Stop what you're doing, Japan Studio! Yes, delay The Last Guardian. Knack 2? Are you really making that? Okay, well cancel it – Robots Rescue, the terrific platformer in The Playroom VR, needs to be transformed into its own game. No, there's no time to waste – an indie team has already borrowed the idea, and started work on its own version.
Every now and again, a game comes along that you know if it starred Super Mario it would be showered in plaudits, and Robots Rescue is one such release. It's not a full game yet – sort it out, Shuhei – but playing this small portion of The Playroom VR, it's obvious that it needs to be expanded into its own, full-length experience.
What is it, then? Well, it's a 3D platformer, simple as that – but it's a good one that's totally transformed by virtual reality. Looking up at distant ledges and down slides is a magical experience, and if this were to be massaged into a meaty and varied campaign, we reckon that it would be a legitimate Game of the Year contender.
As it happens, you can play the one level for free as part of The Playroom VR, and it's freakin' fantastic. Make it into a full game, Sony – you know you want to.
[source bit.ly]
Comments 29
The way the robot looks at you as he trots along is downright adorable.
Great little game. Nice controls and truly cute robots make this an amazing, sweet and entertaining game....but way too short
I'd pay to watch Miyamoto play this and see his reaction afterwards. I really would.
It is a breathtaking experience, absolutely love it
@get2sammyb I agree that this is definitely a hidden gem that many people will skip by. It has to be made into a full title. One question to everyone that's played it though. Has anyone figured out how to move the platform with the fan on it. I'm stuck on 19 bots and it's bugging me lol
I haven't try this game, I'm still playing thumper and until dawn demo, and tomb raider vr later.
That looks brilliant. I really like seeing developers try different things in VR, and not being pigeonholed in the first person genre
@blakey78 I was trying to figure that out for myself but apparently there are a few robots that can only be obtained by having a second player along with you.
Or just the one in your case!
@blakey78 you need another player using a controller and tv. They can spin the fan using the touchpad and it'll move the platform
@Simon_Fitzgerald @LukeNI Thanks both, I'll definitely be doing that a little bit later. Then to spend my coins doing up the playroom with that ball grabbing game
Legitimate question to those using VR. And I mean no offense by this.
For the game itself in terms of how you control it and how the gameplay works...is it superior to using a controller or motion controls with a TV? What i see is Sony getting the 6 year old PSMove at full price. Ask yourself this. Are these games actively superior to how we already interact and take inputs into gaming software, when we dont have a screen on our heads? Because thats all VR is. Motion controls and a screen you look around via said controls.
It may be immersive but is the software better to justify the cost and hidden costs? Nope. Give it a few years and maybe. Hell if they can make games that prove VR is a sustainable, different way to use games then cool Im down for that!
But right now Im much happier fiddling with AR.
@MadAussieBloke what on gods green earth is that abomination.
Anyway that answers my point. Games are still played the same way just...well slap a screen on your face. I guess thats a selling point for many when it comes to hardware? New way to view graphics.
@MadAussieBloke Is the game itself any different though? What can you do using VR in that game that you cant do on a TV?
And you could. You could try but as my uni now knows with our new retail PSVR, I still throw up all over the place and get horrible migraines.
Your statement rings my sentiments actually. Hand me a dualshock. Maybe its cool to look around a low res game world and feel like youre there but when the wonderment wears off? Im thinking long term. The games need to actively do different things than "Screen on face oooh immersion".
Ok I tried it, it's good although I prefer playing it on tv screen rather than ps vr.
@BLPs I don't think ar is for games, the only games that I think enchanced with ar is pokemon go, and that's a casual game compared to its main game.
If you try vr you already know it's different from playing on tv, it's like you really there, in the battlezone tank, in the roller coaster, in the virtual world of rez infinite. I think it's still not worth the hassle of preparing ps vr and ps move every time I want to play vr games, but I know this tech have a future.
@wiiware When I say AR i mean widescale projecting the game around you. Think holodeck kind of stuff. So the tech creates a virtual reality around you in your world...just realised the irony there.
I think at the end of the day you will like PSVR based on what you expect. If you expect what it is and want a new way to look at a game, then youll like it and herald it as the 2nd coming of motion controls.
or you are like me who sees a screen on your face and a 6 year old PSMove in your hand for full price. The cynic if you will.
@MadAussieBloke I have tried it. I didnt like it. Wasnt impressed by the Move as I wasnt back then when it was new. The VR itself is nauseating and screws with my physical health problems and once all was said and done just like with the other VR stuff, i threw up.
Until the tech can show me some interesting games that look superior to the kind of feel of a large TV, with none of the issues stopping those with disabilities joining in on it, Im not impressed. PSVR is the best of the 3 in many respects...and im not writing VR off, its just as a concept as it stands unimpressive.
And im glad i didnt try any horror games. If i threw up from simple movements I cant imagine what thatd do to me.
@MadAussieBloke I havent tried em. First impressions and the tech doesnt impress me. Im all for PSVR 2 though. Assuming sony doesnt drop it like normal of course
Young tech isnt my thing sadly. If it gets my attention its special.
After seeing the franchises he's screwed up already with bad ideas and forced bad control schemes for the sake of his own innovation(gimmick) , i really hope miyamoto doesn't get his hands on VR.
I was saying this in the forums yesterday- Robot Rescue deserves its own game. Only issue I had was not being able to move/strafemy perspective. I could move the robot and look around, but I was always "facing" the same direction. If they allowed the right analog to turn 360 degrees that would have really perfected the experience.
@Napples
He's made some questionable decisions (Star Fox Zero control scheme), but he's also made some of the absolute best games and best control schemes I've ever experienced.
Pikmin 3- not only is it one of the best games I've ever played, but the control scheme towers over anything else I've ever played. You give me Pikmin 3 in VR? With that same motion control scheme used on Wii U? Oh my goodness. It would be game of the century.
I'd get it, if you can play it without the Playstation VR unit, other than that, it would be one to have to wait on for me, because I'm not going to delve into the VR until I know that Sony will back it up for more than a year or two...plus, I really don't feel like forking over that kind of money when there's other things I could use it on. I always thought they'd expand more on the Bots after playing the camera's showroom game title, but then I saw they basically gave up on the camera (like Move and Wonderbook). Guess it's a waiting period for me, but I really hope the game turns out well, if it keeps on going into development.
Yes. I completely agree. I want a miniature god of war game with this as inspiration. Is all I keep thinking while playing it, this is the VR doubters blue pill.
@JaxonH i just turn around in my chair.
@get2sammyb the flowers,grass and all the rest gave me a huge Nintendo vibe.
If Nintendo did VR it would be adorable.
Just played this today! I was BLOWN AWAY. The way you moved forward as your character did; shooting wires from the DS4 and having your character walk on them; looking up and down to find new areas...there's so much brilliance going on in that little demo. Made me smile a whole lot!
Am I the only one who hated this? Don't really get how platformers are meant for VR at all. Looking around when your playing in third-person is just sort of a pain, and not being able to backtrack was a nuisance. Nothing about it clicked with me. Made me want to boot up the ol' Wii U and play some 3D World.
Only just got this and it has to be one of my top 3 experiences on VR so far. I would never have thought that platforming would work but boy, it just made it so fun!
I would love this to get a full game release. The sense of vertigo when crossing on the wire is incredible. Love how jolting the DS4 up when on the rope throws your little robot guy up in the air. Loads if great ideas and feels ripe for full development.
@blakey78 Glad I'm not the only one stumped and NO ONE seems to know! Maybe you need a second player?
@RevyTwoHand Apparently you do need a 2nd person playing with a 2nd DS4. They then use the touchpad to move the platform. The robot they control flies and has shooting capabilities. See if you can either try it or check it out on YouTube.
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