@Kidfried So glad you are enjoying it so much! Yeah the theme tune is catchy, I was humming it for days after wards!
I made the mistake of not playing it for awhile, and then totally forgot what I was supposed to be doing. I didn't find it that difficult either, so it was quite a nice game to chill out on a lazy weekend morning or after a busy day at work.
There are few trophies towards the end which I gave up on though however, those were difficult! I think I lack the finger gymnastic skills to do those! If yours are up to the task, the platinum is well achievable.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
I have just completed Trine 1 and am playing Trine 2. Whilst not playing those it's always PES 2019 for me mixed up with some quick throwaway stuff like Slayaway Camp or Peggle 2. I'm just trying to clear backlog stuff so I don't have so many games sat on my home screen!!
@RogerRoger Lol, I remember having to go back and redo my character appearance in DA:I after seeing it in action in the first scenes. Sometimes it looks a little different in the in-game cutscenes as it does in the character creation screen (maybe the nose is a little too high, the eyebrow style is too bushy, the lips too pouty, etc, etc.) so I wanted it to look as perfect as possible since you’re going to have to spend a lot of hours looking at that character. 😄
“We cannot solve our problems with the same thinking we used when we created them.”
@RogerRoger Ha, ha! Sounds familiar. (The character creation part, not the passing out from milk toxicity)
I look forward to reading of your adventures in DA: I.
I halfway thought of going back to finish it in conjunction with you to foster some discussion, but I started Witcher 3 instead. So far I find it similar. I’m too early to say which is better in my mind. We’ll see.
“We cannot solve our problems with the same thinking we used when we created them.”
@RogerRoger When I got Inquisition on PS4, I started a new playthrough, after having completed it originally on PS3. I decided to be really evil, and chose an elf archer for the job. I didn't get any further than a couple of hours in, but man the elf looked awesome. He had green hair and a sort of David Bowie thing going on.
Good job, Parappa. You can go on to the next stage now.
Out of all the Dragon Age games i thought Origins had the best story and characters, Hawke (female) was the best protagonist and Inquisition had the best dragon fights out of any game ever.
InFamous: Second Son - Not too far into it yet, at least the main quest line (the last main mission I played, which is like only the third one since getting to Seattle, was the one where you have to climb the Space Needle). However, I've been doing tons of stuff around the city to clear out the D.U.P. (On the fist island, I've completely cleared them out of 5 of the 7 districts, and am working on the 6th). I've already reached the 3rd hero rank, and have pretty much all my smoke powers maxed out (I know I get new power types later on).
While it's definitely not as polished as a newer game like Spider-Man, combat is pretty fun once you get the hang of it, and the main missions have involved some pretty good setpieces & light platforming. Sidestuff tends to be more busywork than anything, but other than the secret agent chases which are pretty annoying, are quick & harmless enough.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
Started Borderlands: Game of the Year Edition with my son tonight. He's playing Roland and I am playing Lilith. I am actually having alot of fun with this one. I will post some more thoughts on it in the actual thread.
RetiredPush Square Moderator and all around retro gamer.
I really need to get around to Nioh at some point. The smaller, more structured levels are far easier to keep my bearings in than the vast open worlds of Dark Souls and Bloodborne (based on my time with the beta, at least), and it looks like it has more of a structured narrative than either of those games. On the other hand, I hope they adjusted the difficulty in the final product, because the Succubus boss fight in the beta was way harder than any boss fight I ever encountered in Dark Souls or Bloodborne. I couldn't beat it, and I generally consider myself decent at action games (I defeated Vicar Amelia the first time I encountered her/it, for example).
It's the kids' holidays, and since I don't tend to get much gaming in when they're off, I've been bouncing off a couple of more kid-friendly things.
I've started Tearaway Unfolded after hearing my sons tell me how good it is for the last two years. What a beauty this game is. I've only completed the first chapter but I'm enjoying it.
My eldest and I are also plodding slowly through The Witness. This is a strange game for me. Either I suss the puzzles out straight away or not at all. It's like if my brain doesn't see the solution instantly it shuts down in a fit of petulance and refuses to see it at all. I stared at one puzzle for about half an hour the other day. Still haven't cracked it. It's a beautiful game to be stuck in though, so it's all good.
Good job, Parappa. You can go on to the next stage now.
@Ralizah The succubus was a wall for me. It was my hardest boss in the game, probably. I'm surprised that was the demo boss. In the context of the game I felt it served as a test of whether I'd been paying attention. Up to that point I'd been cruising along, not really paying attention to the armour stats, accessories and other underlying systems, and I'd been getting away with it (not saying that's what you've been doing, mind, but it's definitely how I'd been playing it). Then she came along. Basically, paralysis-resistant gear made a difference for me. To put that boss at the end of a demo is harsh.
@Kidfried Yeah, spot on. I miss Nioh since I finished it.
Good job, Parappa. You can go on to the next stage now.
@Kidfried Yeah, armour buffs etc seem to be more important than levelling up in Nioh. That's one of the biggest ways in which it differs from Souls I think
Good job, Parappa. You can go on to the next stage now.
@Gremio108 There were at least two bosses in the beta. The first one is... tough, but manageable with practice. I can't tell you how many times I banged my head on that succubus wall, though. And, of course, the worst thing about games like this is that, every time you die, you have to trek through a substantial portion of the level to get back into it, which also probably contributed to my sense of psychological exhaustion with the encounter.
I think there might have been a second boss before the succubus, but it was a simple enough fight that I barely even remember it.
I played through the very very first bit of BioShock Infinite tonight (up to right after the baptism), which I've played through before on PC, and I've just been reminded about how amazing that intro portion of the game is. I think it's truly the best gaming intro I've ever seen in any game. It's perfection. The boat ride, the moving up the lighthouse, the red storm and launch, the underground religious place with all the beautiful candles and incredible music and finally the short glimpse in what I can only assume is the past or some alternate universe? One hell of a second first impression. I'm very excited to continue with this installment.
Bioshock Infinite was an amazing experience. I’ve been tempted more than once to pick up the Bioshock Collection to relive it and the other chapters of that franchise. I’m currently playing through Wolfenstein: The New Order, having ignored that game for far too long. Once I’ve killed my last nazi, I may have to give in to nostalgia and fire up Bioshock.
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