Mirror's Edge Catalyst is a reimagined story set before the events of the first title and has built upon the free running and combat system of the original to bring a totally fresh and more fluid experience. With upgraded visuals that look stunning on the next generation consoles and are especially sharp on the PlayStation 4, this is the game that fans have been waiting for.
In Catalyst there is a lot more freedom with a totally new area designed from scratch, called the City of Glass, to explore. You are able to free roam and select missions on a world map in whatever order you'd like. This includes a selection of different missions to choose from; Story missions, Billboard Hacks, Races, and Combat missions have all been confirmed so far. Every task during missions allows you to use multiple routes that when successfully taken give you a great sense of accomplishment.
Hacking billboards involves Faith having to scale buildings to reach digital billboards to hack and display her runner's group logo. This mission type feels like an addition that was added to flesh out the free roam map, it reminds us very much of the inFAMOUS: Second Son billboards that Delsin Rowe graffitied. We found the billboards to be a nice distraction from main missions as it is a short but enjoyable way to experience and test all of Faith's different skills.
Races involved Faith using all her free running skills to go through a set of checkpoints dotted around an area of the map in the quickest time possible. These races make sure to test every ability Faith has in her arsenal; sliding through vents, climbing up pipes, quickly changing direction, and barging through doors - all of these skills must be mastered in order to reach a three star ranking. We found the races were very enjoyable with the free running flowing really smoothly from one action to the next without any stutter or jitter in animation or frame rate.
In Combat missions, the aim is to take down every enemy within the near vicinity. In the first game this would have been quite frustrating; having to bring your speed right down to a stop to equip a gun and then try to pick that speed back up to continue was just painful. However, now with this new combat system, no guns are needed and taking down an enemy just requires speed and a tap of the X button. This change in the combat system has been what the game needed from the very beginning; the game feels completely fresh with free running and combat going together like harmony, allowing you to keep your pace up for a faster and more exciting experience.
Overall, our first experience with the game has proved to be something special, with the much improved combat and absence of guns a step in the right direction, adding an extra sense of fluidity that the original lacked. The Mirror's Edge Catalyst demo we played couldn't have been more promising, and has reassured our Faith in DICE's ability to bring us an exciting, fast flowing, free running follow-up to the original.
Will you be going on the run with Mirror's Edge Catalyst next year, or are you yet to be convinced by this follow-up? Lace up your sneakers in the comments section below.
Comments 18
I'm around if anyone has any questions about the game.
If only this game was in third person, I would be interested
@DualWielding I don't think it would be as good in third person . Part of the hook is the first person perspective. It really adds to the experience when you're running, jumping and climbing on top of high buildings and skyscrapers.
I CAN'T WAIT!!! I just wish the PS4 was powerful enough to run Mirror's Edge in VR. Its obvious that it will have a VR version on PC at some point.
So many amazing games so close together. I wish I could find a way to go without sleep for the next several months and still be able to work and play haha
@WARDIE I know is just that I can't play first person games due to motion sickness so I 'm sad is not in third person so I can play it
@DualWielding Damn dude im sorry. Actually come to think of it I think I remember you saying in an earlier post that you couldn't play first person games due to motion sicknes. So I guess VR is a no no too?
This looks great. Glad to hear it runs well unlike AC
@WARDIE
I don't know about VR would have to try some time and see
Have Faith (pun fully intended), this will more than likely be really fun. Unless they screw it up and overdo the whole "open world" aspect. I'm also worried that a perk/leveling system will probably be put into place and make things too easy. Game needs to be simple EA. Just like the original.
Real life Mirror's Edge parkour video for those that haven't seen. It's pretty amazing.
http://youtu.be/vraGlkSIkWw
@WARDIE
You don't want Mirror's Edge for VR, believe me! You'll get so unbelievably sick of you play that in 1st person. Before games like that will be playable in VR without the nausea, I think you're looking at another 10 years of technical progress ánd even more important, our brains slowly adjusting to it.
Games like these are so intense that even lots of people get motion sickness while playing the regular game, but I understand why it would be cool to be able to play it in VR. I think VR will be mostly used for 1st person games that are either slower paced or where the main character (you) is seated in-game, so it doesn't mess with our brains to much. But if this whole VR thing indeed is not a fad, which I really pray it isn't, and companies really dedicate time and resources in it, we'll probably see it evolving really fast so we'll be playing the 3rd remake of ME in VR
@Boerewors I played the first Mirror's Edge in VR via the Rift on my mates PC. It was definitely a strange experience and caused a little nausea and vertigo, though those feelings pass as you become used to the technology. I totally agree with what you're saying though. I just hope we eventually get traditional first person games for it sooner rather than later. No Man's Sky would be a great place to start.
I want the developers to trust that I know my own limitations and not over simplify the experience. Just slap a warning sticker on the box lol
@WARDIE
I said this before, but No Man's Sky is to VR what Wii Sports was for the Wii: it's a proof of concept and NMS alone could make the purchase of an expensive VR headset viable.
No Man's Sky is the perfect VR game and I'm absolutely positive that Sony is launching NMS, together with Hello Games obviously, alongside of PSVR. NMS has the pace of a game that is perfectly suitable for VR and it's pretty straightforward to control. You'll spend lots of time in your spaceship, the simple reason why VR should exist in the first place, just lookin around and this will adjust you to taking strolls when your outside.
If Sony hasn't picked up on the incredible potential of NMS as a pack-in game, I hope they're quick. A launch without a game like Wii Sports or NMS will be really hard, but as soon as you get No Man's Sky and VR in the hands of people there's no stopping PSVR for sure!
I feel pretty confident NMS will be a launch game for psvr, and love the idea of it being packed together. Sony knows killer apps sell units, and I would hope they realize the opportunity they have with NMS.
twitch It's not..a..prequel twitch
@Snowy_Otaku Welcome to the site, It was made very clear in our demo at EGX that Mirror's Edge Catalyst is a prequel to the first game. I've also found this information on the official website: http://www.mirrorsedge.com/en_GB/
@fit6958 Design Director Erik Oledahl has stated in multiple interviews that this will be a reboot and will not lead to the events of the first game. @02:40 "It's a reboot. It's not necessarily a prequel."
https://youtu.be/Gk4yDVdgx0M
Senior Producer Sara Jansson prefers to call it a "rebirth" which basically translates to reboot. @08:00 "We actually don't really see it as a prequel. It's more of a rebirth."
https://youtu.be/mQrX-QupCqA
In the very beginning of this interview, Sara Jansson confirms that it is neither a sequel nor a prequel, but a "rebirth" that reboots the story. @00:40 "I would call it a rebirth." @01:10 "This is not a sequel to the first game; it's not a prequel either. It's rebooting the story and telling our version of Faith's origin story."
https://youtu.be/eQXZtScU4NI
Thanks for the welcome, by the way.
@Snowy_Otaku That's fair, but I think you're being a little bit pedantic. Obviously we want everything on the site to be accurate so we appreciate the correction, though.
@get2sammyb A fair criticism. I apologize; YouTube comment threads make me a little combative. Didn't really mean for it to come out that way. I'm just a bit fanatical about this game is all. I edited my comment to remove some of that hostility.
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