For many ardent fans, Resident Evil 7: Biohazard's switch to first-person proved a bigger fright than the game itself – but as reviews proved this week, the change works better than it has any right to. Even those that enjoyed Resident Evil 6 would struggle to argue against the staleness that Capcom's flagship franchise has exhibited of late. And yet the latest title feels both familiar and fresh all at the same time – an impressive achievement from a publisher that can't seem to do anything right at the moment.
The big question is: what direction should Resident Evil take moving forwards? We'll need to wait for commercial data, but critically there can be no question that Ethan Winters' adventure has been a hit; the Metacritic's riding high, and similarly the consumer reception has been overwhelmingly positive. It's the best Biohazard since Shinji Mikami was at the helm, and we're yet to see anyone adamantly disagree.
It's too early to be speculating about new Resident Evils, but we reckon that there's more that can be done with the first-person perspective
But does this mean that Resident Evil 8 should be first-person as well? If you look at the trajectory of the mainline series, Capcom has dramatically reinvented it every three entries, so does that mean this is the formula that the firm's going to peddle until Resident Evil 10? We don't know so much about that, but it's clear that there's mileage in the format for at least another game yet, so why fix something that's clearly not broken?
While it's perhaps a little too early to be speculating about new Resident Evil games, we reckon that there's more that can be done with the first-person perspective; the new game starts so strongly that we want more of that, and perhaps less of the uninspired final act. We'd also argue that the VHS system is underutilised a little in the campaign; while it looks like the DLC is going to flesh that idea out, there must be a ton of ideas here that the publisher left on the cutting room floor.
But this article isn't strictly about our opinion: we want to know what you think. So, should Resident Evil stick with the first-person format for the time being, or do you want to see a change in the next game? If you're voting against the latest release's direction, we want to know why – and what type of title you'd prefer? Blend some herbs in the comment section, and remember to drop your vote in our poll.
Should Resident Evil remain first-person for now? (93 votes)
- Yes, this is very much the best format for Biohazard right now
- I don’t really know
- No, I’d prefer a different type of game moving forwards, please
Please login to vote in this poll.
Comments 52
I really, really enjoyed the move to first-person. I'd like more of this personally.
Capcom cares about sales, not reviews. So if the former are favorable they will stick to first person for the next one. I have just played the demo, though. It worked for me but it always seemed like RE in name only.
They definitely need to stick to first person.
I wonder how this affects the RE2 remake? I hope that's still in the works, and still similar to the RE1 + RE0 remakes.
Then again, there aren't nearly enough action-horror FPS games out there, so it'd be amazing to play as S.T.A.R.S. or BSAA in first person and a more serious tone.
I haven't had a chance to play seven yet, but from playing the demo, I do sort of miss the over the shoulder stuff. I did enjoy the demo, so I'm sure I'll get used to it
Depends. If I'm playing as a no-name character, or if I'm playing a character that is really meant to be in just that game, then yeah, definitely. first person is super scary and a good way to immerse yourself.
But if I'm playing as an established character that they want to represent the series (like Jill Valentine, or Claire Redfield) then no.
I'd prefer classic third person RE with less camp and more atmosphere (like REmake), but I'll take RE7 over whatever the heck RE 4 - 6 were supposed to be.
I can't play first person games (they give motion sickness) so first person is a dealbreaker for me... hope they at least continue the revelation sub-series as third person
I think it's worth sticking to first person view, but only if they improve it significantly. A bigger Field of View and straying further away from the whole Outlast/Alien: Isolation feel would do wonders.
I picked the game up yesterday but haven't had chance to play it yet, though from the demo and the likes of PT this should definitely stay first person for now. One thing I would like is the return of real zombies, everything they have used in their place since number 4 have been a bit rubbish to be honest and whilst the family look great the other enemies don't look particular interesting
They might as well go with it for a while before returning to third person, if they return to it.
I'm happy to say I'm having a genuinely great time with what I've played of Resident Evil VII, but I'd be massively disappointed if the series went first person from now on. I'm willing to accept it for this game, I think Capcom had to do something drastic just to come back down to Earth a bit, but now that it's figured things out, gotten back to the type of environments and atmosphere needed to create a good horror game, I want the next game to feature all that good stuff but also at least have the option to be played in third person. There's no reason it can't work.
No.
I only played the demo, but it felt like a Resident Evil game in name only.
Much like 4 only feels like Resident Evil in name only.
Unfortunately, sales speak the most to Capcom, so this wil be the way forward for the series.
@KitsuneNight Resident Evil 7 is way more Resident Evil than 4..it might even be the most "Resident Evil" Resident Evil
Should it stay in first person? I dunno. RE7 is bloody good, though.
@kyleforrester87
I never liked 4 though.
To me the most Resident Evil, Resident evil are still 1 2 3 and REmake
I would prefer a 3rd Person, over the shoulder Resident Evil myself. I understand why RE7 opted for a change in perspective for VR but I would still prefer the series to be in 3rd Person. Maybe with the series, Capcom could offer the opportunity to switch perspectives, like Fallout for example.
I still don't think of RE7 as a 'Resident Evil' game - not just the perspective change. I still think the Evil Within has more 'Resident Evil' about it than RE7. It was always likely to get more positivity than RE6, even RE5 as neither of those were particularly 'survival' games so its more in keeping with tradition.
@KitsuneNight yeah what I'm saying is it is better than 4, and on par with 1. And perhaps even better. Try it.
@kyleforrester87
Eh, I tried the demo and while it' s better then 4.
Considering how much I hate 4, that doesn' t say much.
I'll wait for a discount.
@KitsuneNight Yeah I didn't like the demo either. Once you get a pistol and shotgun in your hands it all comes together. Anyway, I'd recommend giving it go, even if you wernt sold on the demos.
Didn't buy RE7, but that's just me not be good at horror games, yet I couldn't resist to watch several videos and... is it really the first person the key-change here?
RE7 surely looks like a solid horror game, but I couldn't avoid to think that it feels right cause it was made with the right mind-set, characters, dialogues, gameplay, even the silliness, they all appear very Resident Evil-like.
I may be wrong, but I think that Capcom can pretty much put the camera wherever it want in the next games as long as it keeps making them with the same spirit.
I have problems with motion sickness with some first person format games including RE7, I definitely want the third person format back. Also the blind spots caused by first person are annoying when dealing with fights in this game.
as a fan of the series since the ps1 I'd say no to staying first person, I tried the demo.and I found it really boring just hoping RE2 remake is still coming
@BakaKnight Pretty much agree with that, the first person aspect helps but there's no reason they couldn't have made an equally as good third person horror game. Yes, Resi 7 is tailored to the FP view (hands reaching over your face from behind etc.) which obviously wouldn't work in 3rd person, but theres no reason the 3rd person view cant be leveraged in creative ways either. The ingredients were just plain all wrong in Resi 6*. It would have been just as bad, or worse, in first person.
*And to an extent 4 and 5, though I have a soft spot for these games.
Don't dismiss it based on the demo. That's kinda its own thing.
People on here keep saying 'no' to RE staying in first person solely on just playing the demo.
Let me tell you, the full game is quite different from the demo.
The full game has all the classic RE tropes. Like stupidly out of place RE doors and keys(and I mean that in the best way possible) and maps, puzzles, item boxes and item management, and secrets and shortcuts.
It really did feel like RE.
But just in first person.
So I think they should continue in first person for now. See if they can build upon it.
I didn't enjoy the demo though the vids of the game look completely different but it doesnt look like an RE game either, don't blame them for going the fph route as it's a popular thing atm
sold 2.5 million copies though apprently so it's clearly caught the publics eye, im glad it's doing well
I'm playing Resi7 in VR and for me it's one of the best experiences I've ever had in gaming.
I'm 4 hours in, but I don't understand how this is Resident Evil?
May be its gets tied up later...
They probably should've named it something else. Create a new strong, exciting IP.
However, would this sell as well if not for the name? I guess not. Money matters.
Why not give the player the option to choose? I think you missed that option in the vote.
@glyncr that's 2.5 million copies shipped to retailers, not sold.
@KratosMD Did you ever play Deadspace 1/2 they gave me a scare enough times.
honestly NO i don't think it should, it's a good horror game don't get me wrong but i feel it's lost the Resi "soul" (for want of a better word) in the change to first person and now apart from a few things it's just like most other horror games on the market
Resi needs to do it's own thing not copy other games like Outlast, Alien Isolation or P.T otherwise it will just end up getting lost in the crowd
the fixed camera survival horror or third person action horror it used to be may or may not be the best but at least it had it's own identity then, it was like a cheesy horror movie and that was part of the charm of the series
@kyleforrester87 I loved Resident Evil 4 what was sorry wrong without that game? It had one of the most scary monsters the Regenerator. I could live with the babysitting part the game was quite fun for me personally.
@Flaming_Kaiser Nothing, it was a fine game. But the direction it took ultimately set RE on the wrong path.
@BertoFlyingFox I saw it as sold on anther site but the story here says shipped
I think whatever suits the game. I like the chance they took with VR so would want it to continue!
@KratosMD No I haven't, just played 4, 5 & 6. Like I said I'm still early doors. The only thing that I found resident evil about it so far were the scorpion doors & a couple puzzles.
Feels more like Outlast.
Still love the game though. I was just expecting some familiar faces to pop up and the overarching storyline to continue
@Fight_Teza_Fight My biggest worry was it would be like Outlast, even in tone. I never got along with that game. Fortunately I'm not finding that to be the case with Resi 7.
I've only seen footage of the game so far, but to me it looks like Amnesia and Outlast have already set the bar for first person horror and Resi doesn't deliver here. Not saying that makes Resi a bad game, just I was hoping they might go all out on the horror aspect and instead it looks a little more like a first person shooter with mild horror elements.
When the original Resident Evil came out it was relatively ground breaking, we had had the Alone in the Dark series, but Resi was a step up from that. This feels like a step back from the current games in the genre, so I'd only like them to continue in first person if they are willing to advance the genre because, let's face it, recent Resident Evil releases sold well based on the name it built early on, not on the strength of any recent release - if it was a TV series it would have been dropped a long time ago.
@Dichotomy I do agree, it's not a terrifying experience so far, not on the level I expect PT was going for, but I think a lot of people find "mildly scary" to be sufficient.
@kyleforrester87 One problem is their own write up of the game, which is
"Resident Evil 7 biohazard is the next major entry in the renowned Resident Evil series and sets a new course for the franchise as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine, Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal."
That obviously points to them aiming for a game with strong horror elements which Resi 7 obviously isn't (also I question the photorealism claim, but I guess we can just put that down to the standard marketing rubbish).
My problem is more one of the market already has a lot of games that are first person horror shooters, but it lacks in genuinely fear inducing games so, from my perspective, it would have been nice if they'd crafted an experience that favoured the latter rather than the former. I guess that the Resident Evils have never really been big on fear so maybe I shouldn't have expected it, but the build up to this game indicated that was what they were going with which is what is disappointing for me. Going first person could have helped a lot with an immersive horror experience and, without that, it seems a somewhat pointless change to the series to me.
@Dichotomy Sure, I guess "terrifying" is objective - I know my girlfriend wouldn't be able to play it for 5 minutes but to me its just a bit creepy. But if they took my weapons off me, it'd make it more stressful for me, and I probably wouldn't enjoy it to the point I wouldn't play it. So for me it does strike a nice balance, much the same way Alien/Dead Space did etc.
Something like PT..I dunno if I'd enjoy a whole game like that lol.
I love 1st person but i dont see why they dont just have a button that switches between 1st and 3rd person. Magically making everyone happy.
Well it's a residence and the residents are pretty evil, so it suits the name.
I've been playing it on psvr and it reminds me more of the original games which I loved (Rezi 2 was the reason I got a ps) than anything after nemesis.
Tho 4 was good, I never loved it, 5 and 6 didn't interest me at all.
It is subjective but FP or not it just feels more resident evily
With all the brilliant games coming out at the moment, and the ones coming next month and after. I haven't been able to play Resi 7 just yet but i'll definitely be getting it, so i cannot say really i need to play more then just a demo to see how well it holds up.
It works well. I personally tend to prefer third-person views in games, but first-person is scarier and is what RE was always meant to be like according to Shinji Mikami himself. See the interview below.
@banacheck Yeah, the demo represents the game well in several ways (the area is in the finished game, for example, with some differences) but it really doesn't convey just how much like classic RE the new game is. So much of the stuff that's gone missing since RE4 is back. On the hardest setting, there's even limited saves with a new equivalent of ink ribbons, or so I hear.
@Flaming_Kaiser There was quite a lot wrong with it both as a Resident Evil game and as a horror game. Sure you can focus on one enemy that appears a few times, but outside of that it had gameplay that largely focused around Leon shooting people in the shin and then suplexing them. You'd leap out of high up windows - through the glass, head first - then land and pose. There were QTEs all over the place. You fought enemies that wielded miniguns or stood at machine gun turrets. It autosaved often so the fear of death went away. The sense of isolation and helplessness was kind of ruined by the fact you had near-constant radio communication with some kind of Moneypenny figure. There was a magical man that sold you cool guns that you could upgrade with glowing piles of money that everyone dropped like they were in some arcade game.
From a Resi point of view, it scrapped so many of the series' staples. They were originally Metroidvania-type games with a focus on puzzles and inventory management. Now they were corridor shooters where you tended to just plunge forwards all the time, rarely returning to previous areas. The basic plot idea was jarring with RE's usual stuff - are you a bad enough dude to save the president's daughter? One thing that makes me laugh is that it's often credited as getting rid of the tank controls - but that's one thing it DIDN'T get rid of. It kept them fully intact. It was actually 5 that did that, but still had pretty clunky controls.
Some "highlights" of the game.
https://www.youtube.com/watch?v=wtXCK4wSPpc
https://www.youtube.com/watch?v=O-7ObADvZs8
https://www.youtube.com/watch?v=2IzdKLMbW2s
https://www.youtube.com/watch?v=uZU0g7edxuI
Keep it first person for sure..Or maybe optional first/third person.
If the format works, and they can keep it fresh, let's see RE8 follow suit. REmake 2 is off limits though. That one needs to be just like REmake, and we'll have something amazing.
I'm still waiting for modders to complete the RE4 HD project, so I can play through it one last time in fully realized HD.
Still have to try RE7 but I like the idea. Alien Isolation was the best survival horror since Dead Space and it showed that first person camera doesn't only mean "shoot! shoot! shoot!".
I've been playing resident evil since ps1 and although this is a good game it's by no means a resident evil game.in name only.they lost the whole feel of the game.third person is always best for resident evil...
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...