Hmmmm, we're not sure what to make of this one. Many of you will know of a promising PlayStation 4 exclusive known as RIME, which was originally shown all the way back at Gamescom 2013. We've heard very little about the game since, but both Sony and the developer, Tequila Works, have always been on hand to reiterate that the title's still in development, and things are going well.
In the summer of 2015, Sony even said that it had a "master plan" with regards to the sandbox release, and more recently, Tequila Works said that it would have news to share in the near future. However, what the studio's come out with isn't quite what we had in mind.
A single, rather ominous tweet from the developer reads: "Tequila Works has chosen to reacquire the rights to its adventure game, RiME, and is working hard to realise its aspirations for it." Now, it's obviously difficult to pick such a brief statement apart, but this surely means one thing: Sony's dropped the game and will no longer be publishing it.
So, what does this mean? Well, for starters, it means that RIME will now be published independently, which, in turn, may mean that it'll no longer be a PS4 exclusive if and when it actually releases. Fair enough, but on the flip side, you have to wonder why Sony would let this one go in the first place. It's been rumoured for a while now that the title's had its fair share of trouble in terms of development, so perhaps the Japanese company has dropped it over concerns about its quality. Either way, we'll hopefully have more concrete details for you soon.
What do you make of all this? Are you still looking forward to RIME, or is your hype slipping away? Dream of what could have been in the comments section below.
[source twitter.com]
Comments 30
Shame but the long silence was a worrying sign. i think the expectattions for Rime were to high to deliver.
Don't know what to think. I just hope the game doesn't suck when it's released. It's possible maybe Sony wanted certain things done with the game that the developer didn't want to give into, but who knows for sure. Whenever a game is announced and then nothing is shown for a long time after that it's usually a bad sign.
That's unfortunate to hear..
I just hope it'll turn out the way it would have otherwise. I'm still looking forward to this game, but it's been a while since we've seen footage or screenshots.
It wasn't on my wanted list so if it is cancelled, it doesn't impact me. I have no issue with it going multi-plat either if it is still in production. No point speculating though until we know what Tequila Works are planning. I can see some people being upset though if they seek investment from an alternative platform and they get some form of exclusivity - timed or permanent.
Phil Spencer said in 2014, when discussing why Microsoft declined the option to fund Rime, said "part of job is living with mistakes." Maybe Sony may end up with that philosophy on this decision...
Well let's hope the game turns out well despite the shenanigans, I'm not exactly excited anyway.
Sony was probably pressuring them and the quality checks weren't going well. Glad they dropped it. They need to better allocate their resources
I was excited for this game, I still am I guess but long silence hasn't done it any favours. Didn't Sony say they had a masterplan for this? I keep thinking we're all being worked but that might just be the wrestling fan in me
Hopefully the game still comes out well as I was looking forward to this one. Definitely sounds like it's been dropped, though.
I can understand dropping the game if development hasn't been coming along well at all. It's hard to want to invest in it if they've hit too many snags along the way.
Maybe Sony were pushing for it to be a VR game and that didn't go down well with them, who knows? Shame, it was looking pretty good.
Maybe after Sony has spent 2 years waiting for NMS they didn't feel like waiting forever for another indie game? It just feels NMS related somehow.
@Gamer83 Kinda doubt this honestly. Sony allows for ALOT of artistic freedom, otherwise they probably wouldn't have helped with games like Journey, Flower, etc etc. More likely, the devs were not ready or able to deliver on what was originally promised. This REALLY bums me out because I have been anxiously waiting for this game for almost 3 years now. It just had a great aesthetic. Hopefully they can finally finish what they started and it will be great, but if Sony has really jumped ship, I am worried it may never see the light of dsy or turn out how we had all hoped.
On a completely off topic side note, when the heck does hyper Light Drifter release? That looks really good as well.
@SonyInfinity @get2sammyb http://m.neogaf.com/showthread.php?p=198478087#post198478087 Read this. I think this game will never see the Light of Day
@Sanquine Very disappointing if true. If there was never any game to begin with, though, all we're really losing is a concept.
@Sanquine This is exactly what I feared. Honestly, this is one of my biggest fears pertaining to the whole Indy explosion. It is just to easy to kick start or get backing and never actually create anything. We hear these stories over and over. I am not saying that is what happened here, but it actually makes sense. It's a real bummer because Rime was right up there with No Man's SKY as my most wanted Indy games EVER.
So glad No Man's Sky has turned out the way it has, it has over delivered from the original promises. That's how you do a game. Promise early on what you know you can achieve and try and push past that.
@Sanquine thanks for sharing. If true, which seems to be the case, I can move on very happily. Seems like a total scam, hope Sony take them to the cleaners (if true).
@Sanquine Thanks for sharing that, man.
I never really looked into this game, but it seems like a nice concept. A real waste if that tidbit is true.
I can't remember where I read this so unfortunately I can't add a link. I read a couple of years back that the developer had to totally change the way the game was played because it was a different game from what everyone was expecting. Most of us thought RIME was very similar to ICO & Zelda The Wind Waker, when actually is was nothing like the two. Infact it wasn't the kind of adventure game that we all thought it was, and because of that and all of the hype surrounding the new IP the developer tried to bring the game closer to what we thought it was.
I know this kinda sounds like I am making it up, and I really wish I could remember where I had read about it, but I have been racking my aging brain and searching the net for the last several months with no luck. I also briefly mentioned it on here before and Sammy asked if I had a link and thats why I have been searching for any information, but unfortunately I couldn't find anything.
If this is true and I didn't just imagine it haha it would almost explain some of the reasons why this title hasn't been shown for the last couple of years.
I have a feeling that RIME will never see the light of day but if it does it won't quite be what we were hoping for.
I really hope that the developer can get this game out because whatever form it takes I will definitely be interested. I also hope for the developers sake they can get it finished and released because I have a feeling they have been really struggling with this one so I wish them all the luck.
@WARDIE
It's disappointing to me if they changed a game simply because gamers looked at it and said 'hey that reminds me of Wind Waker.' Sometimes these people over think things. Just make clear up front what you're going for and most people will get on board unless it's complete bs.
I loved the look of the game when it was shown off. Hopefully it comes out eventually and is good. The long silence and now this isn't a great sign though.
I haven't seen the name, tequila works, in the list of next E3. So this was predictable. It seems to be like next Last Guardian.
@Sanquine That's kinda sad if it's true. If there never was a game, then I wonder why Sony even decided to show it..
@msrx782 only that one is releasing.
@Grimwood Rumors around the Web stating that the game was basically a sham. No actual game, just cg vids and they couldn't make a game that matched the vids they released. All speculation of course, but kinda makes sense.
@WARDIE Rumors stating that there never really was a game. Just some cg vids, and that the main dev didn't have the know how or experience to create the game presented in the cg videos. Apparently most of the staff quit, and the guys wife who was basically running the financial and marketing side had no experience in the gaming industry. Sad really, because it looked grear, but if this is true I am glad Sony moved on.
@Octane Rumors stating they were grossly misled, maybe even a money scam scheme. Time will tell.
I was initially very interested, but due to the constant gaps in information release has waned my interest. So I don't mind if it ends up a multi plat, or off of PS altogether.
@Gamer83 3 Years nothing has been seen that is kinda insane.
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