@Max_Headroom According to IGN, the game sold something like 5 million units in its first 10 days on the market.
Its not compulsory to add feedback to a gaming site when you buy a game in fact i have never posted a score in one of these sites and i will not be in a minority, the feedback and scores show its a great and very popular game you are entitled to disagree but please stop with this fanboy nonsense.
@Max_Headroom I'm not the one you're arguing with. I'm just suggesting that seven thousand out of five million (and the rest) isn't necessarily representative as a sample size. Cool your bloody jets - I loathe "fanboys" of every flavour.
I'm playing it now and it's the kind of game made for the masses. Doesn't take much risks but does what it does competently. I'd argue its not made for massive gaming enthusiasts - its a branded open world game that is designed to get the average person to buy PlayStation.
Also Sony normally wait at least a good few months before DLC or update announcements and often up to a year for release.
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
. I'd argue its not made for massive gaming enthusiasts - its a branded open world game that is designed to get the average person to buy PlayStation.
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Are any games aimed solely at "massive gaming enthusiasts" these companied spend millions developing these games they need to appeal to every gamer so they can maximise their profit they dont do it for fun they are big businesses.
I’ll jump in here too as I really enjoyed Spider-Man 2. Gaming comfort food of the highest quality. My son and I played through it together, him being into Miles and me being a lifelong Spider-Man fan. It was accessible for him and challenging enough for me with the flick of a button and made for a special experience so I suppose we were pretty much the target market. Co-op is admittedly a huge missed opportunity. I actually thought the story was great as well, though I did play it in tandem with Alan Wake II, making it feel like Citizen Kane in comparison.
@LN78 😂 Story structure, proper set up/pay off and character development not so on the nose as to be insulting do a lot of leg work on the way to a successful narrative. I breathed a sigh of relief in Spider-Man 2 every time I was allowed to observe a character flaw or moment of growth through a character’s actions rather than having them look into the camera to inform me of it.
“Reason is the natural order of truth; but imagination is the organ of meaning.” C.S. Lewis
@Jimmer-jammer And I thought the story in "Spider-Man 2" was pretty weak! Tells you how much I though of "Alan Wake 2" - when I saw it was up for some "best story" awards at the end of last year, I almost choked on my Cadbury's Roses.
@Max_Headroom I think it's fair to say that some games have broader appeal than others. You are right, companies still want to sell millions of copies. But some games are inherently designed to have larger mass appeal than say other titles. I mean from what I undertsand, as of 2022 Spiderman and Spiderman Miles Morales have sold over 33 million copies which is pretty huge. The game isn't M or 18+, is largely older child friendly, has recognisable sales branding and is careful not to take too many risks.
AAA games are sold for gaming enthusiasts but they will often expect lower sales revenues. The Dark Souls trilogy has sole 35 million units - that's 3 games across two platforms with 2 re-releases in that and you could argue that this is one of the most lauded series made in recent gens. I would expect that by the end of the PS5 gen, Spiderman, Miles morales and Spiderman 2 will have sold at least another 30-40% more.
@nomither6 That's a good point - I played Asylum on release and it felt incredibly new. The stealth and combat was different, as was its independence from any licensed movies. Then City and Knight took that concept and expanded it with each iteration. City felt like an evolution from Asylum. Now, to a certain extent, the Arkham style is the basis for a lot of games, Spiderman included. It's almost its own sub genre of combat. So Spiderman is a really solid to the Arkham style of games but apart from some small additions, the base game of Spiderman 1 and 2 are almost identical in terms of the game systems, mechanics and everything.
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
I’d like to see the data on how often people actually play NG+. I guess it’s an expectation at this point, but I can count on one finger the number of times I’ve done a full NG+ run. 😅
(Although I did do the first boss on NG+ in Dark Souls just to get the satisfaction of beating it down in an overpowered state.)
I can’t imagine many players are clamoring for NG+ but maybe I’m missing something.
I do think the idiots who are launching Twitter threats at Insomniac are a very sick and feeble minded minority.
“We cannot solve our problems with the same thinking we used when we created them.”
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Topic: So That’s It For Spider-man 2 Huh?
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