If PlayStation 4 really is codenamed Orbis, here's an idea of what Sony might be packing inside the hardware.
IGN claims the machine uses AMD chips based on the A8-3859 APU (accelerated processing unit) and Radeon HD 7670 GPU. The APU harbours an on-board quad-core processor with integrated graphics chip; teaming this up with the Radeon GPU should result in a notable increase in performance over PS3's Cell processor set-up.
The Radeon HD 7670 is already available to buy off the shelf, with IGN claiming benchmark tests see the card running games like Crysis 2 at 30 frames per second in 1080p. A further optimised version of the card running in tandem with the APU could see even more impressive graphical performance, of course.
Most notably, the GPU supports HDMI1.4a, which supports Orbis's rumoured 4k output resolution. However IGN preaches caution: although these are the current target specifications for the next PlayStation, things could always change between now and its reveal. Or they could just be straight-up wrong; that's always a possibility.
[source uk.ign.com]
Comments 2
Interesting...and by 'interesting', I mean I haven't got the foggiest idea what those specs mean.
Anywho, it'll be really cool to see just what kind of games the Orbis will be able to handle. Nicer graphics are a given, but what about other details such as AI, game-world size, on-screen object count, etc.?
I'm not much of a PC gamer...but I do know games have progressed leaps and bounds compared to PS3's ageing hardware....
So I ask anyone on this site with a killer PC set-up...do you think the Orbis will run games akin to PC Battlefield 3? Or do you think they'll be even bigger and better than that?
@Kage_88
I have a super beast of a desktop that hardly ever gets used lol... The problem with comparing a console to a PC is that you can't compare a console to a PC. If you look at the PS3's stats and build a PC to those specs, I can promise you that PC wouldn't play anything in the last year or two. It would hardly run Windows smoothly. It's just completely different coding a game where you know your EXACT resources for everyone. This is why console games will always look much better than a PC game with similar specs.
TL;DR: You cannot compare PC stats with a console's stats
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