mean you can (mostly) get about terrain and threats deftly.
Onboard equipment includes a scanner with which to document flora and fauna, a grabber to pick up and throw objects, and a light mostly used to get a reaction from lifeforms. Everything has a purpose, but you'll be using the scanner the most due to its colour-coded "resonator" that leads you to certain objectives, as well as plants that'll boost you into the air and places to build shelters.
When you're allowed to explore, the game settles into a chilled out rhythm. It's when you're simply moving through the world, the adaptive triggers alerting you to overheats and the atmospheric soundtrack washing over you, that the game is at its best. Sadly, the planet is often hostile towards you, and you'll need to evade threats from wildlife and the environment itself as you fulfil your missions.
These moments lead to some frustration, as dealing with pursuing enemies is only ever a nuisance. To keep them at bay, you'll often need to find certain things in the world, but nothing stands out particularly strongly against the environment, making it difficult to find useful resources. Pair this with frequent radio chatter from your co-pilot, and "combat" sequences quickly become lowlights of the experience. The made-up language means you'll be relying on subtitles, and it's difficult to read those while also looking for specific plants while also running away from baddies.
The game isn't only about these excursions in the jett, though. Often, you'll touch back down at your team's base and speak with everyone about your shared experiences. This brings the action to a much slower paced, first-person perspective, and you're often free to walk around the building and find people to talk to. All characters speak with a serious, almost ostentatious tone; we wouldn't say the cast is emotionless, but everything is played with a straight face. It lends itself to the atmosphere of the wider game, but it does make it difficult to get attached to anyone. Moments that should pull at your heartstrings likely won't, because you don't really get to know anybody very well.
Some of the game's more dramatic and intense parts are certainly interesting, and feel as though they're building towards a climactic end. Unfortunately, the story doesn't really go anywhere. There is a big final "battle", so to speak, but it's as frustrating as any other perilous point in the game, and you'll be relieved when it's over. The actual ending feels very lacklustre, especially as certain things are left mostly unexplained. It's a shame that the story doesn't stack up, because the core premise is sound, and the jett-flying gameplay is engaging, especially when paired with the great music.
On PS5, load times don't really exist in Jett: The Far Shore, and the DualSense is used really nicely, with practical use of the triggers and some great-feeling haptics. It runs at 60 frames-per-second most of the time, but can dip lower depending on what's happening onscreen. We should also mention we encountered one or two bugs, such as clipping through the landscape, but these were very rare.
Conclusion
While it presents itself well and has some neat ideas, Jett: The Far Shore never launches into the stars. Flying around, soaking in the atmosphere, and gathering info on a foreign planet is relaxing fun, but it's scuppered by messy combat scenarios and a story that falls flat. You may get some enjoyment from this, as does have its moments — just don't expect it to hit the stratosphere.
Comments 14
Yeah from the KindaFunnyGames preview I saw that this game would be a massive flop. Also the gameplay trailers don't look interesting in any way to me...
When I saw the first trailer I thought we were gonna have a fantastic story with a lot of mistery... so sad to see that the story doesn't go anywhere.
I was super interested in this when I saw the first trailer but it fell almost completely off my radar when I found out about the combat.
“REVIEW Astria Ascending (PS5) - Beautiful 2D RPG Falls Flat“
Couldn’t think of a tag line?
“Washed Ashore”, “Can’t Stick The Landing”, “Jett Set Radi-no”...
This game seems like one that doesn’t lend itself well to the review process and deadlines. I’ll keep an eye out for a good price. I’ll suffer a lot of flaws to not play the same cookie cutter games, polished as they may be.
This game looked boring and lame from the moment it was announced. Thats one thing Nintendo and MS have Sony beat in is indie game selection. Because for every Kena Sony finds there's 10 crappy indie games like this that Sony promotes.
@Ken_Kaniff Indies do eventually come to all platforms (unless the game was directly funded by Nintendo or MS), so it does not matter.
This notion that MS or Nintendo has better indies than PS is absurd (not to mention subjective to each individual) since most, if not all of them, are timed exclusives (6 months to 1 year usually), and, like I said before, they will eventually come to all platforms.
Even with the low score and issues, I'd still have liked this better than Hell Let Loose for Plus this month.
Sounds more like a 2/10 than a 6
Playing sable at the moment which also falls into the introspective indie sci-fi game category. The game is buggy and mostly empty, but it does offer this quiet beauty that evokes a certain mood. I'm sure many will call it boring like no man's sky at release, but I had my expectations calibrated in order to enjoy it. This looks like one of these games as well.
Hard pass on this game, but I still wish the developers best of luck with sales!
@rpg2000 Not all of them go to other platforms, but the point i was making was that Sony promoted this game like it was something spectacular. They tend to do this with all this atmospheric indie games. They have a certain taste when it comes to indie games, and they clearly favor ones that tend to be more moody walking simulators or ones like Jett than just games that are fun. I could name 5 or 10 that were knockouts that are on Xbox only rn. Hopefully your right and they do come to PS but will see...
Seems like the kind of game that wouldn't even get a review if not for releasing early this gen.
This is exactly why I'm happy with my backlog at the moment. I just don't see the point in getting a ps5 right now.
It's still a 6/10. A respectable score. Metacritic average closer to 70? This sort of game appeals to me and still interested to give it a go. Asking price is low but will wait a while to see if it gets updated/improved and ultimately buy it, probably just before it goes on PS+!
had this on my wishlist, 6 isn't terrible
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