Good news everyone, the difficulty discourse is back! It's a topic that seems to explode into life pretty much every time FromSoftware releases something new, and it's happening yet again with the launch of Elden Ring: Shadow of the Erdtree.
In case you don't already know, there's currently a heated debate going on that revolves around the DLC's overall difficulty level. Some believe that it's just too damn high, while others claim that this is simply the Souls formula at work. Even FromSoftware boss Hidetaka Miyazaki has felt the need to wade into the conversation, stating that the studio's games simply must push players to overcome often brutal challenges, because that's just how they're designed.