I think you have to look at the studios. Games cost millions to develop and many years, all of that can be lost in launch reviews over two or three days. The last Saints Row is a great example, I enjoyed the game but reviewers not so much so its sales did not even take off as hoped and their is no almost no recovery stories ok Cyberpunk. So the studio essentially went bust unless the publisher bailed it out. Publishers can not keep doing that. So went it is obvious the game is not going to make the grade and at least cover costs, the game should be halted. Surely those in power at volition should have seen Saints was not going to hit the expectations and that the game was clearly not happening as AAA hit long before it was released. They should have pulled the plug or released at a lower price point where game buyers may have take a punt at it.
Easy to blame Embracer and they appear to have simply moved to fast in picking up studios. But studios do not unlimited funds nor do publishers. Too many games being released looses quality which looses sales which kills the company. Other extreme Rockstar very few games but usually very high quality.
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Re: Deus Ex Game Reportedly Cancelled, Almost 100 Devs Laid Off
I think you have to look at the studios. Games cost millions to develop and many years, all of that can be lost in launch reviews over two or three days. The last Saints Row is a great example, I enjoyed the game but reviewers not so much so its sales did not even take off as hoped and their is no almost no recovery stories ok Cyberpunk. So the studio essentially went bust unless the publisher bailed it out. Publishers can not keep doing that. So went it is obvious the game is not going to make the grade and at least cover costs, the game should be halted. Surely those in power at volition should have seen Saints was not going to hit the expectations and that the game was clearly not happening as AAA hit long before it was released. They should have pulled the plug or released at a lower price point where game buyers may have take a punt at it.
Easy to blame Embracer and they appear to have simply moved to fast in picking up studios. But studios do not unlimited funds nor do publishers. Too many games being released looses quality which looses sales which kills the company. Other extreme Rockstar very few games but usually very high quality.