Push Square overlord Sammy Barker may have predicted Rocket League's success a long time before it actually released, but we don't think that even the most optimistic onlooker could have guessed that it would become this popular. Almost two years after its summer 2015 launch, the game is still selling well, and its user base is showing no signs of shrinking anytime soon.
Popularity comes with a price, however, and In Rocket League's case, the game's servers can't quite keep up with demand. Ongoing server performance issues have hampered the title for some time, prompting Psyonix Studios CEO Dave Hagewood to write a lengthy blog post regarding the current situation.
"The happiness of our players will always drive us to grow and influence the decisions we make in Rocket League, which is why I want to directly address the recent issues with our servers, matchmaking delays, and our PsyNet backend," Hagewood writes. "In regards to both backend (PsyNet) issues, and game server performance, we agree that the server outages and recent lengthy matchmaking times are totally unacceptable. We sincerely apologize to all of our players for the quality of online play, and we are focusing all of our available resources on addressing PsyNet's capabilities and performance, and the quality of our game servers."
It's safe to say that the developer is taking this seriously. Hagewood goes on to outline the server problems and what can be done to fix them, before concluding: "Growing pains are just that - painful - and we cannot thank our players enough for sticking with us as we continue to grow. Some of the issues we face will be addressed shortly, including those in our next hotfix; while other projects, like growing our Online Services team, will take more time to bear fruit. We thank you for your continued patience during this time, and as always, we welcome your feedback on Reddit, Facebook, and Twitter. We promise to do better by all of our players in the future."
A rather heartfelt message from the studio, then, but have server issues had an impact on your enjoyment of Rocket League? Score that winning goal in the comments section below.
[source rocketleague.com]
Comments 7
Crazy really. The game's a mainstay in the UK sales charts top ten these days.
For me, it's the best game that PS Plus has ever given to us. The devs were fighting for years, trying to explain the concept of football + cars and they were getting shut down. They spend pretty much all their budget to the game which left them with no funds to promote at all, PS Plus was a one way trip by default.
Now? It has over 20 million players across three systems, it's an eSport, it has a massive community. What an amazing game.
Me and my nephew have had lag during multiple matches for the past month now, sometimes it's our connections but often the game tells us that our ping is fine. The lag hasn't made it unplayable but it's annoying. Glad to see this level of honesty from them.
My play has dropped significantly lately becauseof the delays caused by the "Some players on this server are barred from cross-play." (Paraphrasing) error. I went from 30 seconds or less waits to 5 minutes or more. Hopefully they sort this out soon.
Love the game and still play it regular, but I don't agree expanding server's is painfull though, he just didn't want to use the word exspensive. Small company but they must of made enough money by now to expand their server's. I've not noticed any lag tbh not sure if it's a regular ps4 problem though my mate's do sometime's but not all of em have Pro.
"A rather heartfelt message from the studio, then, but have server issues had an impact on your enjoyment of Rocket League?"
I've experienced bad matchmaking/server issues maybe once a week. So not a big deal at all and I am a heavy rocket league player. I will add I have a pretty robust network and play in the US. maybe it's affecting other regions.
Great to see such openess and honesty. I still love playing this, despite most being better than me at the game now. I never did get the hang of air shots.
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