The indie title Max and the Magic Marker has generally received high marks all-around on the Wii, DS and PC: our sister site Nintendo Life reviewed the WiiWare version of the game at an above average score of 8 out of 10. This colourful physics-based platformer allows you to draw objects with the pointer controls, or "magic marker", to navigate the many obstacles in the multitude of 2D levels.
We’re pleased to bring you the news that this charming little indie title is making PSN its new home and coming packaged with a few new features as well: 1080p HD graphical upgrade, PlayStation Move support, Trophies, etc. We’re hoping in this transition that a few of the minor bugs that were found on the WiiWare version – most notably frame rate drops – are ironed out before launch. The game is getting enough upgrades to gain it the new title of Gold Edition, and we can expect it to land on PSN sometime this Fall in the US and Europe for $9.99/€9.99.
Are you ready to wield the magic marker with your PlayStation Move? Let us know in the comments below.
[source joystiq.com, via shacknews.com]
Comments 4
Is this a physics style game?
@seeafish Yep, it sure is. In fact it's a physics styled 2D platformer to be more precise.
This was a good game on WiiWare but I felt that it didn't live up to it's potential due to the control limitations of the Wii Remote controller. I think that the Move controller is going to allow people to experience this game the way that it was meant to be played. I'm really looking forward to this one.
@WolfRamHeart It's 2D, so it's looking good to me!
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