@get2sammyb because this isn't about them just making a multiplayer game. It's about them making a live service game at the expense of single-player story-focused games that they're actually known and loved for. This game isn't a passion project; it's shallow, ininspired trend-chasing. I've never groaned so hard in my life than when I watched that reveal trailer and all that wasted story was just for another 5v5 hero shooter. What an absolute waste of everyone's time.
To be fair, I played the beta and I actually enjoyed it. It felt good, looked great, had a nice range of characters and skills, but it's worth remembering that a couple of years ago Sony disrupted their entire strategy to focus on live service gamed, due to certain ones doing so well and making so much money, but we don't need every game to be a live service multiplayer game. Sony are at their best when creating single-player story-focused games, and the failure of Concord (and success of Black Muth Wukong), will be a wonderful reminder to Sony that they shouldn't divert so much resource to live service games that nobody wants at the expense of their core audience.
That being said, absolutely nobody would be mad about a new Killzone or Resistance game.
Comments 1
Re: PS5, PC FPS Concord's Poor Player Numbers Have Predictably Gone Viral
@get2sammyb because this isn't about them just making a multiplayer game. It's about them making a live service game at the expense of single-player story-focused games that they're actually known and loved for. This game isn't a passion project; it's shallow, ininspired trend-chasing. I've never groaned so hard in my life than when I watched that reveal trailer and all that wasted story was just for another 5v5 hero shooter. What an absolute waste of everyone's time.
To be fair, I played the beta and I actually enjoyed it. It felt good, looked great, had a nice range of characters and skills, but it's worth remembering that a couple of years ago Sony disrupted their entire strategy to focus on live service gamed, due to certain ones doing so well and making so much money, but we don't need every game to be a live service multiplayer game. Sony are at their best when creating single-player story-focused games, and the failure of Concord (and success of Black Muth Wukong), will be a wonderful reminder to Sony that they shouldn't divert so much resource to live service games that nobody wants at the expense of their core audience.
That being said, absolutely nobody would be mad about a new Killzone or Resistance game.