I'm close to finishing Gravity Rush Remastered and wanted to give a penny for my thoughts. My impressions of the Vita version was rather mixed, I loved the world, the superhero/fairytale like plot and it's cast but I felt it's combat, troublesome camera and some awkward use of motion controls badly held it back. It's my belief that the game was just too big for the Vita, now after playing the PS4 version I think I was correct in that regard. Taking away the usual remaster stuff like upscaled resolution and framerates for a second and the combat is way more fun (while it's still been one of the game's weak points) because of the larger screen makes enemies easier to spot. The camera is now much more manageable though can still be awkward in tight spaces. All of that adds up to lifting the game's biggest plus point even higher, playing as Kat is now one of the most thrilling experiences you can have on a PS4, not just because of her powers but she's also one of the most endearing characters I've ever played. Gravity Rush on Vita was a beautiful and ambitious project but ultimately flawed through both the hardware restrictions and mechanics that haven't been completely figured out. On PS4, Bluepoint (while not completely eradicated it's flaws) smoothed over enough to make it the definitive version that hopefully Project Siren will top with the sequel it richly deserves.
For anybody who missed this when it was first published, it's an interview with Japan Studio. Gravity Rush did start as a PS3 project and while I still love the original Vita release I do remember thinking at the time that it felt like it would be perfect on a home console. http://blog.us.playstation.com/2012/03/14/the-surprising-orig...
My only complaint so far is the world itself. It's pretty big and there are many people walking around, but there's hardly anything to do and you can only interact with a handful of people. The sequel is definitely going to make the world seem more ''alive'' by the looks of it. But hopefully there's more things to do as well.
I got this yesterday, promising myself its the last game I'll buy until Bravely Second. I got fairly far on the Vita version but hoping to stick to it now.
@Octane: Totally, although I can't say I mind too much. Open world games often have too much rubbish in them, at least I feel like I'm actually making progress in this game and not banging my head against a wall lol
@kyleforrester87: It doesn't need to be overwhelming, but there are so many people, little stores and food stalls, buildings, but most of it is just part of the background really. Still, it's just a minor complaint, but I wouldn't mind seeing some more interaction in Gravity Rush 2.
Never got past chapter 3 on Vita (other games kept me from returning) but got the Remastered version for PS4, started Saturday, and just finished the story....great gameplay, great lead char, great story (although with many things still left unanswered....my only gripe really).
I was already looking forward to Gravity Rush 2, but now even more so! Hopefully with just a tad more sidequests and npc-interaction, but with the power of the PS4 I'm sure that is all a safe bet.
I love Gravity Rush! It is one of my favorite games on the system. I am also thinking about getting the remaster for the PS4. You can get it for 29€, so it is not a really big deal for me
Finally finished the game. It's a really good game and I'm looking forward to its sequel, but I'm not sure how I feel about the story. Very little is explained, I was expecting to get at least a couple of answers by the end of the game. Not sure how this will tie in with Gravity Rush 2, but hopefully that game will give us some answers.
Just a little something that came out of an interview with the game's director. Gravity Rush 2 will be the conclusion to Kat's story, it was always planned too but the move to PS4 held things up a bit. Though it does not necessarily mean an end to the franchise.
@adf86: Probably means the same though. With the complete lack of advertisement, I don't think Gravity Rush 2 will do much better than its predecessor unfortunately.
@BlaBlaBla: Because Lego we sell millions and it was Sony pleasing families, Sony probably aren't talking about Gravity Rush because they know it's a niche game for hardcore fans, if the remastered version had sold better then they may have given it more of a push.
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Topic: Gravity Rush
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