Booting up a £19.99 copy of Call of Duty: Infinite Warfare over the Christmas break, we couldn't help but ponder whether this holiday gone has seriously devalued new games. All games get price drops eventually, of course – some sooner than others – but this feels different. On the European PlayStation Store right now you can nab copies of Watch Dogs 2, Dishonored 2, Mafia III, and Battlefield 1 all at significantly reduced fees. And they're not the only fall releases to find themselves teetering daringly close to the bargain bin.
Something crazy happened at the tail end of last year: consumers got tired. There were a lot of great games in 2016, but many of them relied on the exact same tropes that we've been served for almost a decade; heck, a lot of the blockbusters belonged to brands that have been running a long, long time. And hand-in-hand with that fatigue came a reluctance to buy brand new; prices always get shaved around the holidays, but in response to some dour sales, publishers panicked and really started to slash the costs of their biggest wares.
But what's the lasting impact of that going to be? January will play host to a lot of niche titles that will find their audience regardless, but what of its one big blockbuster in Resident Evil 7? Will you be picking it up on launch day, or waiting a couple of weeks to buy it reduced if its sales stumble in this post-Christmas period? And what of Horizon: Zero Dawn in February? It's one of the most anticipated exclusives of the year, but given recent trends it'll be down to half-price by the summer at the latest. Do you really need to be there day one?
Pre-order bonuses and Collector's Editions were, we'd hazard, conceived to stave off this wait and see culture. But with more games than ever competing for our time and so many titles launching in poor states, where is the need to be there day one anymore? While a lot of games may ultimately have been sold during the holiday period just gone, we're starting to wonder what the lasting impact will be. After all, we're slowly but surely being trained not to buy at full-price anymore.
And while this is all unquestionably a good thing for the consumer, we're yet to be convinced that it's a positive for the industry at large.
Has this holiday devalued games for you? Will you be waiting for future releases to be reduced, or do you simply have to be there day one? Can the industry sustain multi-million dollar projects retailing at half-price or less? Drop your price in the comments section below.
Has Holiday 2016 devalued new games for you? (100 votes)
- Yes, I'll be waiting for price drops moving forwards
- Meh, I'm not really sure
- No, I'll still buy the games that I want on day one
Please login to vote in this poll.
Comments 77
I'm really surprised to see how cheap games are at the moment. Even Deus Ex on sale for £14-£15 on the PS Store made me do a bit of a double take. I know it's not a brand new title but it's hardly 6 months old yet is it?
Normally I'm the kind of guy who doesn't mind paying full whack at launch if it's a game I genuinely want, but I'm wondering if I should start holding off on titles a little longer. I'm not overly excited about Horizon, so should I bother getting it day 1 if it'll be £24.99 in 3 months?
I certainly won't be in a rush to buy many games new any more...partly due to the incredible price drops we've seen this holiday period, but also due to feeling like games are in a better state a month of so after launch.
Saying that...I actually rent games and it's only £11 a month so the big AAA titles don't really cost me much to play anyway.
I think it's the result of consumer fatigue with the same old franchises/genres, too many games releasing broken or lacking content, and being over priced to begin with.
@kyleforrester87 You're not the only one. I literally couldn't believe that I was able to buy Infinite Warfare for £19.99. Historically that's one of those franchises that hardly drops price for years.
I can't believe that you guy's are suprised, i've been saying gaming has been going down the pan for a couple of year's now, i'm not saying this is it for console's ofc it isn't but something need's to be done. Gaming has been on a downword slope for a while now just you lot refuse to accept it, struggling to sell blockbuster's (but you can't really call em blockbuster's because they aint blockbuster's until they've done great) 25% dip in hardware sale's, Japan prefer's kinky gam'es on a phone now over console's.....the writing is on the wall! You just gotta look at the wall properly.
I always supported games day one so they can get money back. But after last year I will no longer be supporting any day one games. I find it unacceptable that a game I paid full price for can drop to 1/2 or 1/3 off price within a couple of months. Its like a kick in the teath for those who are loyal to a franchise. This year I only plan to buy Mass Effect everything else can wait till 2018. I understand games go down in price over time but last year games reduced in price too fast. I predict 2017 will be a truly awful year for full price games because everyone knows wait a month and you will mostly likely get a 1/3 off wait 2 months 1/2 price.
I'm more surprised about CoD because, outside of the 2nd hand market at CEX you never see those games on sale. I think the only company who doesn't reduce prices is Nintendo these days outside the Select range.
TBF right now this is good for consumers, bad for companies. I think it all depends on which side you fall in the grand scheme.
@kyleforrester87 I actually bought Deus Ex for that price, was amazed it was that low.
I think for the most part I'll probably still pay full price for the games I really want, but anything else can wait. It seems as though the PS Store is going the way of Steam's epic sales, and I can't work out if that's a good thing or not.
@xMEADx Ehhh. You say that, but PS4 is still outpacing the PS2. We're in a weird spot right now, I'm not sure what to make of it.
Maybe this is what Sony need to release that consumer's are sick of being overcharged? Or maybe dev's will lighten up on the DLC (that's probably a good reason some people don't buy day one) and realise that people are sick of paying full wack for half a game (FFXV) who know's, but this is only a good thing for consumer's.
@get2sammyb yeah it's defo hard to accurately work out exactly what it is, we can only make our own assumption's.
Some titles I'll wait for price drop now which is unheard of for me normally.
I'll still get a lot day 1 though
Well it's like the cinema, you can pay about £8 to see it new or wait a bit and pay less than that for a month of unlimited movies on Netflix. Or music, with buying a new album vs just streaming it. Or books, even, with Kindle Unlimited and stuff like that.
If you're mainly talking about digital games here, it's even less surprising. There's no manufacturing costs, no transporting physical goods around, no middleman in the form of GAME or whoever. If anything, it's ridiculous that digital games cost even half of what a physical game does at any point in its lifespan.
There's a funny sense of doom and gloom about gaming on the internet sometimes. It seems odd since the PS4 is one of the best selling console ever (it outsold the NES's lifetime sales in Europe within about a year and has already outsold the SNES worldwide) and supposedly month on month both Xbone and PS4 are outselling their previous gen equivalents.
@xMEADx Yeah, I can't agree that gaming is going down the pan..it actually seems better than ever in a lot of ways.
That said, I know 5 other people with a PS4 in real life and none of them really buy games at any meaningful rate. They just picked up PS4's because of how popular the console is and because it doubles as a blueray player - sort of jumping on the bandwagon I guess. One of them is close to selling his because it sees so little use. With two of those guys Sony without a doubt appealed to the nostalgic gamer in them, as they played PS1 in the 90's, but it's never gone beyond buying one or two titles for their new systems. So I suppose it's no good just getting the machines into houses if the software isn't selling either.
@xMEADx How can you say that games cost over 100 million to make now why do you think there is so much DLC. Games are so insane expensive to make. Secondhand market, illegal downloading, insane expectations from customers. The PC gamemarket almost died before steam. Tell me how do you want to fund that with low prices and no DLC? Final Fantasy 15 is a full game on it's own... Even without the DLC.
I worry for the industry if expected quality goes up, inflation goes up, but consumers want to pay less for games. That doesn't sound sustainable.
@kyleforrester87 yeah maybe down the pan is a bit strong but the industry as a whole need's a lift, need's to appeal more for the price it cost's. Dev's need to follow TF2's approach and offer more for the cash instead of the cash for more please nearly every dev has adopted.
I wont be rushing in first day anymore, not only is my backlog filling up like a pair of 60inch waist trousers over the holiday period, but I just point blank refuse to pay £40 upwards for the bog standard version of a same old-same old game when it comes out, when usually 6 - 8 weeks later it'll be half the price in CEX or online somewhere.
And I genuinely think people are starting to feel fed up of paid for additional content & DLC on top of the game, yes its completely optional to buy, but some DLC fundamentally changes to what you can and cannot access in the main game (I see you Rise of Iron) and that somewhat cheapens what you've bought already.
Interesting place for the industry right now
@Flaming_Kaiser I don't know m8 that's not my problem What is my problem is the state thing's are in atm it's not up to me to sort out the rich kid's problem's. Maybe they should stop spending so much money on car's holiday's and mega bonus's, like I said not my problem.
I didn't buy anything day 1 this year but I can see myself buying day 1 for some upcoming games:
Last of Us 2
Horizon (possibly)
Mass Effect: Andromeda
Red Dead 2
I agree it was fatigue with the titles more than consumers waiting out sales (which will always happen to some degree)
@kyleforrester87 I agree. About people not really using it: to be honest, that would've been true back when we were kids with a NES or SNES or whatever. I probably got 2 or 3 Mega Drive games a year because I obviously had no real money as a kid. Gaming has transitioned from mainly just being for kids in the Nintendo golden age time to being for adults and people with less time on their hands. There's a hardcore group of more dedicated gamers at the heart of it but in general gaming has either been held back by most of its audience being 10-year-old boys or most of its audience being busy adults.
There's also an annoying expectation that gaming should be insanely cheap and that's probably contributed to these prices. People talk about paying £40 for 100 hours of entertainment as if its a rip-off, yet they'll spend £50 on a short night out. Me and my friends got a Domino's pizza the other day and the whole thing for the three of us was about £30. I think I'll take the experience of playing Final Fantasy VII over eating a pizza in 20 minutes, to be honest.
Then there's the fallacy that games are more expensive now even though a typical N64 game was £50-60 which is about £90 in modern money. (And let's not forget that older games were typically incredibly short, like Sonic 1 lasting about 90 minutes).
I'll buy the games that I really want on Day 1 and anything else that might interest me after heavy discounting. I find it comforting that I can come home after a day at work and pop in anything I want. I guess we all value entertainment differently. The only thing that Holiday 2016 has thought me is to save my 'maybe' games till Black Friday. I did get irked when Dark Souls 3 dropped down to £14, 2 months after I purchased it for £29 at Argos. That was a shocker.
The market is oversaturated. There's just way too many games. Games such as Rocket League, GTA online and Overwatch have become platforms themselves that keep calling gamers back. Why go out and buy a new game, when you're content with what you have?
@xMEADx Oh do all the developers drive a Ferrari and do they all life in a mansion? Nice to hear i guess you have a source to back that up. If not just say i dont have the money for all these blockbusters there is no shame in that.
Blackfriday is fun they sell a lot but complain about making no profit.
Games that are overpriced like almost all sportgames which make me pay the insane money for the players. With few to no new things these games i do not even buy. COD was horrible no wonder it was on sale. 😁
If I can, I generally buy the games I want on release day, as I feel if I enjoy it, I'll get my money's worth. But I also do it for the same reason I buy CDs: to support a developer as much as possible. I can understand why everybody is so weary about doing so, because day 1 buyers get burned the most.
@Mega-Gazz brings up a good point, and and another reason why I try to get the games I want on day 1. Too much sales could mean a loss in profits. I know we may not care if that's the case for series like Call of Duty or Assassin's Creed, but if it happened to lesser known titles like Gravity Rush or titles like Horizon which are starting out, it won't bode well for them unless the company is really behind them.
Too many sales. Not sure where this is coming from either Sony or the games companies.
I can't play games fast enough any more. These days, I tend to gravitate towards games that can be played in multiple short play sessions. I have room for 1 big game at a time or I run the risk of buying games, playing them for 2-6 hours and then shelving them. I currently have my eyes on Fallout 4, The Last of Us (I just got my PS4 and never owned a PS3) and Titanfall 2, but with new copies of FIFA 17 & The Last Guardian, and Uncharted 4 which came with the system, I think I'm going to wait before buying another game. Add those to my newer 3DS and Wii U games and I struggle to give each game it's deserved playtime. Plus, there are games like Horizon that look fantastic coming out soon. That game looks like an open world Monster Hunter game!
@Matroska Yes, in circles such as these it's very easy to forget we could well be a minority really and don't represent how most people buy and play their games.
With Steam and other digital game stores having the power to discount games often and making buttloads of cash doing it, console makers and publishers wanted to get in on that cash-in. By summer 2016, they caught up with the big PC stores. Nearly weekly flash sales with many of the same titles discounted at different ranges started popping up on XBL and PSN.
Soon we'll see brand new games releasing at a discount depending on store...which kind of already happens with the bestbuy gamers club and amazon prime.
They've definitely devalued 3rd-party games.
I think it was a case of too many games in too short a time frame. Few could buy all those games at launch at full price.
I will still preorder the games i really want. But if this keeps up....
I voted yes, but for a number of reasons, not least because I am expecting a baby in May.
I have noticed the trend for a number of years now that games are getting price cuts within weeks of going on sale (with the exception of Nintendo who rarely cut prices ever) and it does discourage me from buying day one. There are a couple like yakuza Zero, mass effect and persona 5 that I will buy day one, along with dear franchises like final fantasy, but otherwise I will generally wait for price cuts moving forward.
I think rather than prophesising the end of gaming, I think publishers might increasingly take Sony's approach and shift tentpole releases to other times in the year. Too much comes out in October through December, so some titles are bound to get lost in the crush. I fear for gravity rush and yakuza, south park and to an extent resident evil as there is a similar situation in January to April, particularly with horizon and mass effect coming out. Guarantee Gravity Rush at the very least will have a price cut within three months (and I really want that game to succeed!!)
It doea t help of course that as games get bigger, my available time to play is increasingly being squeezed. I have about 50 ps4 gamesand have only finiahed about 15 or so. I cant justify too many more until the backlog is clear
@BertoFlyingFox It's happening at retail too, though. Like I say in the article, you could get Infinite Warfare for £19.99 over Christmas. That's unprecedented.
I'm very aware that I can get better deals if I wait to buy, and often that's what I do. But in the rare event that I'm super excited for a game (Uncharted 4, Horizon, The Last Guardian, etc) then I'm happy to pay full price in order to show support for the kind of games I want to see more of.
Does anyone miss the Platinum range of old? They were always quite good at £19.99 a go. Which is about £40 in today's money but hey!
For a single-player story based game, I will always try to buy it day one, in order to avoid spoilers. I had a very bad experience with Destiny, where I got the vanilla game for $7 from a friend back in April. All my other friends where much higher than me, and after realizing how much I had to grind and the money I had to put into DLC, I quit altogether. Although Destiny may be a different case because it is an ever-evolving MMO, I will always buy as many games as soon as possible.
I still buy game in the same way like before, either I buy the special/steelcase edition on day 1 (like uncharted 4 & the last guardian), buy the normal one on day 1 and sold it again after I finish it (battlefield 1 & titanfall 2), or wait for psn discount (doom & re4 ps4).
I've been shopping like this for years now, in other words waiting for price drops on new games before buying and just playing my backlog in the mean time. I never feel I'm missing out as I have good games in my backlog.
There's the occasional day one must buy like Uncharted or Zelda but I rarely pay over £25 for a game these days...
Loads of companies have panicked which has led to this conundrum. Here's my take on the whole situation;
Black Friday - its changed the whole demographic of Xmas with people buying games in the UK, expectations are crazy and its become a race to the bottom for retailers.
PS hardware revisions - buying a new console is expensive suffice less cash for games.
Games last longer - see Destiny, Rocket League and Overwatch. Infinite replay ability and they are designed to keep you playing and the disc in the tray. With Destiny I played around 100 hours and that was well below average, that's absolutely ludicrous! Your free time affects what you buy, less games get bought.
Games are £80 with the season pass day 1 + Microtransactions - no one can warrant this kind of outlay for a game. Not when there's ahem... free or cheap games out there.
@themcnoisy It's not really a bad thing if games last longer though. And in doing so if the developers make extra money off DLC and microtransactions, providing they don't ruin the game, that is fine with me. And yes, I do believe microtransactions can exist without a game becoming "pay to win", but I also concede that some games do go too far with these tactics. That said - by the time a game is at year 2 or 3 of its life, who cares if it's supported by game breaking microtransactions? If it wasn't it would be dead in the water by that point anyway, so it's surviving because of microtransactions, not in spite of them.
I do agree that Black Friday seems to have caused a lot of problems. I also reckon the low prices of mobile apps don't help.
@Flaming_Kaiser Probably Don't blame me for the crappy game sale's m8 I only say what I see. How much did that guy in charge of Sony get for an Xmas bonus? Shuyiyatsamuyushido or whatever he's called.
@BertoFlyingFox @getsammy2b Then at the opposite end of the spectrum is Nintendo, who pretty much never drops the prices of their games until they decide to release their Selects line several years in.
Both ends are extremes honestly. Surely there's a healthy middleground for the industry?
I think that the biggest problem is the state that games are released now. The first month or 2 of a games release today is practically beta testing that you pay full price for. By the time that games are actually completed and playable the price has dropped leaving early adopters of games having payed more for less. There are numerous games that are like this, obviously No Man's Sky being the most prominent example last year.
It just seems like an obvious choice for consumers to wait, pay less and have a better experience. Publishers need to respond to this by not releasing unplayable garbage just to meet arbitrary release dates and instead release finished products that won't leave early purchasers feeling cheated.
I used to pre order all the time but I just have too many games on the go now with far less time to play them so what's the point in buying day one only to start it after its been reduced by twenty quid?Of course anything with Final Fantasy and Dragon Quest are different and anything with a limited edition steel case I'll pre order too,other than that I'll wait till a sale.
I have lots of games still to play, and won't really need to buy day one releases, so will wait for price drops. The only game I am anticipating day one purchase for is Destiny 2.
@get2sammyb I don't follow half those games you mentioned, but CoD:IW has a freakin $50 season pass, can't sell the season pass unless people buy the game first. so that explains that. Same w/ Lego Dimensions and Skylanders Imaginators, those $80 starter packs are always on sale for $40 b/c they know once you buy the game you'll buy all the toys. I bought Dragonball Xenoverse 2 for $25, and again, that has a $25 season pass. Devs can't sell the season pass to people who don't have the game.
And as much as I'm annoyed FFXV has been $40 seemingly everywhere, that too has a season pass people are expected to buy. Not sure if or when I'll get it.
I am surprised at how fast some other games have dropped, Ratchet and Clank only released at $40 but it was $10 everywhere this holiday. Also bought DQ Heroes for $10 but that's usually been higher. I'm expecting Gravity Rush 2 to fall like a stone, though I think Horizon could be $60 until Christmas.
But yeah, unless it's a 1st party Nintendo game, wait 3 months. Unless it's online, b/c the online might be overwhelming if you wait.
@kyleforrester87 Okay, the destiny example maybe is a bad one. That was to be used as an example of overlong games, which I stand by. Destinys DLC strategy has been just about ok in my eyes as they are expansions in the old PC sense of the word, not the standard "pay £30 as we like money" dlc of every other game.
@Flaming_Kaiser maybe games should cost to develop what the publisher expects to get back in sales plus a bit of profit. Just an idea but that's the way I would work.
The reality is with games + dlc + season passes = cars + finance + extended warranty in my game. At the end of the day a £5000 car becomes £7000+ when you factor this stuff in, but I'm not one to argue with customers.
I stopped buying games day one awhile back. If there isn't a special edition, it can wait. My backlog is 50+, I'm probably not going to play it right away anyway. The other side of this is that I buy more games because they look better at under $20. Hence the backlog.
This was a panic pricing by big publishers and was done without any consideration for the real causes behind it.
I agree the sales were mad and by dropping their price they are doing damage to the games industry. You could argue that it is great for the consumer but in reality if publishers are getting squeezed, the games will be squeezed in some way. We might see studios cut or more franchise flogging.
I think there are a few causes for the 2016 panic.
1) A crazy crazy release window for so many major games from Sept- November.
2) When one drops their price, others have to follow suit. If your game is not selling as well as its neighbour and that neighbour drops its price, what do you do? Domino effect.
3) Franchise fatigue - pumping out games yearly is getting tired and, with the marketing push these games get, other releases are overshadowed.
4) Why risk buying a game when the release quality may be poor or the MP is dependent on sales success? Wait a month or two and find out.
So now prices are dropped quickly and it becomes only the most dedicated gamer that gets day one releases. Majority of other gamers will wait a month or two knowing they can get the game cheaper, more stable and know if it has a growing community.
I only buy a few day one releases and more of those are indies. The others, I wait until I see reviews or for price drops but I used to expect that to take 6 - 12 months for new titles, a little less for second hand and I was ok with that. Now, I might think why bother with a day one release? So far the only day 1 release I am planning is Horizon. I would be a day one for Resi 7 but I've been burned by Capcom before - besides, why bother when, as the article points out, it will probably be sub £30 in a month?
There's definitely little reason to preorder anymore on console, as the incentives tend to be cosmetic or of very little value, or can be bought a month after release. Most PC games can be pre-ordered for $40 or under at greenmangaming, which I think a lot of people are taking advantage of. 33% off the top, yet you lose your ability to get a refund, is pretty enticing, and I've done it quite a few times without regrets.
There will be some games that I will get day one regardless of the situation, but I too have seen many games drop in price. When I'm not overly excited, why not wait a couple of months and get the game at a bargain price. When the first sale numbers for Titanfall 2 came in, I knew that game would hit the €30 pretty soon, and I'm not surprised if it already did.
Its rare for me but I bought Dishonered 2 day one... If its a game with exceptional reviews or something ive been eagerly anticipating, I may buy day 1. Given that games are generally £20 cheaper a month after release, it probably makes more sense to be patient and wait for price drops. Factor in the great PSN sales EVERY MONTH, paying full price for new games doesnt seem very good value anymore. Sony released 3 new hardware models in time for Xmas Xmas which I think must be a major reason why PS4 games werent meeting expected sales targets and why games dropped in price so quickly.
I already have Horizon: Zero Dawn (Limited Edition) and Mass Effect: Andromeda pre-ordered so it obviously hasn't affected my decision to buy on Day 1 (or before).
Sales before Christmas were down anyway but some of that maybe down to the titles that were released and some maybe down to all the hardware we have had offered as well. I doubt many can afford to buy a new console (or 2), a new TV, new peripherals (PSVR) let alone all/most of the games that released. Whilst consoles are generally a good seller before christmas, both MS and Sony had upgrades to their current models that may have enticed existing owners to buy a replacement. These also may have generated the purchase of a new 4k TV too. Most of the games released this winter had some negativity, were follow ups to average/niche etc games or similar to others (3 FPS games releasing in as many weeks)
Gaming is considered a luxury/leisure item and no doubt going to be hit hard if money is tight. Money could well of been spent more on Hardware and publishers were feeling the pressure and so dropped prices sooner.
As I have the hardware in place now, unless anything 'new' comes out or what I have needs to be replaced, assuming my financial situation and inflation holds steady, I see no reason not to buy the games I really want on Day 1. games I am interested in, I will probably wait a few weeks to see how they review and what friends think before I buy but this year is already looking more 'interesting' than 2016 for gaming...
I didn't buy any of Games even on sale I still didn't buy them! Watch Dog's was not the game I thought it was I sure was not going to buy Watch Dog's 2 I don't like Fps games so no to them. 2017 games I have at least 15 games I will buy day one! That is if they make it out 2017. People just didn't want them a sale is a way to make them rethink not buying one or more of the titles.
I didn't read all the comments so apologies if this has been mentioned already but isn't part of the issue that in some cases the longer you wait the better the game experience? With patches and updates etc? A day one experience now is a costly, frustrating affair.
Then there's the oft inevitable 'GOTY' edition for some games.
Seems like waiting is the most beneficial thing to do. You get a cheaper, better game possibly with more content.
no more day ones or preorders for me. With a massive backlog. I think for at least 2017 I'll be more than happy to wait a month or two on a new title knowing it'll drop big time pretty quickly.
Well the last game I bought day one was no mans sky, so yeah. I'm not doing that anymore.
There's certain publishers I trust to release a quality product day one (Naughty Dog), and others who release any old shabite and patch it later (ubisoft). Then there's online focused games, I knew I had people to play Destiny with on release, but what about Evolve? Battleborn? The Division? I'm not dropping 40 quid on something which will be F2P or dead in a month.
@Kyleforrester87 yes! The platinum series was awesome. You knew you were getting a quality release for half the price of a new one. That needs bringing back.
See the state Street Fighter V released in on day one... That's what has helped devalue games. Not going to stop me from getting games I'm hyped for on day one but I certainly understand why others no longer jump on the day one train. If publishers want to see huge day one sales again, they need to start getting smarter with their business practices. Doing stuff like Capcom has also done with Dead Rising 4 (locking the real ending behind a DLC season pass) is not going to get you in the good graces of consumers.
That's just my opinion anyway. It is an interesting situation. Consoles seem to be selling, games aren't selling for sh*t (Watch Dogs 2's numbers are atrocious when you consider it's a better game than the first and there's much more PS4's and Xbox One's in homes now than in 2014). Maybe if one of the PushSquare writers has the time they could hang out at whatever the biggest chain store is over there in the UK and get some consumer opinions and write a piece on it.
I only buy a handful of games that I'm super excited about at full price every year. Beyond that, I wait for price drops. Generally $5-10 for indies and $10-25 for Western AAA games.
Games go on sale at all points throughout the year, not just the holiday season. I don't have a disposable income, so I pickup games that I want whenever they go $32 or less. I pick up games for very cheap throughout the entire year every year.
Too many games released so close together this year. I can see why some games didn't sell as well as publishers expected. It was a pretty overcrowded market this year for releases.
Been trying to get through my backlog recently so have been lagging behind by at lest six months on the bigger games recently. Whilst they are cheaper to pickup the one thing I have felt is that you miss out on is being part of the conversation when they are released... esp the case where it is something I am interested in and try to blank out all possible spoiler discussion until I have actually played it. Playing something like Bloodborne or Uncharted in the release window feels intrinsically more exciting even if changes nothing about the actual gameplay itself.
@themcnoisy Games are £80 with the season pass day 1 + Microtransactions - no one can warrant this kind of outlay for a game. Not when there's ahem... free or cheap games out there.
That's one of the main reasons. Especially when most dlc is filler re skins or a map. Or FIFA paying for players who are in the game lol. A lot of games now are just adding mmo style padding quests to say our game is 40 hours long etc.
Bought Uncharted Collection at full price only to see it heavily discounted a few months later. Won't be doing that again. 😃👍
If I see it, I'll pick it up...that's my theory on game purchases for me. I'll pay full price for New Hot Shots Golf when it comes out, and on PS3 in the past, I paid full for Buzz and Sing Star, but other than that, most titles I wait for price drops. I've been waiting for the Witcher 3 to fall down, but still hasn't...unless I purchase it, then it will...that's just my luck. Other than that, if the game looks fun, I'll pick it up no matter the price, but some of the other games that got reduced for the holiday season, are basically because their games with high priced DLC...the companies can make their money back, plus it also shows that they can make a huge profit no matter what the price of the game is. I picked up quite a bit of PS4 games during black friday for cheap prices, but some of the better ones were still expensive (Uncharted 4)...digital going down in price is fine, because they rarely do throughout the years.
January/Febuary are going to be 'dry' months for me , I have far too much of a backlog -Tomb Raider 20th + Resident Evil (4/5/6) were too tempting digitally , add in The Last Guardian hitting £25 physical . All of which I was interested in , all of which are now ready to play and will keep me busy for the first quarter , this might be my new MO - splurge on the sales and hold off new releases till I have cleared the backlog and the 'newer' games are around half price.
I followed the COD series through MW - Waw - BLOPS when ASDA sold them for £25 on PS3 . I did think that the price drop for Infinite Warfare might have as much to do with the install base of consoles , sell a million games for £50 or 2 million for £25.
My hope is this is the new sales model moving into 2017 and beyond , cheaper games because of the larger install base ... Just my opion , with the doom and gloom around the world its nice to 'escape' for a few hours
@get2sammyb
Do you think it's possible the added benefits of playing other media, having apps like netflix, amazon, youtube etc, which the PS2 couldn't do (beyond DVD) accounts for this? I suspect if consoles now could only play games and nothing more the sales wouldn't be as high. I definitely know people with PS4s who rarely play games but use them for watching films/TV instead.
Something else I find interesting is how many people here talk about their massive games backlogs. This kind of suggests things could be a whole lot worse software wise than they are - everyone seems to be buying games they're not even playing until months afterwards. What would happen if we all bought games only when we were ready to play them instead of stockpiling at release?
@PaperyWhiteBoy I'm sure it plays a part, but it was the case on the PS3 as well and didn't really hurt software sales there.
I'm always very keen to save money when buying games. Always looking closely at sales. However if a game I absolutely must have like Xcom 2 comes along, I'll buy it on day one most of the time. I only tend to do that a couple of times a year though.
@get2sammyb True. But then the graphical leap between the 2 and 3 was far more significant than the 3 and 4, which may account for something. While graphics obviously aren't (or shouldn't be) everything, as we're seeing from a fairly high volume of moaning about indie games throughout the gamer society, games which don't always look great but do attempt to define new types of gameplay, this sadly doesn't seem to be the reality. Just look at the majority response when the PS+ titles are announced each month. People still want amazing visuals, but they're bored of the gameplay, yet shun the attempts to reinvigorate the gameplay side of things because those attempts aren't pretty enough. Can't win.
@get2sammyb You're completely right, IW for over 60% off so close to release is insane. I really don't know how 3rd-party devs will be able to keep up without season passes or heavy microtransactions.
@iceclimbers If it were my game, I'd prefer the Nintendo strategy. Making games is really hard work, developers put in a lot of effort in this industry and it should be rewarded with full-price sales. Instead, It's a quantity-over-quality situation and I don't think it's going to pan out well.
Nintendo make games no one makes for the other consoles. Lets face it open world fps & racing games are the bulk of what x1 ps4 get. For platforming games etc you have to look for indie developers
This is all preperation for the new $79.99 retail new with b.s. day one content and fan goodies vs $39.99 base model new-clearence price. ......we'll see.
I'll always buy games which I'm really looking forward to immediately on release, otherwise I'll wait for sales and do some bargain hunting. This year I'm hoping to pick up Ratchet & Clank (physical) FFXV, Watchdogs 2 and many others very cheap. Persona 5 will be bought upon release.
I think people are saving for the consoles next year. The Switch and Scorpio. The Switch will probably launch with ports from last year (which can also be played on the go) and Scorpio will have a bunch of 4k remasters. In the meantime people are playing through their backlog.
@Gamer83 Did Capcom did that before with Asura Wrath on the PS3 what a backlash the got. What a idiots why would you do that to your games.
I waited till NMS was $16 used at GameStop. Deus Ex was $19 new at Meijer.
I did pay $34 for Bioshock collection used tho. Better prices = more games.
Never ever day one again after NMS.
Besides, I have way too many games in my backlog, I could buy nothing in 2017 and still play new games all year....Too many games.....
Having said that if Shantae or Strike Vector drop in price, I'll be straight in there....
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