It's an indication that 2015 has been an impressive year for games, when a Rocksteady Studios Batman: Arkham title doesn't break into the Game of the Year Top Five list, and settles for a respectable seventh place from Push Square instead. Even its E3 2015 trailer was overshadowed beneath the cowl of amazing announcements that preceded it during Sony's greatest E3 press conference of all time.
Yet, in hindsight, the 'I've Got You Under My Skin' opening movie E3 trailer was a recurrent example of Rocksteady's reverence towards classic graphic novels, which is a rewarding payoff for Batman fans. A game set throughout the single evening of the 31st October may initially draw comparisons to Batman: The Long Halloween, but a supervillain whose ambition is to crawl inside our hero's head was also reflective of Batman: The Killing Joke.
The Arkham series' fundamentals are intact, including weighty combo brawling boosted by switching between Batman's buddies, detective mode puzzles, and predatory stealth. It's the introduction of the Batmobile that became divisive, as despite Pursuit Mode being exciting for chasing down speedy militia APCs, repetitiveness followed the initial enjoyment of dodging three-way spread fire from Diamondback Drones. However, it was the bane of sneaking behind aggressive Cobra Drones that broke the back of any Batmobile fun, but given the choice we'd still prefer for Batman's sleekly armoured vehicle to be included in future games.
"It may be an ideal time to revisit Batman: Arkham Knight on a dark rainy evening in 2016"
It's also advisable to shuffle between side missions to supplement the main game, rather than completing all nine story mode chapters in succession. The world feels more complete when you scrutinise the skies to find Man-Bat, and search for clues from hanging mutilated bodies to solve the perfect crime. This way the locations become more memorable, so you'll recognise the Ace Chemicals, GCPD, and Panessa Studios landmarks on Bleake Island, or keep hush about the contents of Wayne Tower, while avoiding Riddler traps in Pinkney Orphanage on Miagani Island. The construction work on Founders' Island has looming Stagg Enterprises Airships above it, for when the Dark Knight chooses to explore the skies instead of the streets.
Even if the diversity of a rain-lashed gothic and atmospheric open world can no longer recreate the tight Metroidvania progression through smaller environments from Batman: Arkham Asylum, there's a strong argument for Batman: Arkham Knight having the most compelling video game depiction of Gotham City. It's not just the sense of scale, but the smoothness of launching a grapnel boost into a dive and glide manoeuvre that makes navigation a joy. As long as you can grapple against your nostalgia about the claustrophobic alleyways in Batman: Arkham City, you'll recognise that Rocksteady's 2015 game benefits from expansion, as traversal becomes more approachable.
With an unlockable full Knightfall protocol ending frustrating gamers due to a necessity to painstakingly solve 243 riddles, it's not always acknowledged that the extra Riddler battle is one of the game's best boss fights. Also, playing New Story Plus on Knightmare difficulty is a rewarding way to showcase your skills during a second play-through. Rocksteady clearly loved creating a world around Batman, so as the DC Extended Universe expands across film in Batman v Superman: Dawn of Justice, it may be an ideal time to revisit Batman: Arkham Knight on a dark rainy evening in 2016.
Keep an eye out for references to the wider world of DC superheroes and supervillains scattered throughout Gotham City, as although it's been six months since Batman: Arkham Knight was released, it's still worth re-reading Push Square's 8/10 review, and discovering for yourself if Commissioner James Gordon was correct in stating, "This is how the Batman died".
Did Batman: Arkham Knight go out in a blaze of glory, or were you bitterly disappointed by the Dark Knight's final bow? Prove that you're the Caped Crusader in the comments section below.
Comments 11
At first I wanted to buy this game and was all hyped for it. But I heard a lot of negative feedback about the game especially the batmobile parts. I always liked the combat though in the batman series. Also the cost of the season pass was expensive compared to other game apart from the call of duty series.
I have this on rent and hoping to Kapow some heads this next week.
Personally this game was worthy of a top 5 spot on my games of the year. Granted certain missions became very repetitive and 1 dimensional, those necessitating the Batmobile, but I do think the hype about Batmobiles inclusion prior to release and the repetitive nature of its specific missions, overshadowed the majority of the game which was great.
Despite being open world, similar to Arkham City, the story itself seemed more focussed - not as focussed as Arkham Asylum though. I actually played through to get the 100% story completion and really enjoyed my time spent in Gotham. I admit some of the vehicle missions and side quests grew tedious but that just made the 'Batman' combat (of which there are far more moments) seem so much more impressive. The different approach that Batman can employ, stealth or just jump straight in, from above or below, different gadgets or just use your strength, Plan a strategy or just react to the situation.
Whilst the Batmobiles combat and its enforced use in certain missions etc are a low point of the game, just driving around is good fun. It handles well and its great to boost out of it to fly is something no Batman game has offered. I certainly don't want to give spoilers but the supporting cast are here and do a great job too. Mark Hamills Joker is great and the impact on Batman, his mind is evident in Gotham too - Billboards, statues etc change randomly and this game also has a few jump scares as well.
I know the DLC and Season Pass maybe disappointing and seem quite expensive for what it offers but the overall DLC is not essential to the game - its optional. Its no different in terms of the general type of DLC offered in City and a similar cost too - the only difference is that Knight offered a Season Pass to save a bit more money over the total cost of all.
Maybe its not as focussed as Arkham Asylum but it does offer much more in a lot of ways. I do think though that overall it is a better game than City despite having some of the lowest points in the franchise (The Batmobile combat) mainly because it is the most complete 'Batman' experience overall - something that the Batmobile also contributes as zooming around, ejecting out to flight etc is great fun and something 'uniquely Batman' too.
Visually the game is fantastic. From the rain running off of Batmans Cloak to the sheer size and scale of Gotham. It maybe not the biggest open world in gaming but it is quite well packed with things to do, Puzzles to solve, side quests etc. As I mentioned earlier, it's also not that 'static' either as posters, statues etc change. It all adds to the atmosphere and the feeling that Batman is struggling 'mentally' with being the Batman and recent events - all of which fits with the story, the atmosphere etc and another of the great things that gets overlooked because of those few Batmobile moments.
This is easily in my Top 5 and had those 'Batmobile' been more 'optional' or 'diverse', I think it could have challenged the Witcher 3 as my Number 1 game this year. However they are and therefore loses a few 'points' but its still a great game overall and probably the best game to actually 'be the Batman' in - even if we get to see and experience Batman's struggle with mental health. Its not only a great way to finish of the Arkham Trilogy, it is from a technical point also the biggest and darkest too.
I would certainly very highly recommend this game and hope that people will overlook those few Batmobile missions to see that the majority that's left is superb!
Not really interested in this after the largely disappointing City. May yet give it a go but generally open world collectathons arnt really my cup of tea, save one or two!
But if you liked City I can't see why you wouldn't like this.
I felt that both previous titles suffered terribly from repetition. City waymore do than Asylum. Even the popular combat system lost all its fun for me at around the 2/3 mark in both games. Everything I've heard makes me think this will be much worse in Knight, but its aplearance on these goty lists is making me more interested.
I got this as a gift yesterday as I missed out on it. Overall, it's a great game, but there are a few things that don't quite live up to previous titles, mainly it's the narrative. The ideas are there and the stakes are high, but sometimes the way certain scenes play out isn't as sharp as in previous titles, and I can't help but think it's due to Paul Dini's absence in the writing department.
However, the gameplay is smooth and satisfying and the game looks gorgeous. And in all honesty, I've had enormous fun just dicking about with the batmobile. I'm not sure why people dislike it! It's a hugely fun title but I think Rocksteady should move on from Batman at this point. And I can't help but think what would happen if they worked on an open world Dragonball Z game!
One of the most filmic games I've ever played, loved some of the effects etc, but as an actual game I really didn't enjoy it and just wanted to get it finished asap so I could trade it.
Don't think it helps I played it off the back of completing Witcher 3 which was stunningly good.
This could easily have been in my top 3 this year, it does have some issues mainly caused by the batmobile and the title bad guy. The never ending tank battles are horrible and I really wish you just drove the batmobile. This also created another issue with the quite excellent dlc batmobiles as they can only be used once the game is finished, which is a real shame if you want to play through as Adam West or Michael Keatons batman. I can't help but feel that the game would be improved just by removing the Arkham Knight, I wasn't fond of his reveal plus the Scarecrow is much more interesting and when the game focuses on him it really is exceptional. Basically it's a 10/10 game trapped within some poor design choices leaving Asylum as the high point in the series. Still worthy of a top 10 place this year though as when it's good it really is very great
7 is about right, not a bad game but it is one of my top 3 disappointments of the year right there with Halo 5 and MGS V. All games that that I had anticipated and tried to convince myself I loved but the more I played, the more I felt indifferent.
This is top for me. I didn't find the batmobile or cobra tanks repetitive at all.
Love it!
@KratosMD i have batman arkham knight on ps4 and it is awesome to me it is the best batman game ever
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