The PS5 Pro is almost three weeks old at the time of writing this article, having released on the 7th November — and we think it's time to weigh up our early thoughts on Sony's supercharged system.
At $700 / £700, the Pro's pricing still makes our eyes water, even though we've been playing games on the thing for the best part of a month. But has the console been able to justify its undeniably expensive price tag yet? That's a question we hope to answer with this Talking Point.
To kick things off, here are the opinions of our esteemed editorial team...
"The Upgrade Lies in 120hz and VRR Monitors"
If you ask around, I’m sure you’ll find more reasons to avoid the PS5 Pro than you would to pick it up. Whether it is the eye-watering price tag, the lack of disc drive, or the seemingly side-stepping upgrade. I totally get and even agree with most of the complaints about the Pro, but I’d be lying if I said I hadn’t been enjoying my time with it.
I haven’t been blown away by any one game in my time, but across the board there is just an elevated layer to the experience, whether it is a steadier performance or slightly sharper visuals. I think a lot of the upgrade lies in 120hz and VRR supporting monitors — something Sony has been a little hesitant to point out if you ask me.
Playing a shinier version of The Last of Us Part 2 Remastered in upscaled 4K is nice, but playing a shinier version at roughly 90 frames-per-second is really what makes the Pro shine for me, and that's a feature potentially locked off for a lot of players.
Since I was sent along a unit from Sony for our review, I’m often asked: “If Sony asked for it back, would you buy another?”. Truthfully, I think I would. As mentioned in my review, I’d rather play on the PS5 Pro than the base PS5 because while there isn’t a huge difference with most Pro Enhanced games, there is still a difference.
- Aaron Bayne, Video Producer
"It's All About the Future"
When I upgraded from the original PS4 last generation to the PS4 Pro, it felt like an event. I'd been playing the Skyrim remaster on the base console in the lead-up to the PS4 Pro's launch, and when I booted the Bethesda RPG up after the upgrade, it felt and looked like a second, even better remaster had been placed over the top of what I was playing before. There was a genuine difference that immediately made me appreciate the system.
I think anyone would be very hard-pressed to find a similar example for the jump from PS5 to PS5 Pro, with what I currently appreciate the most about the latter being that Metaphor: ReFantazio runs much more smoothly. The visual differences are minimal at best, but I think we all kind of accepted that was going to be the case going in anyway.
We're not at a point anymore where the sort of graphical leap from a PS2 to a PS3 can be achieved; we're well past those peaks now. The current computing upgrades are more about ray tracing, AI upscaling, and improving frame rates — the PS5 Pro covers those bases, so it's not like Sony is lagging behind on a feature or enhancement that top-of-the-line PCs offer.
It's just not exciting anymore; you can't look at a standard PS5 title and easily argue how it wasn't possible on a PS4 like you could in generations past. I think that's something we just have to accept now.
However, what does excite me is knowing I'm in prime position for the very best Death Stranding 2, Ghost of Yotei, and GTA 6 experiences. When those heavy hitters roll around, and we see the improvements the PS5 Pro can bring to those titles, I may be a lot more positive about the console. That's why I got a PS5 Pro: I have little interest in returning to older games; it's all about the future for me.
- Liam Croft, Assistant Editor
"I Find It Very Difficult to Recommend"
I didn't expect the PS5 Pro to provide some kind of seismic shift in terms of technical advancement over the standard console — but then is that really the right perspective to have when the system costs a whopping £700? This is the question that I've been getting hung up on.
Now look, I play a lot of games. Way more than your average PS5 user, to the point where the Pro starts to make some sense. Why wouldn't I just push past the cost and enjoy my favourite hobby to its fullest?
The thing is, nothing I've played on the Pro — so far — has convinced me that the upgrade is truly worthwhile.
The biggest improvements can be found in titles like Dragon's Dogma 2 and Final Fantasy 7 Rebirth — games that struggled on the base PS5 to begin with, primarily due to a lack of optimisation. I just can't get away from the idea that we're paying £700 to try and make up for developer-side shortcomings.
Case in point: God of War Ragnarok looks incredible and plays exceptionally well on the Pro. But it already looked downright stunning on the standard system; there's nothing here to fix, unlike my previous examples.
We've stumbled into the realm of diminishing returns, and the price of entry seems incredibly steep.
Does the Pro have better times ahead? I'd like to think so. The hope is that future releases will take more convincing advantage of the hardware (and PSSR software), resulting in better value across the board.
But right now, based on what I've played, I find it very difficult to recommend Sony's mid-gen upgrade to anyone who doesn't have money to burn.
- Robert Ramsey, Assistant Editor
Now that we've had our say, we want to know what you think of the PS5 Pro. Be sure to vote in our poll, and then feed us an honest opinion in the comments section below.
Comments 53
Great console.
Bad developers.
I expect the situation to improve with time though.
There are already great benefits and that will only increase over time. Will reach a crescendo when GTA 6 is released.
My TV was pretty good when I got it back in 2016, and while I am still really happy with it I don’t see the point in getting a Pro without a TV upgrade too. Factor in my general lack of enthusiasm for most games on the console this generation, and that the money is better spent on a Steam Deck and Switch 2, I am happy to wait for the PS6 and get that along with a new telly.
I couldn’t recommend it now but I think over the remainder of the PS5’s lifespan it will be worth it
It seems like since the pro released, no more game updates have been announced. I would have loved to se a pro patch for FF16.
Well the few games I’ve played and tired
It’s top notch.
I’m getting 60fps and the best possible visual fidelity I can from the game.
The best place to play third party games as well now.
Star Wars outlaws looks a lot shaper now and has lost that weird grain it had and in 60fps.
Dragon Age is sharper and seems more detailed texture wise and in 60fps.
The Spider-Man just looks fantastic.
Paired with my Sony A95L 65” and Sony Bravia Atmos sound bar, sub woofer and rear speakers and you are in gaming heaven.
It’s too early to formulate an even remotely conclusive opinion on the Pro yet. Far too early. Its biggest feature is a machine learning upscaler. That’s machine learning, people. It takes time to properly train. Any PC user will tell you early iterations of DLSS were mostly trash too. Now, it’s a godsend in the pc space. Let’s all give PSSR some time to show what it can do, instead of jumping the gun to declare it a bad solution now, only to look like a fool in the coming years.
1st party games that support it never looked better.
I’d like to say the same about all 3rd parties involved but Rebirth not looking like swirling vomit is nice.
I made sure my recommendations to people a little before release included caveats like making sure the TV/Monitor is the first thing you upgrade if you are going to spend money on your gaming set up. And if you have that in place, it's the next step, for sure.
For me, personally, with those things mentioned in the article: testing out TLoU in such great quality on a capable tv and for it to go over 100fps blew my mind a little bit. These were the things only PC's were allowed to do, and it's not like it's Fortnite, it's one of Sony's best looking franchises ever made hitting those numbers at seriously high resolutions and image quality.
It is also a case of future proofing for games I'm looking forward to in this coming year on top of replacing a 4 year old console.
Most of my actual game time has been FC25 which feels a bit more responsive, but I'm not sure the exact reason for that as I have no idea what they did to their game modes. And Hogwarts Legacy which will knock my socks off from time to time when the lighting effects, RT and shadows combine in just the right way to look, quite simply... more real.
Oh you mean my Stellar Blade machine?
I already have PS5 Fat machine but I want PS5 Pro too if I got from somebody as birthday present.
Well, it will be very very premium way to play my 3rd party kids games on PS5 especially my Barbie: Project Friendship. 😊
Love it. Sucks the patches aren't prioritize for some of the newer games to get the maximum performance of the system. Once you see it running on a patch game, you then wanted it on all your other games lol. Mk1 got de-listed as PS5 Pro Enhanced due to not having the patch at launch or a week later. So who knows what's going on there? Black Myth encourages you to do multiple play through to maximize the character power and I'm hoping the developer implements it and not some time when the DLC releases since that game could really benefit from it. I'm one of the few that never got Grandtheft auto five and was gifted to me and then the pro came out and I haven't heard anything about it being patched. Same for Cyperpunk. At least they said its not off the table. All other developers seem silent. Would be nice if they gave a general wild guess like X months/weeks.
I am where I started with it before launch.
It is a nice to have at a steep price and any improvements really do need you to have had a very recent experience with the base model - if not a side by side comparison to discern any real difference.
With the PSSR issues I can't really recommend it to anyone over the base model
But then I felt this way about the PS5 at launch. Lots of quality of life features this gen but the improvement really isn't that stark in terms of how games look.
I am happy to have to compromise less but I didn't particularly feel I was compromising on the base model to be honest.
6/10 for me - pro model just not needed this gen.
Has it really been 3 weeks already! Got mine launch day but I haven’t touched it yet as Mario & Luigi Brothership took so long (57 hours) but I finished it last night so can finally boot up the Pro!
I wonder how many people voting ‘I regret buying one’ are playing on an old 1080p screen
If it wasn't almost double the price of the base console it'd be great, but as it stands it is far too much and that money is better going towards a PC refresh.
I’ll still stick with the base model. I play Stellar Blade on a plain 32-inch TV and think it looks just fine enough as it is…No 4k, 30fps, no smart anything. Just enjoying a game on a console and will continue to do so when Infinity Nikki is out next week.
Lovin it, finally 4k 60fps, even 120, proper vrr scale and im actually enjoying playing F1 on it (im usually an arcade racer guy)
My sister texted me this morning asking whether to buy the disc or discless version of the Slim for my nephew for Christmas. My wife and kid both said “Tell her not to get the Pro.” 😂
I’m still discussing it with her, and I’m leaning towards just giving the kid my old PS4, until I know what he wants it for.
So I think the whole “ is it worth $700 to upgrade to the PS5 Pro? “ isn’t the right question to ask, as it seems a bit much. Is anyone asking - If you are coming from Switch, PC or Xbox should you buy the PS5 for $375 or $425, or the Pro for $700?
I still love it. Most of the PS4 games I've tested out look considerably better while PS5 games are more stable. I like the native improvements for every PS5 title regardless of a patch. At the end of the day, I want the best from my favorite platform.
Love it, especially RE4 on PSVR2 which is a lot sharper now (same for GT7)
Perhaps, I'm in the minority here but I think the PS5 PRO is a bigger leap than the PS4 PRO. You get PSSR and a combination of 60fps and the best graphics settings as a bare minimum for most titles it enhances. I have a large collection and many range from 60fps to even 120. That's a nice luxury.
I am made up with mine and don't regret it at all, it is a nice to have rather than a must as the base model is mostly fine. I would say if you can afford it and want the best Playstation has to offer then go for it but as said above if you are on an old 1080 TV it probably is not worth it.
@ButterySmooth30FPS what improvements are you seeing on unpatched PS5 games?
Are there any in particular you are picking out?
I have the base model, thought about upgrading, but didn't. I think I'd rather wait for PS6. Untill than, there will be a couple of games (like the next GoW an Horizon games) that might benefit the performance that the Pro offers, but €799,- is just not worth it for me.
I think its a fantastic but it will rely on devs to realise it's potential , tlou2 at 90fps with the same graphical fidelity is superb,ive just bought the psvr2 as well,and my goodness what an all round improvement on the psvr , a superb piece of kit.
I'm very happy with it, all the games I've played that are Pro Enhanced look quite a bit better than on the base PS5. TLOU2 is much sharper and runs above 60fps, Gran Turismo has some nice enhancements with RT reflections and a huge PSVR2 upgrade, Kayak VR is another which looks much better. Horizon Forbidden West was a blurry mess at 60fps at launch and whilst it was somewhat fixed, it's a night and day difference to the image quality on the Pro, then the Resident Evil 2 remake which isn't Pro enhanced but now runs a locked 60fps in its RT mode when before I found it unplayable.
So overall I'm very happy with the PS5 Pro and can only see it improving as time goes on
@Medic_alert the Resident Evil Remakes are a good improvement on Pro, RE2 for example now locks to 60fps in its RT mode or 120 out of it
I agree it does really come down to if you have the money for it spare and if you're willing to spend it. The differences in the upgrades for the most part are subtle, but it has definitely reinvigorated my appetite to either replay or dive in to the PS5 exclusives I hadn't yet played. That for me was enough to confirm it has been worth the dough so far.
I think they should have called it the Ps5.5, but pro sounds better i guess. Would i spend 700 euros plus on a console? Not based on what ive seen so far. I would feel cheated on if gta 6 turned out to play only decent on the pro though.
I feel the same about it now as I did back when it was rumored and I jumped from console back to PC. In fact I feel worse about it, because it turned out to be less impressive than rumored.
Minimal upgrade at maximal price. Console-only audience keeps treating it like it's some amazing technology of the future while anyone that follows PC tech knows it's a blast from the past at a really high price.
In a vacuum it's not that it's a bad machine. The problem is that it's not a particularly impressive upgrade, the price is extraordinary for the modest upgrade it actually is, and maybe more importantly its existence and the tradeoffs that remain present continue to break the entire core reason for the existence of consoles. What makes console desirable is that it's a single, common, core experience, where everyone gets the same experience, and developers can tailor that experience to fit it. Once you get into spec comparisons and benchmarks, you've left behind what makes console a viable concept.
I don't think on it's own it's terrible, but I think the fairly anemic upgrade, for the extreme pricing, and the fact that these mid-gen models break the idea of consoles entirely, moving it into the "GPU upgrade cycle", but in the end you end up spending more and getting less than actual GPU upgrades to keep up, is a very problematic process for the console future.
As it is, at its current pricing, it's meant for people who like to have "the best" even if it's only a modest upgrade, and value convenience foremost, no matter the markup for said convenience. If it were a $550 or even $600 box, it would be much easier to praise it for what it is.
Additionally the 2TB SSD IMO was a recklessly stupid feature for it, by forcing it up into a price bracket that unfairly represents it.
@carlos82 I've heard they are good.
I only asked the question because unless a game underperformed on thr base machine or is really pushing dynamic resolution hard there isn't going to be much improvement, so I just wondered what the examples were.
I've seen a few examples of the PS4 upgrades and it isn't enough that I would personally care about it.
Ended up getting one. Decided to upgrade to new systems when they launch the pro version. Seems like that’ll be the “true vision” going forward.
I haven't bought one and the more of these articles I read, the more satisfied I feel that I didn't.
I could technically afford one if I really wanted one, but it just doesn't do enough to justify dropping 700 big ones on it (actually 800 because I would need a disc drive)
I'm very happy with it. It's results will get better when devs have time to take advantage of it during full development rather than applying patches at the end stage, but a lot of what I've tested so far is noticeably better. PSSR is obviously causing issues with some in early implementation but is performing excellently for others.
My only real criticism, I unfortunately received one that's rather loud and has a noticeable buzz to it. My brother's in comparison is completely silent.
@Medic_alert
I'm currently playing Metaphor which runs great at 60fps unpatched, framerate is all over the place on base PS5.
@Kloppo
Every time I see an article with a poll attached I wonder how many people contribute that don't like Sony, don't own a PlayStation or the product in question, or just want to troll. They are essentially completely pointless when you can't verify your participants.
@kyleforrester87 yeah my TV was from around 2016 and I recently upgraded it to a new 144hz Samsung OLED and as much as I'm happy with the Pro, the TV was a bigger upgrade overall
@Intr1n5ic that's interesting. Doesn't seem like a game that should have shoddy performance.
@Medic_alert I disagree with u a lot of games are struggling running on the base PS5 now. Look how many games are poorly optimized now some running at 30fps just think how much more demanding these games are going to get in the next few years
@Medic_alert Trepang2 was the most significant improvement I've seen so far with much-improved anti-aliasing and slowdowns nearly eliminated.
I bought a PS4 Pro on day one but I won’t be buying a PS5 Pro. The price with no disc drive and no stand just feels cheeky. I can wait for the PS6, which will probably cost a grand and come without a Dualsense or cables (all sold separately).
I'm happy that some people are loving it but for me it's still a completely unnecessary and overpriced upgrade.
I'm fine with my PS5 original and am still waiting to be truly blown away by anything this gen (Xbox included).
The only impressive thing for me from Sony has been the PSVR2 and even that has disappointed me by their lack of first party support. Also the major issue with PSVR2 (the lenses) is completely unfixable with the Pro.
@Intr1n5ic Agreed. There are clearly people who have never owned a PlayStation posting comments and voting.
But that's the nature of these things unfortunately.
I've seen people on here posting stuff and when I've asked for their PSN name they soon go quiet.
@Medic_alert It's a strange one, especially coming from Atlus. The base PS5 version is erratic and will dip in to the low 40's at times. The pro has completely stabilised it without a patch.
@Psnfanboy79 really? We've had a couple this year but generally my og PS5 has been great.
It often outperforms the more powerful XSX and in my view it is simply down to developers overshooting the base console specifications when it does go wrong.
Very happy overall.
All of the games I have played / tested have seen anything from a nice improvement, all the way to a very significant improvement.
Pictures and Youtube videos do not do some of these patched games justice.
To get the most out of it you really need a 4k 120hz VRR TV.
For me, it feels a better jump than PS4 Pro was over PS4.
There are a few 3rd parties who in my opinion have embarrased themselves a bit when releasing patches, which is unfortunate but not entirely unexpected, and clearly Sony still need to upgrade PSSR on an ongoing basis - but it seems in a good place so far, and PSSR (and upgrading it quickly and often) will clearly be one of their very top priorities.
It maybe seems to run a tiny bit cooler than my launch PS5, and any difference in fan noise is negligible. The extra >1Tb SSD (from launch) is welcome.
The biggest downside has not been anything to do with the Pro, Sony, or even a few bad patches - its been the disingenuous negativity from some people in comments sections, polls, etc.
@__jamiie Yeah it's unfortunate and undoubtedly happens to the guys over at PureXbox as well. I participate when it's applicable to me but I've stopped paying much attention to the results.
@Intr1n5ic I have to admit that I don't pay much attention to performance benchmarks anymore so I hadn't seen that one.
I recently saw a quote (from John Cena of all people) that said something like comparison is the destroyer of joy and that's kind of how I feel about digital foundry and the like.
I feel misled. I got it for Alan Wake 2, and it crashed, had graphics issues, bugs and it shouldn’t have been advertised with a pS5 Pro patch.
I think it's just okay, as I don't really notice much difference. But mainly because I didn't play many upgraded games yet. Dead island 2 looked phenomenal tho
I never finished Last of Us Part 2. Did Part 1 when the remake was released roughly 2 years ago. I started 2 but didn't go far for some reason I don't remember (it was the PS4 version at that time).
This worked out perfectly well, as not only the PS5 remaster was launched, but I got an improved console and a LG C3 OLED since then. Now I can enjoy Part 2 with VRR with higher image quality.
For me, a big reason to buy a PS5 Pro was the trade in discount. Because of backwards compatibly, I don't need to keep my PS5. Paying $400 for my PS5 Pro and knowing I could get $400 off on my PlayStation 6.
@Medic_alert It's a slight rewording of a very famous quote from a former American president, but he's right and it's a good approach to take in many aspects.
It was never something I focused on until I upgraded to a display that brought those issues glaringly to the forefront. Unfortunately, I can't help noticing it now.
I love it so far! But I also bought an LG B4 OLED TV with VRR on sale as well, to support Aaron’s point…
Games I’ve tried so far:
Stellar Blade ☑️ Looks and runs fantastic
FF7 Rebirth ☑️ Looks a LOT better and runs fantastic
RE2 Remake ☑️ Runs at 60fps with no dips in ray tracing mode, but that may be the VRR TV… hard to tell there
Waiting to play Alan Wake 2 to see if they further enhance performance mode, although it sounds like quality is beautiful if you can handle 30fps. I played quality for Silent Hill 2 before the Pro and it was just fine.
Ordered Spider-Man 2 and Last of Us Part 1 on sale from direct, so looking forward to trying those out.
With TV and console it was a lot of dough, but sold my OGPS5, some PS1 games, and my Astrobot controller on Ebay and that about paid for the console.
It's nowhere near as good as I thought it would be. Even if it's not the norm, I was kind of shocked that there are PS5 Pro enhanced games that look worse and run worse like Alan Wake 2.
I think Sony are taking the PSSR asking £800 quid (with disk drive) for one of these ultimately. It should blow the PS5 out of the water, and it simply doesn't. We're talking about a 30% increase in real world performance for unpatched games, and some fairly sus improvements in patched games, with PSSR evidently being nowhere near as good as DLSS, apart from in Ratchet and Clank.
To put it in perspective, the PS4 Pro was 2.3x more powerful than the base PS4, for the same price. The PS5 Pro couldn't be more different. Almost twice the price, for an extra 30% GPU power
I love GT7 and was considering getting a PS5 Pro mainly for that, but it's simply nowhere near as good as I thought it would be, and more expensive.
At least with the games I play, the PS5 runs everything perfectly and most titles look excellent.
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