It feels great to have a properly good arcade racing game on PlayStation again. They don't come around too often these days, with petrol heads generally favouring more realistic driving experiences. Despite this trend, Need for Speed drops by every couple of years to provide some high-speed thrills and glorious power slides. The series has been hit or miss for a long time, but we're pleased to say the latest iteration, Need for Speed Unbound, is a winner.
From the moment you start the game up, it establishes a striking identity. Between the varied blend of hip hop and electronic music and the cartoonish, graffiti-like visual flourishes, Unbound has a truly unique sense of style. It won't be to everyone's tastes, but we love the presentation; it brings some much needed personality and flair to a series that's been struggling to rediscover its voice.
We will say the visual effects are somewhat at odds with the otherwise realistic open world and vehicles, but the game would feel a little plain without them. Popping your boost, pulling off a sweeping drift, or catching major air off a big ramp wouldn't feel quite as good without all the sketch-like doodles and colourful tyre smoke. The extra feedback feels great. The trick doesn't work quite so well with the human characters; some NPCs look good while others don't. Still, outside of some story cutscenes, you're not going to see an awful lot of them anyway.
Speaking of story, the narrative here serves as little more than set dressing. Playing as an up-and-coming street racer, the prologue ends with your so-called friend leaving you high and dry without a ride. Fast-forwarding a couple of years, you rediscover the world of underground racing only to learn your former buddy is tearing up the tarmac in the car she stole from you. To exact revenge, you'll need to qualify for The Grand, the biggest street racing event in the city, and win everything back. The writing is a little try-hard, but again, the story is just an excuse to tune up a cool car and take it out on the road.
And that's where the game shines, as it should. Unbound has the best handling model in a Need for Speed game in a long time. It builds on what Heat brought to the table, but there's definitely a noticeable difference. Cars generally feel more responsive, and it's now much easier to maintain a juicy drift. Running at a silky smooth 60 frames-per-second also helps tremendously, elevating the experience all-round.
It's important to note the handling differs from vehicle to vehicle, but it's also highly customisable. By default, tapping the gas or the brakes will initiate a drift, but you can switch those off entirely if you like. Additionally, you can tweak the handling of all cars to prioritise drifting or grip. The latter is usually better for securing those faster lap times in races, while the former comes into play during drift events and Takeover challenges, which are all about style. We prefer the ability to pull off big power slides, and while drifts do slow you down, they just feel so good when you get them right. The point is Unbound caters to all arcade racing sensibilities, and we'd say it hits a great balance.
Whatever and however you drive, the single-player will put you through your paces. The prologue gives you a pretty good car for the opening hour or so, but after that your options are much more tame. The way things are structured means you'll also struggle to pull ahead for a little bit, which can leave a slightly odd impression that the game is crushingly difficult. It can be surprisingly challenging, but once your cars are decked out with better parts, you'll easily climb the ranks.
Like its predecessor, Unbound splits day and night into separate entities, but it treats them differently. Each period has a set of races or competitions you can partake in, with the chance to earn some much-needed cash. However, every event will afford you some heat, indicating how aggressively the police will come after you if they spot you. What's more, the heat you earn during the day carries over into the night, so driving after dark can become pretty risky.
A series of interesting design choices mean the campaign gives you plenty to think about. After a day and night cycle, your heat level will reset and you'll move to the next day on the calendar. You need to spend five in-game days preparing for the big qualifier event on the Saturday, which requires a car within a certain tier and a wad of cash for the entry fee. Oh, and most of the regular events through the week also have a buy-in cost. Because of this, you can't always splash all of your cash upgrading your car, or souping it up with the exhaustive customisation options.
The whole thing is a balancing act; you need money to upgrade your vehicle and enter each qualifier, but to get money, you need to enter races during the week, and these will put you in hot water with the police. The more money you try to earn per day, the harder it will become to evade the cops and bank the cash. If you can forgive the cliché, it's a real risk vs. reward system, forcing you to consider all your options. It's cleverly balanced.
Online, meanwhile, feels a little lacklustre. With no cops on the roads at all, you're free to play as many races as you want with up to 15 other players. This necessitates a separate garage from the offline mode, as earning money is significantly easier. Aside from the various playlists, however, there's little else to do. The online mode really highlights a problem with the sandbox city of Lakeshore; it's quite empty. Sure, there are billboards to smash, collectibles to find, and mini-challenges like speed traps dotted all over, but they're of little consequence. The lack of fast travel can also be frustrating, especially online when you just want to get into events. The open world would be quite a dull place to be were it not for the super fun racing.
Conclusion
Despite one or two small complaints, Need for Speed Unbound is a great arcade racer, finally getting the series back on track. The versatile handling feels fantastic, and the single-player offers a highly engaging campaign, pitting you against the cops and other racers in equal measure. The much talked-about cartoon effects succeed in bringing some flair to the experience, and it all runs wonderfully at 4K and 60 frames-per-second. If you can forgive a slightly underwhelming backdrop and a barebones online mode, the minute-to-minute action makes this more than worth taking for a spin.
Comments 38
I'm glad it's good! As alluded to in the review, there's just a gaping arcade racer hole on PS5, so we needed a good Need for Speed game.
I'll check this out for sure, but maybe after a few price drops. (I've got the EA Play trial to tide me over until then.)
'Despite one or two small complaints, Need for Speed Unbound is a great arcade racer, finally getting the series back on track.' I thought nfs 2015 was more of a step in the right direction except the always online requirement , I'll try this one if & when it goes down to under a tenner
Awesome game. Loving it
Been playing at the weekend PS5 and definitely enjoying. We needed a good fun arcade racer
And the drifting mechanics seem very good.
Cool need for speed unbound looks n.i.c.e.word up son
Played the demo and thought it was trash tbh, but glad some like it.
I’ve played an hour of the trial and its not as bad as I feared but I feel like a couple of patches will improve things so I’ll wait 6-12 months before playing.
I find it extremely bizarre that none of the review outlets, including this one, that put out multiple articles claiming you could turn off the cartoon effects; now don't even mention that you can't and it was a lie.
I agree that we need more fun arcade racers but definitely consider looking at the details and user reviews before picking this one up, especially for full price....
There.are some glaring issues both new and repeated.
I'll check it ou when it's half off
The game is a joke paid for dlc and where are the cars ? Checked youtube and you have too unlock them and pay for them.Played the story for 5 hours have used two crap cars you barley earn any money from races.Cringy story ended up skipping cutscenes miss the days of burnout criterion pure fun.6 out of 10 at best
I really want to play this but seems steep at £70 for this to be honest..
This launched alongside Midnight Suns and Callisto Protocol and is probably the best of the three, and yet got the least amount of attention.
No fast travel? Oof. That killed my enjoyment of Burnout Paradise near-instantly.
I know driving around is supposed to be fun and lead to finding things, but oooooof. Sometimes I know what I want to do and I do NOT want to waste minutes driving back to a specific event.
It really makes no sense. Providing fast travel would still allow those who wish to to drive around, while also allowing people who want to jump from event to event to do so. It would basically recreate a classic non-open world structure. Best of both worlds!
That single fact literally kills all anticipation I had for this. I'll wait and see if they patch it in.
@MFTWrecks Yeah. I get why it's not there, because driving a car is literally travelling fast, but sometimes you do just want to hop from race to race. Without fast travel, you might need to spend five minutes or whatever driving to one of the spots, and you might be chased by the police on the way, so it can go pear-shaped. I suppose it's all part of the risk/reward.
It's not a deal breaker though, and I'd still encourage anyone to try it, as it's a lot of fun. Hopefully they patch it in, like you said.
@Gloamin yea i started using the game collection around august, great place to get games from especially if you pre order stuff as u get £5 credit/points. Managed to get gotham knights free the other day. If you buy discs the highly recommended to get games there.
100% agree with this review.
A few shortcomings but its incredibly fun to play.
I was slightly interested in this until I found out it's open world.
NO
I loved NFS Heat so I’ll definitely give this a go on EA Play sometime soon. Good review!
Makes me feel like I'm a child or a 15 year old teenager with acne when playing NFS games. While Gran Turismo makes me feel like an adult with bits of grey hair. NFS games are completely turn brain off and enjoy some unrealistic bumper cars action
I really enjoyed NFS Payback which had pretty mixed reviews so it’s great to hear this one sounds fun too.
Is it compatible with any of the driving wheels available on the market?
I hope so.
@Dr-M Yep! There's a list through here if you scroll down: https://www.ea.com/en-gb/games/need-for-speed/need-for-speed-unbound/news/under-the-hood-get-ready-to-race
All I know is the main character sounds awkwardly like Sonic the Hedgehog 😁 happy playing for all those who do enjoy arcade racers, though. Last need for speed I played was NFS Underground 2 😬
I enjoy NFS Unbound. Driving feels very good for me. Visual effects makes screen much busier which I really started to like, because NFS is arcade game not racing simulator. Story was okay, seemingly it was to newer age players but still as over my 30's, I went with it.
Minuses. After completing Lakeshore Grand there is no real replayability. Yes, it is possible to continue driving in offline with races to choose from, but calendar is empty from special events or even doing Grand again. Hopefully they could add it in future updates, like New game+ option.
Online is empty, only things I do is trying slowly finish all collectibles and activities and hopefully sales will be enough to push future online updates. Right now it feels like they are testing it out for stability or other data. Only 16 players per map, only 8 drivers per race. Zero police on map and no AI drivers in races. But I am optimistic that they have plans for future to push it further.
I would rate this game at 8 easy. Love to drive crazy around city
I only played the prologue so far, but I also would say 8/10
@Quintumply Thank You soooooo much.
I appreciate it.
Nice review, thank you. You enjoyed it more than me, i never fully gelled with handling, particularly at slow speeds, and as big as the city is, I never really felt their was much environmental changes with most races feeling samey.
Its high res and packed with geometry though, and I do quite like the character art, so it can sure look nice.
I'd love to criterion break free from the yoke and have a chance to do something else, im bored of the whole need for speed scene and would love something like a burnout!
Bit of a spoiler there for the prologue. It's good for a quick spin...weighing up whether I want to invest more time in it once the timed demo finishes
Really wish they would stop making open world racers and go back to a simple track select
I know I'm getting old, but this whole 'hey we're from the streets' style in games is just so lame and cringey. See also Watchdogs 2, the Volta mode in FIFA, The Crew 2 and a few other examples.
The worst bit is, it's probably been added by middle aged, middle class execs who THINK that's what people find cool
Either way, this game, like all the other NFS, will certainly end up on Plus one day, so I'll try it then.
@Titntin Burnout is one of my absolute favourites, so I'd be a very happy chap if they ever brought it back!
''Uninspired online play'' WELP , ps plus month game it is then
@tomassi because this isn't a ''were from the streets take'' but rather a corny perception of middle-aged out of touch devs that think they know what it is. a real ''were from the streets'' game would probably get cancelled anyway
I want to see the Burnout franchise return but didn't like Paradise too much. Crash model was great but I missed something.
The NFS series is not for me and I tried. I didn't like the car handeling at all. I get it is arcade but looking at other games in the race genre:
FH franchise
FM franchise
Wreckfest
Circuit Superstars
Dirt franchise
Project Cars franchise
Gran Turismo franchise
Grid franchise
HW Unleashed
WRC franchise
Art of Rally
Hotshot Racing
Real Racing 3
Crash Team Racing
F1 franchise
Horizon Chase Turbo
Rally Rush
Ridge Racer
Mario Kart
Test Drive Unlimited (older ones not so much)
+
older games like PGR, Burnout (1-3), Split Second, Daytona USA, Sega Rally, ...
After a few hours I could find a certain groove on those presented in the list. I did like the overall presentation but Unbound is not my cup ot tea, sadly. Maybe because besides the art style they didn't change a lot and played it safe. NFS franchise is my least fave race game series. I did really play NFS Underground 2 to bits but I wonder if that is nostalgia talking?
Seen a lot of people enjoying it though so sales must be good on this one?
Had a look for about an hour on PC. Same old mediocre no risks taken video game.
Technically sound but flat in new ideas and innovation.
I find this so much with big budget games the past few years. So many wasted IPs that fail to dare to be refreshing and new.
Games should be fun and offer new ideas. I though the current gen was going to breaths new life into gameplay ideas....not yet and we are two plus years in.
@Quintumply Me too, particularly Burnout's 'Crash Mode' which I'm sure could become a full game in its own right
Actually, I have a PS2 and PS3 plugged into the telly (with the PS5 and a series X) - mainly for Guitar Hero, but I think I need to revisit them games- Ebay here I come!
@Titntin Man, Burnout and Guitar Hero? Can I come round to yours
I didnt even know that this game released.
I'll be buying this when it's $20 or cheaper, or free with PS+.
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