The studio had lofty expectations for budget release MX vs ATV Alive, but the title failed to set the sales charts alight leading the publisher to drop the series.
The publisher's shut down three internal development teams as a result, with 200 staff losing their jobs. Two Australian teams are part of the cull, as well as its development unit in Phoenix.
"With this realignment, we are narrowing our focus to high-quality owned IP with broad appeal that can be leveraged across multiple platforms, and to work with the best talent in the industry," gaffer Brian Farrell said.
"By right-sizing our internal development capacities for our console portfolio, our five internal studios are focused on delivering high-quality games with talented teams driving the execution of those titles to market.
"As we have outlined in our business strategies, we are making shifts to reduce movie-based and licensed kids' video games in our portfolio, which underscores our strategy to move away from games that will not generate strong profits in the future."
Expect a lot more Homefront and Saints Row in the future then. We jest. To their credit, THQ appears to be putting a lot of resources behind promising new franchises, such as Del Toro's inSane project as well as whatever former Assassin's Creed man, Patrice Desilets, is cooking up at the publisher's new Montreal studio.
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