I did the Castle Morne side-quest out of order, and I think it's just glitched and will never resolve now. Boo!
On the plus side, I found myself playing this until I was pretty bleary-eyed and has no idea what the time was, so I must be getting some level of enjoyment out of it.
Of course, considering how reliant on arrows I am, probably 40% of that time has been teleporting close to particular farming spot and slaughtering masses of the local wildlife on horseback.
@Ralizah
What happened?
Going through my inventory I found an item I should have given to the girl (I think). But was too late.
Anyway I’m glad I went there in early game because I found my Claymore weapon I’m probably going to keep all the way (unless there s a black knight sword in ER but I doubt it now).
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@danlk1ng
Fast ride torrent around. There r lots of good stuff to pick up down there.
Further the landscape gets crazy and fell to my death a few times hoping about
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@danlk1ng Yep. It's a surprisingly expansive mini-region once you get deep enough. The rocky area stuffed with giant rats, spirit minotaurs, and snipers who can hit you from across the map is hell, though.
Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)
I’m playing longsword/shield with supplemental magic, but I already want to play an arcane rogue with poisons/bleeds now that I know the blood aspect scales off arcane. And i want to play a dragon-magic faith build….. games too big for all the playthroughs I want.
So my mate was online last night, so we teamed up for a quick ER session. We headed down to that beach at the beginning where I got assaulted the other day. We realised there was a cave that I'd walked right past, so we popped in for a look. There was another NPC to summon so we thought 'what the heck' and got him involved too.
We then went through the boss door and it was three of us versus two bosses and a ton of minor enemies. It was absolute carnage on a scale I've not seen in a Souls game before. I don't usually use summons until NG+ as a rule to reinforce the feeling of isolation that Soulsborne games do so well, but last night was so much fun that I think I'll probably be a lot more relaxed about that rule. This game is simply superb.
We followed the cave and ended up on that island out to the left at the beginning of the game. Anyone else been there yet? It was very interesting...
Good job, Parappa. You can go on to the next stage now.
Anyone else found their way down to Siofra River? I stumbled upon the entrance last night and was just gobsmacked
This bit of the game is nuts. I don't want to get spoilery about it because of joy of discovery etc. etc. but this locale is astonishing visually and just another reminder of how absurdly big the game is.
@Gremio108 yes, that was very cool! That fight was frantic. Haven’t figured out what to do there (the island) but I’m guessing it involves dispatching of a few randomly scattered creatures around the world…that’s really just a guess though.
“Reason is the natural order of truth; but imagination is the organ of meaning.” C.S. Lewis
@johncalmc yeah - I figured the name itself isn't particularly spoliery, it just sounds like a run of the mill location - but it's definitely something special
@Gremio108@Jimmer-jammerThat dragon Shrine place, I'm assuming you go back there when you have defeated a dragon, and exchange a dragon heart for one of the powers? Oh and go there at night to activate it.
Finally found a shield with 100% physical damage reduction that I can use with my build. Huzzah! Feels good to have one at last.
Life is more fun when you help people succeed, instead of wishing them to fail.
Better to remain silent and be thought a fool than to speak and remove all doubt.
My biggest gripe with the game at the minute is that some of the sorceries/incantations really just do sweet f*** all in terms of damage.
Some of the sorceries look really cool so I buy them to see how they are and they do next to no damage, whereas Glintstone Pebble (which I think the base one you get with Astrologer) is doing well over 200 damage for me now.
I just wish the damage and stuff was a bit more consistent. It kinda sucks only really using the same two sorceries as my main damage output. It’d be nice to switch it up but the FP cost / DPS output isn’t worth it atm. Maybe it’ll get better. Hopefully it’ll get better.
I have found the int scaling to not be too meaningful, to the point where I’m going to sit at 15 in for a while. I get 1 damage increase with the weapon buff and similar with glintstone pebble per point of int, as tested at gatefront ruins.
@JohnnyShoulder Almost my entire time with the game so far has been in Caelid, and after finding another dragon there I was thinking something along those lines, though I haven’t been back to the island at night yet, so I’ll be sure to check it out. Thanks!
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