@Ralizah@nessisonett It’s not just a same-gen remaster though - it is that they very much planned to do this from the start, and of course they did this with p4 vs p4g too (though I came in at p4g). I get that they integrated the DLC into the game and it isn’t like just a new area added - but this is absolutely an expansion to the main game. It isn’t a new story, its more added onto the same story and game. It’s not even that the game did so well that they released a new story in the same world (p5s is more like that from what I understand) - with p5r they planned before p5 to release the game twice like they have in the past to make people buy it twice at full price. It is kinda offensive that they can with a straight face say its a new game, and not give any nod to people who paid full price for the initial game.
@TraCuz- So I finished Persona 5 Royal, picking up the Platinum as well, It wasn't what I was expecting it to be at all, I never thought that Maruki would be the final Palace boss and the Kasumi/Sumire was a big surprise!! loved how it ended and I'm hoping Persona 6 gets announced soon
@Kopite Dude it was such a nice surprise! It's crazy how they put it in your face the whole time. Gotta say I really enjoyed all of the music additions in Royal, including those from the Royal portion of the game at the end. Favorite additions being Take Over and No More What Ifs.
Still my favorite part is when you wake up from that strange dream and wake up to see this oddly familiar looking human who you've never seen before. To find out it was Morgana made me feel so many emotions. I was super happy he got what he wanted but at the same time I felt discomforted because it didn't feel "right". Same feeling for Futaba and her mom....
So I finished Persona 5 Royal last week, clocking in at about 146 hours of playtime and managed to get my Platinum trophy #37. I've already written my overall thoughts elsewhere, but one thing I want to bring up here is that the developers made one significant change to the Royal version compared to the original, which I'm super happy that they did. I'm going talk more about it with spoiler tags so if you haven't finished P5R and the third semester, then please turn away.
Spoilers for the ending of Persona 5 Royal and the third semester!
Back when I first played the original Persona 5, I was disappointed that the devs didn't do more with Akechi. He supposedly just died in Shido's Palace and that was that. So when Atlus announced Persona 5 Royal, I instantly thought "I wonder if they changed Akechi's character arc in this version?". I first noticed that you could actually hang out with Akechi in P5R compared to in normal P5 where you would level him up through story progression. That was the first hint that they had made some changes to him, which made me excited. Then I saw that he still "died" in Shido's Palace, but I guess it was given considering the devs couldn't really change the main story of the game. But after you defeated the God of Control, Sae approaches you and asks you to turn yourself in. Right when I agreed to do so, I hear a familiar voice saying "That won't be necessary" and you see the backside of freaking Akechi! I seriously became teary-eyed at that point because I wished from the beginning that Akechi would survive and you could spend more time with him and basically help him redeem himself. Now granted, the story with Maruki basically ended with us finding out that Akechi was never real in Maruki's reality and that was disappointing. But still, the fact that Atlus let us hang out with Akechi for a while longer, and also let us use him in our party in Maruki's Palace, was freaking incredible. He was honestly the best part of the third semester for me, I just loved spending more time with him. After having played Persona 5 Royal now, I can honestly say that Akechi has become my favourite character of Persona 5. He just wanted to be useful to people and the adults treated him absolutely poorly that he went crazy. But then he decided to turn himself in in order to save the protagonist. Moreover, he didn't care that he was going to disappear after we reverted to our own reality. He just didn't want anyone to make choices for him any longer, he wanted to have control over his own life even if it meant forfeiting it. Like I just don't understand how anyone can't like him after all of that. What an upstanding guy, I seriously love him. Major kudos to Atlus for expanding and improving his character arc in Royal. What a great ending to an already phenomenal game!
@theheadofabroom Dude that 4th Palace is probably my favorite one! Futaba's arc was so good to me. The theme of the tomb/pyramid felt really fitting, and that Palace theme song is also one of my favorite OSTs.
Hey guys, p5 on sale on psn for 12$ cad, does it let you do things more or less freely?
Do, talk, explore as u like?
Or it's scripted, guided a lot?
Do things,,story, characters relations to u change depending on u?
I know there's p5r now, but it will be a while before it's so low too.
@Jtheripper I finished Persona 5 a couple months ago and I’ll have a stab at your questions…
First, you do get to do things freely as you like while you’re in the part of the game outside the palaces (they’re like dungeons in other RPGs, but much more thematic and well crafted than previous Persona games). In the palace sections you have a basic journey through to the end of each one to reach certain goals. It’s not open at that point but linear. However, the other half of the game is spent in a social simulation setting and you have mostly free reign to spend your time as you wish. You can hang out with whatever companion you want, spend time at a part time job to earn money, spend time studying to improve your grades and traits, go to a movie, go fishing, etc, etc. Each activity has some perk you might get out of it to increase one of your base characteristics or improve your bonds with your companions. So there is a lot of freedom to do things however you want.
However, not all companions are available every day, and you don’t have access to the full map every day, especially early on. So the game funnels you through certain more limited options, especially until you unlock more of the map and more of the social interactions (called “confidants”).
So there is a lot of choice, but sometimes it is the illusion of choice. But overall, it’s way more customizable than most games and two players could easily play the game and end up with completely different character builds based on how they spent their free time. However, most of the main story points will be the same no matter what other choices you make. But it will affect how well you’re able to battle in the dungeons.
The game is mostly scripted, but you do have a choice of response during some conversations which make slight differences in the way dialogue will turn out. And there are a total of 6 possible endings, I believe, which are dependent on a few choices you make. It’s definitely possible to not see entire scenes if you haven’t opened them up through building certain confidants or traits.
TL;DR version:
If you want a game with a lot of choice and customization then Persona 5 is a really good game to try. Just don’t go in expecting an open world, as the main story is mostly a linear affair. But the way you play and choices you make definitely affect your experience and potentially make each playthrough unique.
My playthrough took me about 125 hours, by the way. So the game is long. People can complete is quicker, like maybe 80 hours, but I wanted to see and do as much as I could so it took me longer.
“We cannot solve our problems with the same thinking we used when we created them.”
@Th3solution
Hey there, well thanks a lot for the good write up, appreciate it.
Yeah that's how it seemed from videos and reviews i guess, just hard sometimes when seeing parts of playthrus if the player is just rushing thru it and there's more to it or not.
I'm liking the social part,, adventure style interactivity around, i like turn based combat, and mature subject matter, even though the style is pretty childish.
Not so much fond of non realistic cartoon style so much,corny japanese style and dialogue, and the music.
But still intrigued and seems like living a cartoon semi realistic, but fantasy styled psychological aspects as well, adventure. With some leeway in how you go about it.
Not sure I'd wait on the p5r to be so low too.
Thanks again.
@Jtheripper You’re very welcome.
I didn’t play Persona 5 Royal, but apparently it adds a whole extended storyline with a different ending and a whole new companion to your team, along with other things too. The game is really long as it is, so for the much cheaper price then I’d say grab the base game, especially if you’re on the fence anyways.
The art style is actually really great. I understand you’re preference for realistic graphics and animation, as that’s my usual preference, but the art style in P5 is quite fabulous. It’s really well designed with a lot of flair and personality. The Japanese quirkiness is certainly there in large amounts, so you’ll have to be ready for that, but the subject matter is actually fairly mature. The themes are really serious, even if the High School student setting has a adolescent feel to it. As for JRPGs it’s probably one of the more approachable for a Western audience, actually.
@Th3solution yes, i got the base game, more than enough for me i think hehe.
I can appreciate all types of games and I'm sure i will many aspects of this one too,p5, but still many things from what i saw in aren't my thing so much, so will see, i only played the very beginning for now, up until the 2 short dreams when lay in his room.
But i feel to try more some japanese/asian designed games for a change, but with little as can cringiness.
I liked the demo of ff7 remake, a little bit ff 15 demo, but just the fight at the end i liked.
And just got yakuza 0, 1st for me in that series, surprised with the good presentation, with Japanese voices, intonation, dialogue, faces with character, music, and combat can be fun.
Then, dmc series from 4 on up.
Bayonetta, nier automata, code vein etc.
Devil may cry makes me wish for a gow 1,2 ascension remasters on ps4, i dont like to rent on ps now.
Cheers.
@Kidfried That's awesome to hear mate! It took me several Persona games before I started to utilise its systems because when it comes to RPGs, I play kinda conservatively. Like I don't really explore the mechanics in the game because I just want a simple experience. It wasn't until I got to Persona 5 Royal when I started to fuse Personas like one normally should and it was such a satisfying experience. I didn't even appreciate leveling up arcana ranks when hanging out with confidants before P5R because I wasn't fusing Personas. So when I noticed that my fused Personas were getting a bunch of bonus EXP because I had hung out with a certain confidant, it felt very gratifying. It's definitely very enjoyable once you understand it.
@Kidfried Nice! I’m glad you’ve discovered some of the nuanced tactics and features.
More than almost any other game series, Persona has a way of being dichotomous in its difficulty. It’s extremely hard if you don’t really know what you’re doing or aren’t maximizing the game’s feature set, yet it can be quite easy when you utilize the system against itself by exploiting enemy weakness and doing things like you just discovered with all the features of the Velvet Room, fusing personas, using cards, etc.
“We cannot solve our problems with the same thinking we used when we created them.”
@Kidfried It's a strong story addition that fleshes out several underdeveloped characters, and the final dungeon is easily the best in the game. Totally made up for the underwhelming final area in the main game, IMO. How far in are you?
@Kidfried Overall opinion seems to be that it's really good but I actually didn't care for it as much and I'm actually not sure if the original game might have just been better without the additional story. I'm actually not sure. They both have pros and cons.
@Kidfried If I were to give an opinion without comparing it to Persona 4 Golden, I'd say that it was a very interesting and unconventional addition to the game. But if I were to compare it to P4G, I honestly didn't care that much about it because I thought you'd be spending more time with your friends doing fun activities like snowboarding but there's no such thing. Just like the main story of P5, the focus is constantly on the Phantom Thieves, Phantom Thieves and more Phantom Thieves.
P5 just forgets in general that one of the things that makes the Persona series so special is just hanging out with your friends and doing fun normal stuff. I guess most people don't really care about that stuff.
@LtSarge It's probably because I'm more of a 'Persona Without the Heart' fan, but P5's darker tone and reintroduction of elements like proper dungeons, guns, and demon negotiations are primarily why I like it so much.
Also, the third semester feels VERY SMT in terms of the writing and ideological focus of the conflict (and some of the awesome music it introduces). It was such a massive breath of fresh air.
tbh I'm replaying P4 via the original PS2 release (slooooooowly) and am bored out of my mind with it. 😂
At least the difficulty balancing is better than P4G. And both versions of P5, for that matter.
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