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Topic: Metaphor: ReFantazio Thread

Posts 61 to 77 of 77

Yagami

@Tjuz It´s not perfect but it looks pretty okay with the Japanese dub, even in the generic scenes without black borders the mouth movements sort of match what´s being said

Yagami

Yagami

@Pizzamorg I think the idea that certain jobs are specifically being targeted by certain mobs is pretty cool. I ignored it for the first side dungeon where they clearly tell you multiple times not to use a mage. Thankfully I was able to just overwhelm pretty much every enemy and succeed regardless, but I can imagine later in the game especially that actively switching your jobs is going to be crucial (unless they don´t really push this concept further than that)

Yagami

Pizzamorg

Without spoilers @Yagami I have run into a few occasions where monsters were immune to my jobs entire ability suites which required a lot of passing and then a job change as soon as I was out of the battle 😂

Life to the living, death to the dead.

Yagami

@Pizzamorg That sounds crazy. I guess I´ll find out soon enough, but were they immune to all your characters' job stuffs, or just your MC?

Yagami

Ralizah

@CJD87 You could always start on Hard and drop down to Normal if it's too much.

Things to keep in mind:

  • Dungeons are essentially about resource management. Learn to manage your magic usage in battle against regular enemies so that you have gas left in the tank to fight a surprise boss, or push to the next save point, and you're good.
  • ALWAYS save when you have the opportunity. The game auto-saves regularly, but it'll still save you time in certain spots.
  • The game operates according to a calendar system, where most activities will make time pass and push the days forward. The game tells you what activities will and won't consume in-game time. If dungeon exploration is about resource management, then the game overall is about time management. You'll want to carefully consider your available quests and objectives and the amount of time you have left to complete them, and then act accordingly.
  • In general, you want to complete dungeons in as few runs as possible. Most activities only take up a part of your day, but dungeon runs will consume a full day, so the more visits you make to a dungeon, the less time you have to do other stuff.
  • You'll have partial control over the stat growth of your main character. My suggestion would be to decide early on if you want to prioritize him as a physical fighter or magic user. A jack-of-all-trades approach will be less useful when it comes to your protagonist hitting hard in battles.
  • Diversify your skills and attack types for exploration so that you're able to easily hit enemy weaknesses. The game grants longer turns if you hit enemy weaknesses and punishes you with shorter turns if you use elements they're resistant to, so it's critical that you're always able to hit weaknesses whenever possible, which means balancing physical and magic damage across your party. Enemies play by the same rules, so you'll also want to make sure you balance out your elemental weaknesses across classes as well.

It sounds like a lot, but you'll be fine. The game explains everything.

[Edited by Ralizah]

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

Pizzamorg

@Yagami - almost the entire party lol last time I try and have more than two physical based units in my team 😂

Life to the living, death to the dead.

CJD87

@Ralizah Legend, thanks for that. I have screen-printed that feedback, as it is nice & concise...

I think I am going to take the plunge and get this once I'm paid at the end of the month. I am really keen to keep mixing up genres, and couldn't believe how enamored I was with BG3... which, on paper, was something I definitely thought I would not enjoy.

I need to finish off Broken Sword Reforged, try and force myself through Echoes of Wisdom, and then hit the Blasphemous 2 DLC (end Oct). Then start-Nov I'll begin Metaphor

Thanks again

CJD87

Ralizah

@CJD87 Absolutely. We'll also be here to answer any questions you have.

Even if you're not a JRPG guy, you'll probably like this. Studio Zero makes JRPGs that even people who aren't big fans of the genre enjoy. That's even more the case with a fantasy epic like this.

BG3 is one I absolutely need to pick up at some point. I've heard so many cool things about it.

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

ZeD

I started it today. Not far into it yet as I was playing n my lunch (beat the first boss) and I really enjoyed what I played. The combat is really fluid.

ZeD

PSN: KratosRisesAgain | Twitter:

CJD87

@Ralizah Thanks, and yes I'll certainly be returning with a ton of notes and questions ha!

IIRC - you have a Steamdeck right? I played BG3 exclusively on deck, and genuinely it ran OK enough for it to be a really enjoyable experience. The game is unlike anything else... just so richly detailed, with amazing VA work and characters + awesome combat. There are a million ways to approach nearly every situation, and consequences for whatever you may decide to action. You should definitely have it on your hit list

CJD87

Ralizah

@CJD87 Yeah, for games that support cloud saves, I use my Steam Deck and PC sort of like a Vita and PS4 for games with crossplay. Well, mostly for games where the experience isn't too disparate. For Metaphor, I do low-ish settings @ 45fps on Deck and max everything @ 60fps on my main PC, so it works well.

Good to hear BG3 ran well enough on Deck. I imagine I'd mostly stick to desktop for a game that's likely built with M+K in mind, but for long games, I like to have that hybrid freedom to play wherever or grind at times. I've heard insanely impressive stuff about the level of narrative detail and flexibility here. Really puts the "role playing" in RPG.

I guess my concern is that I have next to no familiarity with the universe of D&D and no real motivation to do a bunch of research to get myself up to date on it. Would you say it's approachable enough despite that limitation?

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

CJD87

@Ralizah Honestly you'd be amazed by how approachable BG3 is in terms of combat, and the DnD enrichment etc. Its quite unique in that there isn't really a necessity to go full 'min/max', and in fact pretty much most/all builds are viable as long as you 'play smart'.

Generally speaking, the early game tutorials explain the basics of combat - and how each character can commit to so many actions during a turn (move/spell/attack etc). You'll have an idea of how you'd like to play, and then just work to balance your party of 4 a bit - ie have a healer, a melee, a rogue and/or a damage spellcaster.

Once you get a grip for how dice probability works, which is honestly simple, everything clicks in terms of understanding the probability of an attack landing - and the potential damage upon landing. Then just keepm your gear and armor updated and you'll be fine!

The fun part is that you can actually talk your way out of combat a lot, and still gain XP. Or alternatively you might accidentally talk yourself IN to combat Honestly its such a great time, I played on normal difficulty - and there were definitely some fights/areas I needed to reload. But the time I spent researching was minimal, I just kind of had fun 'figuring it out' myself and learning from mistakes.

I'd say story/explorer mode is too easy, normal is a nice curve. Normal is still really enjoyable, but you can still mess up and die if you don't pay attention!

CJD87

Kraven

I just started the game a couple of hours ago. So far, I’m impressed by the more graphic nature compared to the Persona series, and even SMT. Another thing that stands out is how well paced it is compared to Persona 5. The game doesn’t waste time throwing you into its world and I love that approach. And honestly, this might be more stylish than P5. As of now, I just beat the “first” boss and met my contact, and we are now resting at a bonfire. I’m looking forward to seeing the game evolve over time, and this is shaping up to be a special JRPG.

Kraven

Yagami

@Kraven "More stylish than P5" is a pretty crazy take and I kind of agree. Although I feel P5, P3 Reload and Metaphor all share a similarly high level of stylish that is currently unmatched by any other video game franchise.

Yagami

Kraven

@Yagami I agree 100%. I honestly can’t think of any other franchise that comes remotely close to this level of style, from top to bottom. The loading screens, the menus, art style, combat, character models and animations — all of it draws you in to keep you engaged. It’s honesty incredible.

Kraven

Pizzamorg

I'm like 20 hours in and crying already. "Their memory deserves love, not pain."

This game is phenomenal stuff.

Life to the living, death to the dead.

Kraven

I just finished the Nord Mines. I decided to opt in and fight the optional boss fight, the dragon, and won. The loot was great, too. I’m digging this game a lot so far.

Kraven

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