@nomither6 It's a small club, but I'm ok with being in it. It's not that I thought it was bad. From a technical standpoint, it's a masterpiece. It was a bit of a bummer to see it transformed into the current PlayStation mold when it was something different, but that wasn't my real problem. It was Atreus. I could have accepted it in the end as it is actually a pretty good game, but he ruined it for me.
@Ralizah I'll ask you about this, as I came across something about XC3's early part of the story when watching a review that has me wondering if it will hurt the game for me. I'm ok with the spoiler since it's really early in the game, but I'll put it in spoiler tags anyways...
I know that the characters in the game have a 10 year life span. For me, if I'm going to sink an enormous amount of time into these RPGs, it has to have a good combination of story and characters I can get attached to. Without spoiling anything, which I know might make this a little difficult, will somebody like me that likes to get attached to characters in these games still be ok with playing the game? I don't mean about crying or anything like that, but is this stuff done in a way where it's just amazing story telling and not a cliched plot device to get you to cry or just to have emotional parts of the story like some movies do when they force characters to die when it's unnecessary?
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertzThe ten-year lifespan isn't some gimmick to make the game 'dark' or 'sad' or anything. It's just one aspect of the larger setting of this world, and is initially regarded as just a fact of life by these characters, since it's all they know. There is some light drama related to this aspect of the game throughout, but it's not milked for cheap tears or anything. Rather, the game heavily explores themes related to tribalism, war, structural exploitation, friendship, trust, and finding meaning and purpose in the midst of a world seemingly designed to cause endless suffering and death, and the ten-year lifespan is an integral aspect of the overarching plot in this regard.
The setting is undeniably bleak, but that's offset somewhat by the fantastic chemistry these very likeable characters develop as they learn to trust one-another. This game is pretty much the peak of the series in terms of how well-realized the character relationships are.
@Ralizah Thanks for all that. The concerns I had are gone now. Someday I'll finally experience it.
I'm still knee deep in Xenoblade Chronicles (still on the so far really good Chapter 8), but I decided to give the other game I bought alongside that a try for the heck of it yesterday (Fire Emblem: Three Houses). It was only for a half an hour or so yesterday since I will play it "properly" down the road, but it has a chance to be something else. Definitely really good graphics for a Switch game, the voice acting was great, and the story is a bit weird but in a good way. I know you're already very aware of all that, but I still wanted to mention it anyways. The combat will take a bit of practice, mainly because I thought I understood chain attacks (or whatever they are called), but it didn't work the time I tried it. Maybe I just read the tutorial wrong. I should love it when I play it for real.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertz Hmm. The original version of XC1 I played didn't have chapter breaks, I think, but knowing how long the DE is, I'd wager you're somewhere near Alcamoth, right? If so, then you're finally getting to the part of the game where the story properly picks up again.
You're definitely making good progress through it.
I think you're the first person I've talked to who hasn't trashed the graphics of Three Houses. I think the utter lack of anti-aliasing and noticeable pop-in really bothers some people. It is a big step up from its predecessors in terms of scope and presentation, though. Also, the soundtrack is really, really good. And it has the best cast in the series. I think you'll appreciate where the story is going when you get 40+ hours deep into the game and the shape of the narrative begins to form, too. Map design isn't great, but you probably won't care if you haven't played older games in the series that had much tighter maps.
Even with its flaws, it was my 2019 GOTY.
Out of the three lords you meet at the start, who would you say most immediately grabbed your attention?
@Ralizah Yeah, that's where I'm at. It's probably my favorite chapter since early in the game.
I was going through it at a pretty good pace for the first two weeks, but it has slowed down a bit for various reasons. One being personal issues this week, and the other being that I started playing a bit of Final Fantasy XIII on the PS3 like I already mentioned. I usually only play one game at a time. I'm likely going to go back to just playing Xenoblade Chronicles for the most part again though, so the pace should pick back up. I think I've only played it for a few hours so far this week at most, which is really low.
Maybe my opinion of Three Houses' graphics is because I played it for less than an hour, or that I'm still relatively new to the Switch? Seriously though, other than the noise on the characters on the battlefield taking away from being able to fully see what would probably be beautiful graphics on more powerful hardware, I had no real complaints. I didn't notice the lack of AA or the pop-in, but the latter is very likely actually because of me only playing it for a short time. As long as it's not as bad as Scarlet Nexus in that regard (still enjoyed the game regardless), I should be ok. Yeah, the map design shouldn't be an issue since I've never played a Fire Emblem game before of course.
You are the second person that I've talked to about the game that has said it was their 2019 GOTY. As for the three lords, I can cheat on that one since I had already decided which one I was going to side with before I bought my Switch. That would be Edelgard.
@KilloWertz Having seen how some of Koei-Tecmo's PS4 games look (they co-developed Three Houses, and seem to have been primarily responsible for the character models and environments), I'm guessing it wouldn't look tremendously better on more powerful consoles.
The cool thing, though, is that Koei-Tecmo's Three Houses musou spinoff game looks eerily similar to the actual game, and shares a lot of game design elements with it.
BTW, if you've somehow managed to remain unspoiled about what happens in Three Houses, even vaguely, then I urge you to be careful what you google about it. Nintendo themselves arguably spoiled one of the game's most interesting twists in their trailers.
Currently Playing: Kawaii Deathu Desu (Steam Deck)
Interesting. That actually makes me a little more interested in OSI, if I'm being honest. I've grown somewhat tired of deathly serious WRPGs, so the idea of one that engages in a bit of goofiness sounds right up my alley.
I can understand that.
It's just the balance of light hearted/goofiness seems a bit skewed to me.
I think I'm honestly noticing/bothered by it more because of the fact I'm not as engaged with the main story. The companions are completely flat too. Combat's still good though I prefered the armour system in the second game and I seem to trigger enviromental effects unintentionally at times compared to the sequel.
I pretty much played D:OS II non stop yet I've been breaking up D:OS I with Yooka-Laylee & The Impossible Lair and haven't even touched OS I in well over a week.
I'm kinda surprised you never touched Mass Effect. Not interested, or just haven't gotten to it yet?
Bit of Column A, bit of Column B.
I honestly never got the praise Bioware got for Dragon Age: Origin when I played that back in the day.
It looked ugly, the story was super generic with the darkspawn, the bloody deep roads and I didn't like the combat much either. Medieval Fantasy is more my jam too so... I just never bothered with Mass Effect as I'd fallen out of favour with Star Wars too.
The fact ME is hailed as the greatest thing since sliced bread... I also fear another FFVII, NieR A and so on situation and I'll absolutely hate it
You have no idea. Xenoblade protagonists are the chattiest cathies you'll ever encounter in an RPG. They pretty much never stop talking. They'll remark on environments you walk across. They'll intermittently just... strike up conversations for no discernible reason when exploring. They loudly shout the names of their attacks when battling (now imagine seven people doing this simultaneously, as your crew in XC3 is generally composed of six main party members and a guest character who battles alongside you). They also have post-battle dialogue after every fight (and, occasionally, post-battle conversations that take a surprisingly long time to quiet down).
... I honestly got a bit exhausted just reading that from how much they supposedly blather on 😥
The fact there IS so much dialogue is cool though and probably helps flesh out and endear you to the cast more...
XCX actually had a primarily American voice cast, as I recall, but considering the game feels tonally and structurally distinct from the mainline entries, and since the cast is probably technically descended from Americans anyway (the giant hub colony you work for is literally called "New Los Angeles"), it didn't end up being a huge deal.
Oh that's cool, I really like that. Adds a nice detail to things.
Don't think Final fantasy XII can ever be topped by the level of detail to the localisation/dubbing. The American voices for the Rabanastre folk, British for the Arcadians, Spanish for the Rozarians, Sri Lankan for the Bhjuerbans, Icelandic for the Viera ... So good even to this day
@Ralizah I don't think I've played any of their PS4 games, so I didn't have anything to go on. I guess at most there might have been a bit more clarity to the image, who knows.
I do plan on playing Fire Emblem Warriors: Three Hopes someday. Obviously not for a good while, but I had already planned on it since it has some connections to Three Houses.
Ok, thanks for another tip. I would imagine all I would Google about it in the future would be if I happened to get stuck on something or to look up tips for anything else (like best weapons to use or stuff like that). As far as I know off hand, I never got anything spoiled for the game as I completely ignored Nintendo stuff until I was considering buying a Switch this year. Thankfully I never watched any of the trailers for the game as I was already sold on it from the praise somebody else gave it.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
Just pre-ordered Splatoon 3. I've been going back to 2 quite a lot in recent weeks. Raked up another 50 hours or so. Found out that I still hadn't beat all levels in the Octo Expansion, but I've been mainly doing multiplayer. I should be back in shape when 3 comes along. Hopefully.
@Ralizah I think it's fair to say that Xenoblade Chronicles has got to be one of Nintendo's most impressive franchises right now. The scope of these games is just incredible, I genuinely can't wait to sink my teeth into this series.
@LtSarge Monolith Soft has definitely proved to be an impressive developer, and a massive asset to Nintendo in general. Their issue in the past when they were releasing on Playstation was always not having enough money and time to realize their ambitious projects (Xenogears disc 2 being the way it is; Xenosaga being three games instead of six; etc.), but that doesn't appear to be the case now that Nintendo owns them.
@Octane I've thought about returning to Splatoon 2 in order to get back into fighting shape, but given how long it has been since I last played it, I think I kinda just wanna go into S3 completely fresh. I always start with the single-player campaign anyway, which will allow me to reorient to the controls.
@KilloWertz The cool thing about games like Three Hopes and Age of Calamity is that they don't feel like musou titles based on a certain game. Rather, they feel like someone took that exact game and just changed up the genre (and story). Three Hopes is basically: "What if you took Three Houses and made it an action game instead of an SRPG?"
Oh nice. Yeah, the game has some really cool twists and turns, but Nintendo advertised one of them so heavily that almost everyone knew about it pre-release. It was a great experience, but going in almost completely blind would have been even better.
@HallowMoonshadow I think both games are amazing for what they are. With that said, I'm more of a JRPG person than someone into SRPGs, so I'd probably give the nod to Xenoblade.
In fairness, Yooka-Laylee and the Impossible Lair is a ton of fun (honestly better than the majority of DKC games it's clearing emulating, tbh), so I understand it overtaking something else you're playing. Sorry to hear Original Sin I isn't fully doing it for you. That can always be an issue when games feel exceptionally different between entries.
Yeah, if you do go into Mass Effect, best to leave the massive hype behind it on the side, as that can spoil experiences you might otherwise have enjoyed by elevating your expectations too high. I loved the first one and was disappointed by the second, so when I eventually play the trilogy, the third one will be completely new to me.
They did something similar with the XC2 dub. Americans tended to voice the Blades, Gormotti were voiced with Welsh accents, Ardanians were all voiced by Scottish actors, etc.
I need to go back and fully replay FFXII. Really loved that game back in the day. Not sure how I feel about the changes made to the remaster, but we'll see.
Currently Playing: Kawaii Deathu Desu (Steam Deck)
@Ralizah I did try the demo for Age of Calamity last weekend. I didn't play it very long, so my opinion of it probably isn't very valid, but it seemed a bit cartoonish. Not the look of the game, as I know what they are going for, but the fact that you just keep spamming the combos and a bunch of people just go flying. I imagine it is a better game than that (same goes for Three Hopes), and that my main problem is that I didn't play it long enough. It was mainly just a test to see what it looked like, as I did plan on playing it someday along with Three Hopes after I play Breath of the Wild.
It's weird that Nintendo didn't realize what they were doing. I guess it's possible they thought that would get even more people interested in the game if it's something dramatic, but flagship titles like that don't really need the extra push to sell.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
Yeah, musou gameplay can take a while to get used to. In general, the smaller enemies are there to kill in large numbers so you can build up special attacks and whatnot to use against more powerful enemies. I forget how AoC plays it, but these games typically also heavily emphasize area control elements. Three Hopes actually lets you command other units on the field, so you're given a lot of control over how to approach a sprawling battlefield.
The thing is that what counts as a spoiler is different from person to person, so companies tend to include stuff in their advertising if they think it'll sell the game.
Although they're generally a little more conscientious than they used to be. Did you ever see the commercials for FF7 from the 90s? One of them blatantly spoils the game's most shocking moment.
Currently Playing: Kawaii Deathu Desu (Steam Deck)
@Ralizah Agreed, showing the stabbing would at least provide some ambiguity as to whether or not she survives. (vs. showing footage of Cloud essentially holding her corpse)
I've done well so far to avoid any spoilers for XC3, albeit I understand something massive and game-changing occurs in chapter 5! Luckily I have zero idea what this might be. Looking to pick up XC3 this weekend, but wanting to find a good deal on £££ if possible.
@Ralizah Yeah, I'm not sure if that was my first experience with the genre or not, unless games like Ninety-Nine Nights back on the Xbox 360 qualify. Three Hopes sounds a bit more grounded then in a sense.
I never did see that. Technically at the time, people wouldn't have known how integral Aerith was to the story, but that's still quite awful. I know what they were going for, but they could have still accomplished the same thing without throwing that in there. That is as bad as some of these small movie studios spoiling the ending to their movies in the trailer for no reason. I really hope they don't kill her off in the "remake".
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@CJD87 Ch. 5 of XC3 is probably my favorite stretch of story, gameplay, and music in the entire series. That's all I'll say. Run away screaming from anyone who tries to spoil it for you.
@KilloWertz There's some level of default goofiness you have to accept from musou titles in general. The whole 'devastating hordes of ragdoll enemies with powerful combos' thing is pretty much a defining trait of the series, although given Nintendo's open embrace of more cartoonish aesthetics for some of their properties, it's possible that element is even more pronounced in their Nintendo crossover titles.
But Fire Emblem's fantasy settings are more grounded in the muck of earthly human existence in general than the wistful high fantasy of your average Zelda game, and I'm sure that extends to these titles as well.
Currently Playing: Kawaii Deathu Desu (Steam Deck)
@Ralizah If I end up loving Breath of the Wild (and possibly Three Hopes if I get to that before AoC), then I'll go back to the demo for AoC and give it a proper trial to see if I'll like the genre better. Honestly, other than a small first impression, I don't think 15 minutes or so can really be enough time to get a proper impression.
You haven't played Three Hopes? I would have assumed you did, but your last sentence makes it seem like you haven't. I will be fine with the fantasy setting of Zelda games, but it did take me a bit off guard with AoC since I went in expecting something more along the lines of games like that Ninety-Nine Nights games I mentioned. Oops.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@KilloWertz Warriors games are... odd, and require a bit of an adjustment period, IMO. They're utterly unique, and essentially their own genre, sort of like how Dark Souls effectively created its own action-rpg subgenre.
Never played Ninety-Nine Nights, but looking at some footage, I can see why you made the association. Both seem to heavily involve slaughtering gobs of enemies on the field.
I'll get to it eventually (Three Hopes). The demo was long enough to give me a good idea of how it plays, though. These Switch exclusives I want to play are coming out faster than I'm able to process them.
Currently Playing: Kawaii Deathu Desu (Steam Deck)
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