Ground Control to Major Tom: here's the first Call of Duty: Infinite Warfare trailer for the PlayStation 4. The video shows more or less exactly what we expected: a few minutes of traditional, ground-based combat before troops blast into outer-space and start shooting out the so-called Settlement Defence Front among the stars. This author's not really sure what to think yet – that David Bowie cover sucks, though.
The game's due out on 4th November, and if you purchase any of its more expensive editions – Legacy Edition, Digital Legacy Edition, Digital Deluxe Edition, or Legacy Pro Edition – you'll also get Call of Duty: Modern Warfare Remastered for your PS4, which is being ported by Singularity developer Raven in collaboration with Infinity Ward. The worry here is that the remaster is arguably more exciting than the main game…
[source youtube.com]
Comments 27
The spaceship combat looked pretty cool I have to admit but then it showed MW Remastered and all my excitement went to that man the graphics looks so beautiful
How much to you want to bet that this will still be on the Quake 3 engine?
.... All i think is space? Want to play deadspace instead of this
I think the trailer is OK - its pretty much what I expected in a 'general' capacity. At around 0:56, there is some 'boost' jumping over a vehicle on the left hand side and all the soldiers have a small back-pack on that 'could' be a 'booster' pack - not that this bothers me as I really like BO3's mvement as that 'enhances' the game-play rather than completely changes it - like AW's exo-movement did. Space Combat could be interesting - its something that was lacking in SW:BF but of course I hope this is limited to the campaign or at most 1 'fighter Squadron' style TDM mode would be interesting.
CoD4 does look good but it still looks like a 'remaster'. Its being done by Raven and only including 10 maps of which Backlot, Crash and Crossfire have been confirmed.
@thatguyEZ And if it is - so what? The engine itself is nothing like the original engine anymore as it has been rebuilt, tweaked and had many new things bolted on. Its like saying the new Porsche 911 has the same 'engine' that was in the original Volkswagen Beetle because they both use a combustion engine of the same design. Its not as if the 'engine' is showing its age visually and able to add a lot of new features into the game-play, the visual enhancements etc. Both IW and Treyarch had the same engine at one point but bith developers have modified it significantly in different areas that the two are very different now although at its 'core' there is the base similarity.
I think the engine looks fine - it's a handsome game. The problem is that there's nothing about it that makes me think, "Wow, this is so cool." I dunno, artistically it's exactly what I expected, which is never a good thing.
This just looks boring, honestly wish they would stop with the future combat stuff for a game or two.
@BAMozzy The car engine analogy was an awful one. A better analogy would me taking a computer tower from 1999 and slowly replacing parts until the year 2016 and then trying to call it a new rig. That would be stupid. And sure, the game make look nice, but Call of Duty as a game will never evolve until they use a more modern engine. But as long as people continue to by each new game that will never happen. If that's what you want, that's fine. But you should simple be honest in saying that you're fine with a fresh coat of paint every year and couldn't care less if the engine is almost two decades old.
@thatguyEZ If all that remains of the computer in your hypothetical rig is the 'shell' - the casing - then you could have a 'Rig' that's more powerful than anything you can buy at PCWorld or 'equivalent' - faster motherboard/CPU, twin Titan GPU's, 32GB RAM, a bluray drive, a massive HDD, HDMi 2.0a outputs and more ports than you could feasibly require - all on the 1999 casing but that doesn't make it 'awful', 'slow and ponderous, or incapable of playing the latest games at standards way above the majority of gamers will ever experience in the next 5yrs+
It may not be a 'new' rig as such but its still nothing like the 1999 standard!!
Pretty cool trailer. Looks exactly how I expected, though, and I'll probably avoid this one yet again, unless previews hail it to be a return to the form of CoD4. The remaster is indeed more exciting, which is kinda backwards!
Call of duty In actual space? Really lost the plot this time.... Only reason I would buy it is for Modern warfare, do you think the developers thought it's that they have to chuck in another game to sell it?...
@sham8nix Watch the language -Tasuki-
I like Advanced Warfare and Black Ops 3 but since this is the team that made Ghosts I'm going to wait and see on this one. Hopefully it turns out well. MW 1 Remastered should be great.
Haven't bought a COD games in years, think I might pick this one up and get two games in the bargain. Would love a return to WWII though
Hated AW love BO3 i'm only 3 talon/cerebus and 7 turret's with my last launcher to getting dark matter camo and I have most of the specialist's camo gold as well! However i'm much more excited for the remake than the space warfare for this game, kinda fed up with the whole futuristic approach myself, hopefully BF5 will give us what we need i've got 800 hour's clocked on BF4, Hardline isn't even worth mentioning.....
@xMEADx Try playing hardcore domination. Alot of people use talons and ceres as well as guardians and gun turrets in that mode. Good luck to ya!!
It looks alright but MW still looks brilliant after all these years, I hope you get the whole MW package. When you finished the campaign on MW you could play the campaign again, but it was like an arcade version everything you killed gave points I hope that is still included.
@Tasuki Oki dokie will do tyvm
Which idiot made the decision on that God awful soundtrack? especially given his recent passing, not to mention that cover is dreadful. Even after that extraordinarily poor decision I'm not really sure what to make of the game, I'll have to wait answer see but I do hope that after Black ops 3 they continue to put effort in for those of us that like to play solo
Well at least the trailer made me laugh...
"The worry here is that the remaster is arguably more exciting than the main game"
It's not a worry, it's a reality. I'll skip both this year, and pick up the remaster for $10 a year after. I'm so done with these annualized franchises. So done.
@carlos82
A lengthy campaign would be nice and hopefully enough content that also encourages multiple playthroughs. I'm more into singleplayer as well. A lot of people are looking forward to Gears of War 4 for the multiplayer, I just want to continue the story of the series.
I cant believe this decision to go full on Sci fi. Who is asking for that?
@themcnoisy Personally I couldn't care less about the setting. This is hardly sci-fi like Halo though - its not as if you are fighting aliens. The premise is that we have exhausted resources on Earth and are now getting these from space. One wants to control and monopolise those resources and its our job to prevent them from doing so. In essence its not that far-fetched and its not as if we haven't been looking to space for resources. Its not all lightsabres, laser blasters etc and its Human vs Human and no Alien tech.
Personally, I prefer the more futuristic CoD's. Even CoD4 was set in the 'future' - not as far into it as recent CoD's but still set in the future. It gives developers a bit more freedom to be creative. Even the games like Advanced Warfare has some plausibility to it - we have seen exo-skeletons in development and militarisation of these. It allows developers to be creative and innovative with the game-play instead of rehashing the 'same' thing over and over again. Look at Battlefield (for example), apart from Hardline which changed the military setting to cops and robbers, the game is still virtually the same - just shinier visuals and now 32vs32 on console. The core movement, weapons, vehicular combat, destruction etc is the same game. I am not criticising but apart from visual upgrades and the 32vs32 which new consoles have given, not much has changed.
From CoD4 to Ghosts, the only fundamental changes to the MP were around perks, scorestreaks and class set-up - most of these were brought about by the setting or balancing. In terms of movement and actual game-play, there really wasn't any significant changes - Ghosts was really the first that introduced a 'new' mechanic with the 'lean'.
I know CoD4 is an absolute classic but it also got things wrong. Because it was the first to add the things we take for granted now, its overlooked - its not like we had something to compare. Perk 1 slot was all about giving you extra Ammo/explosives, perk 2 all about Stopping Power, perk 3 was a choice between Steady Aim, Dead Silence or Extra Sprint. Most of these have now been built into attachments, into class set-up or just built into the game. There is no more Stopping Power because it was a 'crutch' perk. Steady Aim is now an attachment (laser sight) so Snipers can't abuse it (no-scoping) and extra explosives now cost quite a bit in your create-a-class slot so people rarely spam grenades anymore. Camping was rife too - double claymores and often only two ways into their hiding spot - Claymore covering one and they covering the other.
I am looking forward to CoD4 but I doubt it will live up to my memories and I can't see it having the same 'impact' on me as the original. Its not like I don't know what's coming with the story.
I just think David Bowie's death is still too close and raw to be allowing terrible coveres of his songs to sell things.
As for the game, looks like COD to me and though I am not a hater, it also isn't a big deal for me so will wait for reviews.
I'm really excited for the campaign! The outer-space parts of Ghosts always felt like a tease. Plus, Mass Effect 1 is my favorite game of all time, and this could fulfill my want of playing a grounded, military first-person shooter in space. The space parts here look reeeeallly cool, graphically. Definitely excited for this!
I'm worried that the multiplayer will continue to get more twitchy, as it seems to have been over the past couple years. For that, I just want a more camp-friendly, more tactical pace!
I must admit, the campaign certainly interests me - side missions, customisable aircraft etc and the fact that 2 Naughty Dog developers (Taylor Kurosaki, formerly narrative design lead and Jacob Minkoff, former lead game designer - Minkoff's most recognizable work may be the train and convoy sequences in Uncharted 2: Among Thieves) joined Infinity Ward to work on this game.
This article (from Venturebeat) is an interview with the 2 former ND employees and sums up the livestream after the reveal trailer launched and talks about the underlying plot of the campaign. Its quite an interesting read...
@Gamer83 everyone seemed to be moving towards just focusing on mp, but recently I've seen that slip back after complaints about Cod, Evolve and Battlefront not to mention a few others. Black ops 3 addressed this somewhat with quite a lot of content to play solo and some which even tempted me to play online so I have high hopes this follows suit. I'm only getting Uncharted for the single player, I'm a huge fan of the series and am looking forward to seeing how his journey ends, I may dip into the mp but only after the story is finished. As for Gears of War, I like the look of that, just not its dodgy season pass (£40 just to keep maps which are in rotation for everyone else) the others on the 360 were great and I'd be tempted to get an Xbox to play this and perhaps Rare Replay.
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