@BAMozzy I know you make a lot of good points, but there are a few counter arguments. Exclusives are generally made to sell consoles, and therefore not necessarily to make money. If they are profitable that's great of course, but they can lose money on a game. The Last Guardian and Dreams come to mind, neither game can be profitable at this point. Their games also don't include MTX, because they rather have a GOTY game that garners a ton of attention, than a game that is forgotten about in a year but managed to make a little extra profit with season passes, MTX, etc. If all games were released on every platform, this wouldn't apply anymore.
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@Octane Exclusives are made to sell consoles and by doing so, lead to more game purchases on that platform. As I said, Sony (for example) will get a portion of the money for EVERY game sold on Playstation so that Exclusive or even the console may end up being a loss, but even if that person never buys another Exclusive, every game they buy is giving some more money to Sony.
A multi-platform publisher for example loses some of their Profit to the Console Manufacturer just to get their game on there. They have to sell many more games to break even - even if the game costs exactly the same to develop because Sony and MS are taking a cut of that profit margin just so that publisher can reach their users.
BOTH Dreams and the Last Guardian can be profitable because Sony are the developers, the publishers and, as they are selling the game on their own platform, taking ALL the profit on a Digital sale. On a Physical sale, the profit margin is much smaller because you have the manufacturing cost, distribution (who also want a profit), Wholesalers (who want a Profit) and retailers (who want a Profit). Large Retailers buy in bulk from a Wholesaler who buys in bigger bulk from Sony and the 'more' you buy, the cheaper per unit the cost. For example, a fame may sell for £50 in a shop, Amazon, as a massive retailer, may pay £37 per game and a small independent store may pay £42 per game. The Wholesaler may have paid £33 per game and Sony's cut for selling it on their system is £10 per game, costs of manufacture and distribution is £5 per game - so the publisher is getting £18 per game to recover all the costs of development in this scenario compared to an Exclusive which would be £28. Digital - the Publisher may get more because they don't have all the costs and middle men and Sony take 30% too - meaning they get more money from games sold in their store but Digital - ALL the money is going to Sony as developer/publisher/retailer and platform holder.
Even if 'Dreams' sales are not high enough, despite the Much larger profit margin for Sony because its on their own platform, the sales of other games will easily cover their costs.
If they sold Dreams on Xbox, MS would get their 30% or £10 just because its on that system. Also may mean that people don't buy a Playstation so all the other games that person buys is given MS more money.
DLC too loses 30% to the platform holder because its a Digital Store purchase - same as any Micro-transactions. Even if Sony/MS don't do any themselves, they are getting money from everyone else selling them. Let alone any subscriptions they get because you bought their console because of an Exclusive. They don't need to do DLC/MTX (neither does 3rd party multi-platform releases if they actually made games people want to buy) It doesn't take that many sales to make a game profitable - depending on the cost of development and advertising (which often is the larger cost) and it takes a LOT more sales for a 3rd Party multi-platform game to recover its costs because of the sizeable chunk that Platform Holders will take to allow those games to sell on their system. If you own a System, that 'chunk' is pure profit - not an extra expense.
For 3rd Party publishers, they want you to go Digital because they can charge £50+ for a game and don't have all the other middlemen taking their chunk of the profits that contribute to a £50+ price point. They only lose 30% to Sony/MS or steam or epic and the rest is all theirs. An Exclusive though is ALL Sony/MS's - they get that 30% on top of the Profits that a 3rd Party publisher gets.
An Exclusive may sell consoles but it also means that person will be constantly giving money to the platform holder regardless of whether they buy another Exclusive again. Every game, DLC, MTX etc they buy on that platform will be giving the platform holder money so its doesn't need to sell DLC, MTX etc to keep money coming in. Doesn't need to sell as many games per million spent on developing it because the Platform holder gets a LOT more money for every game sold. They want you to buy their system because they will constantly be getting money from you for EVERY game you buy and the more people locked in that system, the more games get bought, the more money they get. They can make a loss on a game but its still profitable because of all the other software sales that they get money for....
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The Metal Gear Solid/2 Substance PC ports that were revived in rumors yesterday just got rated in Taiwan, basically meaning they're like a few inches away from an official confirmation/announcement
More importantly though it also gives some weight to the rumors surrounding the PS5/PC remake of Metal Gear Solid
@TheFrenchiestFry This isn’t a new port. It’s just rereleasing an old Windows XP port on Steam. I wouldn’t say this confirms anything about a remake. If they announce 3 on Steam though, fair enough as that would have to be a new, dedicated port.
This is the first time I'm buying a console at launch. PS4 + my current financial position convinced me it was right. One question about launch titles, though: did previous generations also had close to zero games justifying the new console at launch? Apart from Miles Morales and Demon's Souls (which is a remake), everything seems to be year 1, not day 1. Don't get me wrong, I'm still excited about the potential of PS5, and I'm looking forward to playing some of PS4's best games in PS5 (if anything, I hope it stays silent unlike PS4-about-to-take-flight sound). Just curious why would anyone without a PS4 buy a PS5 at launch.
@RenanKJ Not many consoles have had killer launches. Dreamcast and NES were probably the best because they both had great games and plenty of choice. SNES and N64 had great games but not many to choose from. Playstation traditionally has had rather uninteresting launch lineups so the PS5 having big budget titles is promising. It’s just that we’re coming off a great last couple of years for the PS4 and it feels like that momentum is being interrupted.
@RenanKJ
Confirmed PS5 Launch Games
Assassin's Creed Valhalla
Astro's Playroom
Demon's Souls
Destruction All Stars
Devil May Cry 5: Special Edition (Digital)
Fortnite
Godfall
Marvel's Spider-Man: Miles Morales
Observer: System Redux
Sackboy: A Big Adventure
Confirmed PlayStation Plus Collection Games
The below PlayStation Plus Collection games are not enhanced PS5 versions of the original PS4 games. Instead, they are compatible PS4 releases that you'll be able to play on your system if you have a subscription. Some of these games were previously released as PS Plus titles. Others are going to be on the service for the first time.
Battlefield 1
Batman: Arkham Knight
Bloodborne
Days Gone
Detroit: Become Human
Fallout 4
Final Fantasy 15
God of War
Infamous Second Son
The Last Guardian
The Last of Us
Monster Hunter: World
Mortal Kombat X
Persona 5
Ratchet and Clank
Resident Evil 7: Biohazard
Uncharted 4: A Thief's End
Until Dawn
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@RenanKJ
To answer your question from my point of view. For PS4 I waited for a game I wanted. It was ISS.
For PS5 there are many games there I want day 1.
It's an exceptional lineup for the first year
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@JJ2 To be fair, we don’t really know yet if it’s an exceptional lineup. The Xbox 360 had Kameo and Perfect Dark Zero, two hugely anticipated games at launch and neither of them lived up to the expectations at the time. Things happen.
The crowd, accepting this immediately, assumed the anti-Eurasian posters and banners everywhere were the result of acts of sabotage by agents of Goldstein and ripped them from the walls.
@JJ2 Yes, because it’s happened. The games are out there for all to play. The PS5’s launch hasn’t happened yet. Yes, the games look good but stranger things have happened.
@BAMozzy Yeah, I agree with all of that, but that also proves my point. Exclusives allow the platform holder to make games that may not be possible otherwise, because the end goal of an exclusive game is to sell consoles, to make profit (well, indirectly yes, but you get my point). And because of the higher profit margins, they can take bigger risks. And even if it doesn't make all the money, it's still good PR. A good amount of games I play are exclusives, be it from Sony, or Nintendo. They generally tend to be better than most third party offerings IMO.
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