There's been a lot of debate over how good Metal Gear Solid V: The Phantom Pain actually looks on PlayStation 4. Sidestepping the whole 'downgrade' conversation that's always so prevalent these days, Konami has released comparative screenshots from the new-gen and last-gen editions of the release. We've embedded them side by side in this article - with PS4 on your left and PS3 on your right - so be sure to click each picture for the best analysis.
To be totally honest, there isn't a gigantic difference between the two versions. The PS3 pictures have a blurred look to them - that much is undeniable - but the there's still a lot of detail to be found. Whether this means that Kojima Productions perhaps hasn't pushed the PS4 as far as it could have is up for debate, however. Nevertheless, it's worth mentioning at this point that the new-gen release runs at a silky smooth 60 frames-per-second.
How do you think the two versions compare? Does the title look better than you thought it would on PS3, or does the PS4 iteration seem a little unimpressive? Take a seat in the operations chopper otherwise known as the comments section below.
[source konami.jp]
Comments 27
Maybe it's just me but I can see plenty of difference between the two versions.
Personally I'd rather see a slight downgrade in favour of solid 60fps anyway, but either way MGS V is gonna look fantastic
I very rarely pre-order games but this is tempting me... Hmmm....
The PS3 version is pretty impressive, but there'll be a big difference in motion due to the PS4 version being 60fps.
@Neolit Also PS3 being played on a much inferior controller!
I'd imagine the PS3 version will suffer frame rate problems. Textures are a bit blurry to, but considering the age of PS3 hardware it's impressive.
Visually the PS3 looks good especially compared to MGS4 which blew my mind back in the day.
Just play GZ on the two consoles to see the difference. In my opinion it's absolute night and day between the PS3 and PS4 version of GZ. Pictures and even video really struggle to convey the difference, you need to be sat at your TV playing.
PS4/XB1 feels glassy, looks clear and has much better lighting and contrast.
That they have it running on the PS3 and 360 at all is an achievement.
@Neolit I must have been lucky as so far I've not had any trouble with my R/L buttons.
*crosses fingers *
The Fox Engine is probably the most impressive game engine I've seen so far this generation. MGS5 looks stunning, and along with the content, I'm very shocked that the full game will only take 25GB of my HDD space this fall. Kojima really went all out when he made this engine; it's very impressive.
Go and play both versions & then you'll see the difference, not only that the PS4 version is running at 60fps. But considering the age of the PS3 & its memory, it look bloody good.
Noticed the ps3 version doesn't have blur when Snake aims. Idk if that's a bad thing or not lol
Impressive for that good ol' PS3 though.
Just from the stills I'd say there's a pretty big step up in sharpness, texture detail etc. Oh, and there's more plants on the PS4! But yeah a friend told me that GZ on PS3 runs terribly when compared against the PS4 version.
Either way, it's just over 3 WEEKS AWAY NOW! My hype for this game is beginning to skyrocket now that we're this close...
@SecondServing Looks like the PS3 version has depth-of-field disabled for performance reasons .
Not a huge difference but whatever. Ground Zeroes looks great on PS4 , if this only equals that it's all good.
PS3 looks great, at least in these pics.
@Neolit I think the shoulder buttons are pretty good, chunky and there's a perfect gap between the downpress and the eventual end point. They do feel very plasticy and cheap but so does every other than pad.
@Neolit @Dodoo @themcnoisy I'll be replacing my 7th L/R trigger soon. Pretty pathetic.
@Neolit my 360 LB RB triggers on 4 pads wont depress. The main LT RT are fine and the face buttons dont press properly.
But the 360 juke was the best of its gen easily.
Pretty impressive on the PS3.
I can't get past the blue hand w/ orange fingers, looks like it's made out of Legos. Even if they can't make it sharp and shiny they could at least make it tan.
I can see alot of differences too, but it would probably be more obvious if we seen video instead of just pictures.
I think I prefer a slight drop in graphics if it means it'll run at 60fps. Obviously, both would be better, but I'll settle for a solid 60.
Will be interesting to compare metal gear solid 4's graphics with mgs 5's seeing as it's like the beginning and end of the ps3
Its amazing how good this game looks on last-gen. Probably the best looking game to date for those consoles. And it still looks great for current gen. Kojima goes all out
I'm guessing the arm colour change is due to upgrades that could be bought for it (complete guess). I didn't enjoy Ground Zeros that much, but after watching gameplay videos for this, I am looking forward to it.
I play on ps3. I think the weather effects e.g Cloud,Rain,Fog, and even Water effects such as rivers, lakes aren't effective. I would get info from my intel team that it is cloudy Etc. But never have any effect on my gameplay. Thats for every e.g I have said. In only really works when um at MotherBase (Which u dont want or dont care). Only thing that works is The Sandstorm. Is it just me or they didn't implemented it on old gen? Plz anyone Reply back!
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