Wow, it's all going on. According to Game Informer, there's a strong possibility that Mighty No. 9 will miss its 15th September release date. The publication, which is owned by US outlet GameStop, understands that publisher Deep Silver and developer Comcept have indicated to retail partners that the title will not deploy until 2016, but neither company is willing to comment on the date change.
The site speculates that this may be due to the Kickstarter campaign for Red Ash, which is days away from completion at this point. The title, which is supposed to be a kind of Mega Man Legends-esque spin-off featuring characters from the abovementioned game, has stumbled heavily since the launch of its funding drive, and looks unlikely to reach its $800,000 target at this point.
Typically, that would be the death knell for the project, but Comcept announced earlier this week that it had secured full funding from Chinese publisher Fuze Entertainment. It subsequently re-purposed the Kickstarter campaign as a series of Stretch Goals, prompting backers to actually withdraw their pledges prior to the funding drive reaching its conclusion.
Game Informer suggests that the developer may not be commenting on Mighty No. 9's delay in order to prevent further negative press from obstructing Red Ash. This would, of course, leave publisher Deep Silver's hands tied. Even crazier theories hypothesise that the aforementioned Kickstarter is just a front for the company to raise the funds required to finish Mighty No. 9 in the first place.
Our theory? The Mega Man-inspired platformer just doesn't look very good. It may have been a record breaking Kickstarter at the time, but it's also launching on an incredible ten platforms, which appears to have stretched the developer's budget thin. A delay isn't always a bad thing, of course – but it hasn't been a good month for creator Keiji Inafune in the slightest. And things could yet get worse if this rumour turns out to be true.
[source gameinformer.com]
Comments 19
The list of games not delayed till 2016 is getting very short.
@Splat Happens every year innit. The people saying that 2016 looks amazing right now are in for a rude awakening when everything's pushed into 2017!
@get2sammyb - Don't say that! I need 2016 to be amazing...
Still got a hefty load of AAA titles coming over the second half of the year.
@get2sammyb Still waiting on No Man's Sk-
This is one of the reasons crowd funding is annoying. You are an investor with zero control, even if you are slightly on the fence dont do it. The games are always crapper than your imagination. Only project I'm fully backing in the future is an official streets if rage remake but by god they better not butcher that.
@irken004 I think its pretty much guaranteed at this point that No Man's Sky will be pushed back to 2016. Infact, its highly plausible that it will be delayed to coincide with the release of Sony's upcoming VR headset, Project Morpheus.
No Man's Sky and Project Morpheus are a great fit for each other, given the nature of the two. If this is the case and No Man's Sky is being delayed to coincide with the release of Project Morpheus, we won't be seeing a release until Q2 2016
To be honest, I think I would prefer it that way as, (1) It gives Hello Games plenty of time to polish No Man's Sky and try to fix as many bugs as possible in a game of thats going to be hard to find most bugs due to its crazy galactic size and, (2) It will pretty much guarantee a day one purchase of Project Morpheus for me and my friends.
Its also possible it will release before Project Morpheus as you won't have to use said device to play No Man's Sky. For me though, I see it as the ultimate experience.
And I say nein back. I personally want to play it, and to be honest seeing everything getting pushed to next year is irritating. 2016 would probably put us in debt
It's nice that people are finally realizing that Inafune is a greedy hack. It's about time.
@WARDIE I think you're right. I've had this same thought. And honestly, that probably would actually get me to buy one of those awkward things.
Lol, and guess who's waiting to take us back in her loving arms?? Capcom with the Megaman Legacy Collection!
We're so sorry Capcom, we weren't thinking straight. It felt so new and she came on to me and you hardly ever say you love me anymore...I got all insecure and was flattered by her kind words. But it was just about the gameplay, I swear to God! I could never love her like I love you... Please take me back baby!
Just found out that Inafune's other game, Red Ash, just got funded 2 days ago
Hmmm
It's funny how the tables have turned, over a year ago Inafune was the toast of Kickstarter and everyone was saying "Screw Capcom" now things have changed. Inafune wants money for another game before finishing the first one, Mighty No 9 now looks so so when the initial artstyle looked promising, Oh and he's supposed to be making an Xbox exclusive while he's at it. Meanwhile Capcom have slowly generated goodwill with the Resident Evil remaster as it's more in line with what people want from the franchise, Devil May Cry is getting two solid remasters as well. Street Fighter V is looking better every time and for the Mega Man fans? How about a collection of the first six.
I, for one, am glad I decided against backing MN9 in the end. I know people, people I otherwise respect, who have put ridiculous amounts of money into the game; and they're yet to receive anything tangible for it - in fact, some of them have been banned from the Backers' forum for being critical of pre-release Betas and videos they have seen and played.
I sincerely hope somebody out there is making records and compiling every last negative thing to come out of Comcept - it'd really serve as a master class in how to not handle any game development project, let alone a crowdfunding project. Not just because of the lessons Comcept could serve when they're being made an example of, but also to ensure Inafune only ever gets work through incredibly nebulous publishing deals made with shady Chinese companies in the future.
@sajoey I think it was Hideki Kamiya who referred to Inafune as "A businessman, not an artist" and warned people against backing MN9. As somebody who's held that opinion for years, I'm enjoying all the humble pie people who accused Kamiya of being bitter at the time are being forced to eat.
Inafune is such a hypocrite and fraud.
And it really is just a rumour. Don't believe in it.
You know what my problem with MN9 is?
He went to Kickstarter for a game he's not even really involved with much. He's outsourced everything and only provides feedback for major design choices and when publicity dictates the need.
That's my problem. This isn't the "game he's always been wanting to make". This is just another one of his mediocre games there to put a few bucks in his pocket.
When he pitched the game, he made it sound like this was something HE really had a passion for. And I'm sorry, but observing his level of involvement tells me he really doesn't give a ****
Things like this are why I refused to pledge for Shenmue 3, or any other KS for that matter.
And Inafune being bad does not make Capcom good for me. Best Megaman related stuff came from Sakurai anyway.
@sinalefa Think that's maybe a little harsh on Shenmue 3, but I take your point.
The key difference there I think is that Yu Suzuki IS involved, the concept of Shenmue IS the game he's always wanted to make, and it's actually a real, genuine new entry in a beloved (but long dead) series rather than a half-hearted 'spiritual successor'. That might not make the issue of the funding irrelevant (some people have an issue with it and I do understand why), but for me it makes the heart of the game much more compelling and at least convinced me that I was backing something credible. Don't regret backing Shenmue 3 for a second, but I haven't felt compelled to get involved in any other projects.
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