@Smiffy01 I use the following setup and it seems to be the best output I can get, with the lowest latency on the audio:
PS5 -> TV (hdmi 2.1 cable and port) -> LG sound system (hdmi 2.1 cable and port)
PS5 Settings:
Output device: AV Amplifier
Output channels: 7.1 ch
Output format: Linear PCM
Speaker position: default
Then on LG TV: eARC enabled for port the sound system is plugged into. All passthrough options enabled in sound settings. Bypass enabled on sound delay options. Format set to "Bitstream" rather than PCM. (Can't remember exactly which sections these are under, your TV may vary, or may not have these options)
Then on my LG sound system I just verify that it's connected via eARC, and that I get sound out of the rear channels in PCM format
As I said in the other replies, you can't get atmos output because Sony use Tempest instead. If they eventually implement "3D audio for AV Amplifiers", you should consider enabling this.
I will mention here though, I don't seem to be able to get surround sound audio out of media apps when I use linear PCM. For example "surround sound test" videos on youtube will only output stereo unless I set the output format to dolby. Which is super annoying. I'm not sure why the PS5/app isn't capable of converting compressed channels to linear PCM. If you want to watch stuff on the PS5 just test this to see how it goes, and consider using your TV native apps instead, or something else.
@caiol92 Raw bitrate isn't really a great indication of the quality of the audio. There are loads of factors to take into account especially with the older PS3/PS4 audio setups, and the limitations at the time.
LPCM bitrate is very simple to calculate, Bit depth * sample rate * number of channels. So an average stereo channel is around 1.4/1.5mbps in most cases.
If the PS3/PS4 was actually outputting 5.1 channels on LPCM at normal sample rates it must be pushing at least like ~4.5-7Mbps. So something else must've been going on
@caiol92 You can actually get lossless audio out of the PS5 using the "Linear PCM" output. This is what I use with my LG Atmos setup (PS5 -> TV -> AV receiver).
The critical thing with this though is lossless surround requires HDMI 2.1, and you need to enable eARC on the reciever if going through the TV. You also need to ensure your TV isn't compressing or modifying the audio on passthrough.
You then need to actually check you're getting surround signals out, because the PS5 can't tell if the audio you're hearing at the end of the chain has lost any information. e.g. Launch a game you know supports it, then spin around to see if you can hear someone speaking behind you
Edit: hah, @sakai basically already said the same thing while I was posting!
@caiol92 Sakai is correct here. There is a gap in Sony's audio support. You have stereo, 5.1, and 7.1. all providing "horizontal" audio. But then there's the new stuff like the PS5's Tempest audio, and Dolby Atmos, that in theory can provide more dimension to the sound, including height.
The issue is that PS5 doesn't support outputting Atmos audio:
"the PS5 does not support Dolby Vision gaming or Dolby Atmos. Instead, Sony’s console uses HDR10 when it comes to high dynamic range and its proprietary Tempest 3D audio tech for spatial audio."
So if you have an Atmos compatible setup, instead of the PS5 making the most of the extra speakers, you're forced to downmix everything to stereo, or use a headset. Or you stick with regular 7.1 output but you won't be getting the "full" effect even if your speakers support height channels.
That said, I'm not sure how the two compare in real use.
I'm interested to see whether yet another "stability" update for the dualsense will fix the issue where a controller will randomly refuse to connect up to the console after waking from rest mode, even though it wakes the console up.
About half the time I'm forced to restart the PS5 via the front button to login. But then every once in a while it won't happen for like a week straight. I've seen a few people here and on Facebook comment about the same problem, but evidently it's not a widespread thing.
Comments 5
Re: Huge PS5 Firmware Adds Discord Voice Chat, VRR at 1440p, Much More
@Smiffy01 I use the following setup and it seems to be the best output I can get, with the lowest latency on the audio:
PS5 -> TV (hdmi 2.1 cable and port) -> LG sound system (hdmi 2.1 cable and port)
PS5 Settings:
Speaker position: default
Then on LG TV: eARC enabled for port the sound system is plugged into. All passthrough options enabled in sound settings. Bypass enabled on sound delay options. Format set to "Bitstream" rather than PCM. (Can't remember exactly which sections these are under, your TV may vary, or may not have these options)
Then on my LG sound system I just verify that it's connected via eARC, and that I get sound out of the rear channels in PCM format
As I said in the other replies, you can't get atmos output because Sony use Tempest instead. If they eventually implement "3D audio for AV Amplifiers", you should consider enabling this.
I will mention here though, I don't seem to be able to get surround sound audio out of media apps when I use linear PCM. For example "surround sound test" videos on youtube will only output stereo unless I set the output format to dolby. Which is super annoying. I'm not sure why the PS5/app isn't capable of converting compressed channels to linear PCM. If you want to watch stuff on the PS5 just test this to see how it goes, and consider using your TV native apps instead, or something else.
Re: Huge PS5 Firmware Adds Discord Voice Chat, VRR at 1440p, Much More
@caiol92
Raw bitrate isn't really a great indication of the quality of the audio. There are loads of factors to take into account especially with the older PS3/PS4 audio setups, and the limitations at the time.
LPCM bitrate is very simple to calculate, Bit depth * sample rate * number of channels. So an average stereo channel is around 1.4/1.5mbps in most cases.
If the PS3/PS4 was actually outputting 5.1 channels on LPCM at normal sample rates it must be pushing at least like ~4.5-7Mbps. So something else must've been going on
Re: Huge PS5 Firmware Adds Discord Voice Chat, VRR at 1440p, Much More
@caiol92 You can actually get lossless audio out of the PS5 using the "Linear PCM" output. This is what I use with my LG Atmos setup (PS5 -> TV -> AV receiver).
The critical thing with this though is lossless surround requires HDMI 2.1, and you need to enable eARC on the reciever if going through the TV. You also need to ensure your TV isn't compressing or modifying the audio on passthrough.
You then need to actually check you're getting surround signals out, because the PS5 can't tell if the audio you're hearing at the end of the chain has lost any information. e.g. Launch a game you know supports it, then spin around to see if you can hear someone speaking behind you
Edit: hah, @sakai basically already said the same thing while I was posting!
Re: Huge PS5 Firmware Adds Discord Voice Chat, VRR at 1440p, Much More
@caiol92 Sakai is correct here. There is a gap in Sony's audio support. You have stereo, 5.1, and 7.1. all providing "horizontal" audio. But then there's the new stuff like the PS5's Tempest audio, and Dolby Atmos, that in theory can provide more dimension to the sound, including height.
The issue is that PS5 doesn't support outputting Atmos audio:
"the PS5 does not support Dolby Vision gaming or Dolby Atmos. Instead, Sony’s console uses HDR10 when it comes to high dynamic range and its proprietary Tempest 3D audio tech for spatial audio."
So if you have an Atmos compatible setup, instead of the PS5 making the most of the extra speakers, you're forced to downmix everything to stereo, or use a headset. Or you stick with regular 7.1 output but you won't be getting the "full" effect even if your speakers support height channels.
That said, I'm not sure how the two compare in real use.
Re: Huge PS5 Firmware Adds Discord Voice Chat, VRR at 1440p, Much More
I'm interested to see whether yet another "stability" update for the dualsense will fix the issue where a controller will randomly refuse to connect up to the console after waking from rest mode, even though it wakes the console up.
About half the time I'm forced to restart the PS5 via the front button to login. But then every once in a while it won't happen for like a week straight. I've seen a few people here and on Facebook comment about the same problem, but evidently it's not a widespread thing.