Mighty No. 9, the crowd-funded Mega Man-inspired platformer, is looking like a bit of a stinker. Bet you'd never have guessed, eh? We're still boosting through baddies, but our review should be with you imminently [It's up now - Ed]. In the meantime, the rest of the industry doesn't seem overly impressed with Keiji Infafune's latest. Don't take our word for it, though – here are the scores!
Push Square - 6/10
Mighty No. 9 appears to be caught in two minds about whether it wants to make a Mega Man-style game for novices or veterans, and that indecision unfortunately prevents it from being anything close to mighty. Combine the release's well-meaning but misguided attempts at accessibility with sub-par graphics, puzzles, and an insane difficulty spike towards the end, and you end up with a title that's not very mega at all.
Game Informer - 6/10
Mighty No. 9 was supposed to be the game that sated our long-starved appetite for a new Mega Man entry, but it instead just made me want to play the old games again. I still think there's room in the gaming world for a new, classically designed Mega Man experience, but it can't just be a faceless and creatively sapped clone. Games like Shovel Knight feel more like a spiritual successor than this half-baked misstep.
IGN - 5.6/10
Despite its pedigree, Mighty No. 9 doesn't seem to have a good sense of what was fun about Mega Man, or 2D action-platformers in general. There are brief moments where its pieces come together, but even then it's hamstrung by its visually joyless art and animation. The soul of the Blue Bomber just isn't here, and worse yet there's no endearing personality of its own, and as a result, Mighty No. 9 feels much more like a second-rate imposter than a spiritual successor.
GameSpot - 5/10
For a game that's meant to bear the legacy of a classic series, Mighty No. 9 barely succeeds. It may rouse excitement from time to time, but by and large, it lacks a pervading sense of artistry, both in its level design and presentation. Platformers--and even Mega Man-like games in particular--are readily available. For one to stand out and leave a mark, it has to do something novel that speaks to the player and the conventions of the genre; something to spark wonder and excitement. Mighty No. 9 is an inoffensively average game sprung from the memories of the past, with little to show for its position in the present.
The Jimquisition - 4/10
What's perhaps most annoying about Mighty No. 9 is that Inafune clearly knows how to fix many of the problems present in the game. There's a DLC transformation that allows attacking upwards from the beginning of the game and an additional DLC boss which throws out the gimmicks and just relies on skilled combat movement to fight.
Are you still gunning for this side-scroller, or have the reviews stolen your hype's last life? Hop, skip, and jump into the comments section below.
Comments 33
Mighty no. 6.4...
RIP
I remember back when the kickstarter campaign started and the hype was off the charts. Then the hype went down and now this happens. It's sad.
Deep Silver really needs to find a new marketing head.....
I'm still recovering from the trailer they released
Predictable
Do you like not awesome things that are not awesome?
The youtube clip looks pretty good. Hopefully the negative review are because off the bad media around this game. Looks like fun.
Free on PS+?
I don't know. From the reviews I've read it's come across as fair to middling.
@RawShark Please watch the language -Tasuki-
Shame but one less game to add to thr wish list. I have megaman 1-2 on the NES plus Megaman X on the SNES so I'm good.
I am disappoint.
And this is why I'll never kick-start anything regardless of who's doing it. What a waste of everyone's time and money.
Guess we now know why all the delays. He just didn't have a solid developing team. Or maybe he's not the Man his fans thought he was. Or maybe he sticks to a formula that worked in the 80s and simply isn't fun in this day and age.
Or maybe the idea just plain sucked.
Next big disappointment, Shenmue
@Snorky don't please
I am sorry for Inafune-san
6 I can accept. But 4? Sounds like someone was really butthurt.
@Riririn I watched Jim Sterling's early impression of the game, and he wasn't very good at it, which might explain the 4.
@Ralizah Some gamers these days can't do anything without quicktime events. lol
Had a feeling this game was going to disappoint.
Ha!
This has dlc?
What the heck
Such a shame really, was looking forward to this on the vita. From the trailer sometime ago it was clear that the game lacked direction (heck they didn't even know who their target audience was) so I'm not surprised that it reviewed poorly.
Good.
@GraveLordXD That's a lot of money to throw away.
I'll probably still try this game eventually, but it'll be at the bottom of my wish list.
Such a shame, I was very hyped for the game.
I predicted this on my predict the flop thread Tasuki closed... and I'm actually glad, I think they deserve to go to hell for their "anime fan on prom night" joke... is not o.k to laugh about people with unsucessful love lives... it's a really painful issue
Well my orders been Dispatched, I ordered it back in December with a £15 off voucher at Zavvi. I will prolly just redeeem the Cross Buy for PS3/Vita, maybe play a bit on PS4 and trade it in, £14 at CEX, I'll take that instead of this average game!
thats unbelievable - shame on those developers, especially Mister Inafune, well he came from Capcom after all ... omg how much was I lookin forward to this!!! But the last Trailer (the one that caused the s.storm) shocked me and I was pretty sure that MN9 would be a total mess after seing it. Best thing about this is that I did not support Kickstarter. How a concept like this can possibly fail and be ruined like that is out of any reasonable understanding. Maybe they invested all the money on Recore a while ago - who knows ...
Id only pick this up if they throw it at my way for free, sorry
@Cron_13
Exactly.
Yeah, the game just hasn't looked good at any point. And apparently the PS4 version is one of the "better" ones!
Meh, I'll still play it and see for myself.
It's just 24 euro's, so that eases the purchase.
Surely not? Not from the man who brought us Yaiba Ninja Gaiden Z?
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