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Topic: Official Push Square Xbox Thread

Posts 2,081 to 2,100 of 2,529

colonelkilgore

@CaptD 😂 in fairness to him, there are measurable by way of the cheevos he popped on Vampire Survivors… he won’t be getting any of those if he just leaves Redfall running for 641 hours.

currently residing in PS3 Purgatory

render

@colonelkilgore @CaptD Judging by the SkillUp review if he did leave it running for 641 hours he'd be ok to just leave it paused as no vampires are going to come and get him 😂

render

Pizzamorg

Its funny, because this has all reflected poorly on Xbox for obvious reasons, but the truth of the matter reflects poorly on Xbox in a completely different matter. I learnt from people like Jez Corden that part of Xbox's sales pitch when they hoover up things like Zenimax is that they take a hands off approach, this means even if Bootey and the rest of the Xbox leads saw the ship heading for the iceberg, they took away their own power to steer the ship away to safety. In contrast, Jim Ryan and his people apparently cancel a huge amount of projects every year, to protect that Sony seal of quality (whether you agree with that or not is a different discussion).

Xbox want to present this forward thinking, non hostile, brand so the idea that they would hoover up studios but not do the EA approach probably seemed like a great idea for all parties involved three years ago or whenever they were acquired and Xbox wasn't quite as much of a wasteland as it is today. However, Redfall is a disaster for Xbox because their output is so slim, so I wouldn't be surprised if Xbox try to rip up this contract and restructure this, and all future deals, with this in mind.

Whether it'll pay off in them having a heavier handed approach in future is also another question, but you have to think had they given themselves the power to do so, Redfall would have been either long cancelled, rebooted or just simply delayed.

Life to the living, death to the dead.

Ralizah

After this Redfall debacle, I'm going to laugh my butt off if Spencer starts talking about how great Spider-Man 2 will be, like he did with GoW Ragnarok. Are we sure he's not actually just a really effective double agent who was turned by Sony at some point?

Pizzamorg wrote:

I learnt from people like Jez Corden that part of Xbox's sales pitch when they hoover up things like Zenimax is that they take a hands off approach, this means even if Bootey and the rest of the Xbox leads saw the ship heading for the iceberg, they took away their own power to steer the ship away to safety. In contrast, Jim Ryan and his people apparently cancel a huge amount of projects every year, to protect that Sony seal of quality (whether you agree with that or not is a different discussion).

That explains quite a bit. Like why they allowed Rare to waste years on something like Everwild, lol.

Sony's tight managerial style doesn't surprise me at all. I know it has also been mentioned that Nintendo has turned down more than a few pitches from Monolith Soft, suggesting they're also on the stricter end of the spectrum with regard to their own developers.

This all backs up my feeling that the main problem with Xbox's first-party output problem is on a corporate managerial level. They can snap up the most talented developers in the world, but without providing proper oversight and direction, the talents of those people are being wasted.

Unfortunately for Xbox fans, this also means that, no matter how much money they throw at the problem, their output will remain inferior to Playstation and Nintendo.

[Edited by Ralizah]

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

CaptD

The thing is though if Redfall was a critical success then Phil would be saying "We worked hard with Arkane to deliver this great game". All companies would spin this the way that it suits them.
Of course some people may say that they wished they took the same approach with Platinum and just let them get on with that 2014 game (I don't remember the title ATM).

Quite interesting the different approaches between Ms And Sony, just think if Sony hadn't said "This is awful" about Demon's Souls and just published it worldwide anyway then we could have been looking at From Software being a first party studio today..

Anyhoo they better be throwing everything they have (including part of that 69bln ) at Starfield to make sure it isn't a pup.

[Edited by CaptD]

CaptD

colonelkilgore

@CaptD personally I’m still in no doubt that Starfield will be a very good game. It probably will be only 30 fps and buggy… but those things can be somewhat mitigated if the gameplay loop is fundamentally good. It by no way means that all of the other games that the various Microsoft first parties are developing won’t go back to being Gamepass turds though, I’m just going off Bethesda’s previous single player output.

I was honestly under the assumption that eventually Gamepass would be getting awesome exclusives on the reg once they got their cadence clicking… I’m not as confident of that anymore though.

[Edited by colonelkilgore]

currently residing in PS3 Purgatory

kyleforrester87

I think Starfield could be very decent, but there will inevitably be tons of meme worthy jank to go with it. I didn't realise things were so sour in MS land until recently.

kyleforrester87

PSN: WigSplitter1987

Pizzamorg

I feel like Starfield has been kinda damned by Redfall. I know it sounds like clickbaiting, but I just mean that even if Starfield is like a solid 7 out of 10, that wouldn't necessarily be a bad thing in normal contexts, but the Xbox community is clearly looking for their 9+ out of 10, system selling exclusive banger and that just seems to be an impossible task for that to be your base level bar, and anything else would be considered a disappointment.

Life to the living, death to the dead.

colonelkilgore

@Pizzamorg 7 outta 10 was never gonna be enough for a Bethesda single player rpg anyway mate. I will agree with you that the pressure is definitely on more than ever… but anything less than an 8.5 was always gonna be seen as not good enough for the evolution of Todd Howard’s single player rpg formula imho.

currently residing in PS3 Purgatory

Pizzamorg

Yeah I suppose you are probably right, with the mixed reception to 4, then the disaster of 76, even if Xbox was a in a better place, I still think you're right that an audience would reject all but excellence.

Life to the living, death to the dead.

johncalmc

That interview with Phil Spencer on Kinda Funny is pretty out there. He's openly saying that losing the Xbox One gen essentially crippled them in the console race and they'll never be able to compete with PlayStation or Nintendo.

johncalmc

X:

Ralizah

@johncalmc Loser talk.

There's always room to expand your market share. Nintendo is on top of the world right now with one of the highest-selling gaming platforms ever, but that's following a console that sold... what, 14 million units? I think it sold worse than the Vita!

This just confirms for me that Phil Spencer isn't the one to lead Xbox. He doesn't have a fire in his belly. No drive to succeed.

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

kyleforrester87

@Ralizah wouldn’t draw that conclusion from one interview during what is obviously an off day, but the writing may be on the wall for you given everything that came before as well, which is fair enough.

@Kidfried I see what you mean. There is a lot of negativity with PlayStation fans too, though. But they do have a handful of exclusives that score well and lift spirits. I can see why Xbox fans feel they need that too, even though in reality I am not sure how much it really matters, coming from someone who doesn’t place much value in Horizon, God of War, Last of Us, Spiderman. It’s hard to speak for everyone, it really is.. I guess some people game on PS5 purely for the 9-10/10 exclusives, take them away and the console is nothing.

[Edited by kyleforrester87]

kyleforrester87

PSN: WigSplitter1987

Ralizah

@kyleforrester87 It's a real slap in the face after years of overpromising and underdelivering.

I don't own an Xbox Series console, but I am subbed to Game Pass, and have played on multiple Xbox consoles in the past. I remember when they were great. Now the brand just feels like it's on auto-pilot.

Currently Playing: Fields of Mistria (PC); Cookie Clicker (PC); Metaphor: ReFantazio (PC); Overboard! (PC)

Ugh. Men.

PSN: Ralizah

KilloWertz

@Kidfried This is not a fanboy post. It's just being honest. Hi-Fi Rush has been it so far in regards to quality first party titles this year that I can think of. What else is there other than hopefully Starfield?

As for Redfall, I agree that it never looked to be anything that special, but it was being positioned/marketed by Xbox as a major title. It's not very good at the moment, so people have every right to be angry and disappointed that it released in such a poor state when they've been waiting years for a true turnaround for the brand.

[Edited by KilloWertz]

PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386

Grumblevolcano

@johncalmc @Ralizah Pretty sure it's a case of appearing weak to try and convince the European Commission to approve the Activision acquisition.

Grumblevolcano

BAMozzy

@Kidfried I couldn't agree more - If Zenimax wasn't owned by MS, I doubt it would have been held up to the same scrutiny and certainly wouldn't have been 'unexpected' to release in a 'unfinished' state - just look at all the other games releasing on the market that really needed more time spent.

Star Wars: Jedi Survivor for example is terrible and 'most' of the issues with Redfall are inherent in most UE4 games releasing on ALL platforms - the traversal stutter, numerous bugs/glitches etc are very common.

I do agree that MS perhaps should have been more 'pro-active' with this - but you wouldn't have got a 'different' game, a 'different' story or way of presenting that story etc - it would likely have arrived with 30/60fps modes and a more polished experience - as Phil said, the Coalition would have been needed 6+ months ago to deliver 60fps at launch, but they 'assumed' that as Arkane were 'well' into development of Redfall, that they had the structure, the people in place etc to finish it - too far in to 'really' interfere and/or make 'necessary' changes to help the Studio complete their 'vision'. A few months ago, everyone was going on about how this was 'pulled' from Playstation, was in 'development' for that platform, and now its solely MS's Albatross...

Since E3 2021 - not even 2yrs ago - MS has released:
MSFS (True 'next gen' game on Console)
Psychonauts 2
Deathloop
Forza Horizon 5 (many Peoples GotY) + 2 DLC expansions
Halo Infinite
Dawn to Dusk
Ghostwire
Grounded
Pentiment
Hi-Fi Rush
Age of Empires 4
Age of Empires 2
Goldeneye
Minecraft Legends
Redfall

Not every game released 'exclusively' or was a AAA budget game, but the majority reviewed very well - Can't say 'every' Playstation game hit the mark either - Destruction Allstars...

I still enjoy gaming on my Series X and 'one' poor game isn't the 'end' of Xbox with Forza, Starfield, Hellblade etc on the horizon. Redfall isn't up to the 'standards' expected from a First Party studio, but its 'typical' of numerous releases. Its funny that Elden Ring, a game that's 'unplayable' at 30fps due to incorrect frame pacing (typical with FromSoft games) and a 60fps mode that regularly doesn't hold 60fps (especially at launch) isn't held to the same Standards expected. If that was a 'first party' game, it would be 'unacceptable' to release in that 'state'. Same with Jedi Survivor, expected to be a GotY contender, yet has many of the 'same' issues too...

A pessimist is just an optimist with experience!

Why can't life be like gaming? Why can't I restart from an earlier checkpoint??

Feel free to add me but please send a message so I know where you know me from...

PSN: TaimeDowne

Pizzamorg

I feel like you're, whether intentionally or not, missing the point people are making here. Sure, Xbox has all the 3rd party stuff, and sure, Sony has had a slow year so far. But if you are someone who can only afford one console, and you know PlayStation delivers titles like God of War, Last of Us, Spider-Man etc, why would anyone ever by an Xbox console as it is right now?

Even the performance stuff, it seems like despite the Xbox being more powerful under the hood, it comes with far worse optimised titles, as PS5 games generally run a lot better, as well.

Saying that 'its fine cause Xbox gets third party games too' is absurd levels of cope, even if it is unintentional, and I am so glad Xbox don't use your same defeatist attitude to their approach, as then nothing would get better.

Ralizah wrote:

I don't really see the game going under 60. Generally anything that's not unplayable tripe stays above that mark.

The Xbox Series X subreddit is pretty angry at the moment.

On Metacritic at least, it is now under 60 on both PC and Xbox now 😬

[Edited by Pizzamorg]

Life to the living, death to the dead.

Pizzamorg

You are right that Gamepass is a better deal than PlayStation in a general sense, but if you are someone who chases new experiences, then Gamepass really isn't as high value as it is in general on paper, and maybe it still doesn't mean it is a "bad hand", but it still isn't a great one. Gamepass is great for clearing backlog titles, or trying out indies or weirdies you might not have wanted to pay full price for, for sure, but I do think the lack of quality, first party, day one exclusives for Xbox hurts the value of Gamepass, too.

Life to the living, death to the dead.

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