Quantic Dream probably doesn’t get enough respect. While the Parisian developer’s body of work can quite easily be criticised, the studio deserves credit for building big budget, blockbuster experiences that venture outside of the ordinary boundaries we expect for this industry – and creating an entirely new narrative-driven genre in the process.
But as the studio’s unique choices-focused format has been borrowed by the likes of Until Dawn and The Walking Dead, the divisive Beyond: Two Souls somewhat dropped the ball. There’s no question that Ellen Page’s performance was superb in the supernatural affair, but the writing was messy and all of those important decisions that catapulted Heavy Rain to the top of charts were largely dropped.
Detroit: Become Human is David Cage et al refocusing on what the studio does best. Having spent a good 15 minutes or so with the title, this is very much what you’d expect from a Quantic Dream game: it controls very deliberately, with static camera points scattered around each environment; gestures are used to interact with objects, while the face buttons are leveraged for different dialogue decisions.
It’s cumbersome without question, but if you’ve played one of the developer’s games before, you’ll know exactly what to expect. That’s not to say that there’s nothing new going on, of course: our demo centres on Connor, an emotionless android – and one of three primary protagonists in the game. Set in a future where robots are hired by humans, he’s come to investigate a disturbance.
It’s a very bland plot premise in our opinion – disappointingly so, when you consider the studio’s penchant for telling wholly unique tales foreign to the gaming industry – but the demo, to its credit, is superb. There’s a lot of environmental world building, as you exit a lift and enter a tense hostage scenario fraught with panic and anxiety.
The over-and-under is that an android named Daniel is about to be replaced by his owners, and he’s not taken the news very well; as you arrive on the scene, he’s standing precariously on the balcony of a very large apartment block – and he’s holding a young girl over the edge. Your job, as Connor, is to resolve the situation – and how you do so is entirely down to you.
There are two parts to the demo really: the investigation and the resolution. Searching the house can give you clues about the suspect, and these help you in your negotiations atop the roof. Of course, you can skip all of the detective work entirely if you choose – it’s up to you. All of these things play a role in how the plot unfolds.
The tension when you’re talking down Daniel is absolutely brilliant. Helicopters hover overhead while rain lashes down, and the whole scene is wonderfully orchestrated. The direction is superb, with Quantic Dream constantly cutting to the right cameras to give you perspective of the seriousness of the situation. Visually, the presentation is absolutely absurd – it’s greatest graphics ever kinda stuff.
But the most important part is how the scene can unfold in a multitude of different ways: are you able to garner the android’s trust? Can you get the kid to safety? Do you choose to empathise with the aggressor or put him out of commission? Apparently there are six different endings to the demo, and between us as an editorial team we saw three – one of which ends Connor’s story entirely.
It’s promising stuff, then. The danger with Quantic Dream is whether it can sew everything together and keep the stakes high throughout – don’t forget that even Beyond: Two Souls had some brilliant individual scenes. However, if the entire game is representative of this vertical slice, then we could be looking at a real return to form for one of the industry’s most ambitious (and divisive) developers.
Are you a fan of Quantic Dream’s unique brand of narrative gameplay? Do you like the premise behind Detroit: Become Human? Save a small child held captive by a crazed robot in the comments section below.
Comments 25
The issue with Beyond was the lack of much importance with your decisions. Outside of who lived and who died among the NPCs, the story played out the same way. There was no, oh $#@!, Madison's dead! moment.
I missed out on playing the demo at EGX which was my main disappointment of the con. Glad this is looking good though.
@lacerz Yeah agreed. In this demo alone you can literally kill off one of the main protagonists.
@Neolit
I thought the PS4 Last of Us was Last of US Remaster?
Big fan and I liked Beyond 2 Souls. You can always tell the effort is there.
This looked really interesting to me when I saw the first trailer. I'm hoping the final product delivers.
I missed the boat with Heavy Rain, is it still worth going back to? Does it still hold up?
@NoxAeturnus Hmm. It does seem very dated these days, but if you can get it for a low price it's worth experiencing — more just so you can see how this sub-genre sorta got started.
@NoxAeturnus
The controls are a bit wonky, but it's a fun, sadistic, ride.
The first sentence of this report is spot on. They don't get enough respect at all. They can be easily criticised, but only if the critic is downright thick. It's a shame they can't have a few games in development at the same time to be honest, genuinely great stories are lacking at the moment.
@Neolit Shouldn't TLoU2 be the PS4s TLoU? Currently I'm already worried it will be a dual launch w/ PS5 w/ PS5 getting the most-awesomeest ever 4k version and us poor sod PS4 owners getting stuck w/ checkerboard 4k.
Still haven't played any of QDs stuff, but just playing the QTE driven Order 1886 makes me think I really wouldn't' be able to stand it for more than 4 minutes.
I hope we can restart the scene if we failed and the protag dies, I want to save the child & android if I can.
Not the biggest fan of beyond, but loved heavy rain in its prime and I loved until dawn (different developer and genre, but same sense of scale). I am super stoked for Detroit. Possible day one.
I never tried this kind of games...are they like interactive movies? The visuals are gorgeous!
I was gonna watch the EGX demo over the weekend but decided against it. I know this is a day-one game for me, so I'm all hyped up. Just a case of waiting for a release date then the launch itself. Hope it holds up
absolutely loved beyond:two souls. It didn't really matter to me that my choices didn't matter all that much because I loved the adventure it took me on. Then I went picked up the hd version of heavy rain and man was that game a good time. Ticked all the boxes For a thriller/mystery except the stakes are way higher because you're in control. Really excited for Detroit and hoping we get a release date at Paris games week
This sits alongside Red Dead Redemption 2 as my most anticipated game of 2018. The potential laid out for the story is high. I never really bought into Beyond even after loving Heavy Rain. The more binary choices bothered me in Beyond. There were so many branching stories in Heavy Rain and this sounds like a return to form.
@Feena I wouldn't say they're interactive movies, no. You still have full control of the character. They're more like modern point and click games I guess.
@NoxAeturnus I replayed it a few months ago and really enjoyed it. Definitely worth playing for something different, unique and very story driven.
@OldGamer81 Seems you replayed it quite alot
@get2sammyb oh, that's right up my alley then... This is definitely on my radar now.
Very excited for Detroid, and very glad to hear it's more like Heavy Rain than Beyond. Love these types of cinematic, decision-based games and glad to see more of them!
I loved Heavy Rain and Beyond Two Souls so I'm defo up for this one. Hopefully this will be Cage's best.
When they first showed this scene they made it seem like it would have 100 endings...but oh well!
I love Heavy Rain, enjoyed Beyond and of course my favorite is Fahrenheit, so there's no reason to not pick this one up
@Neolit "as in ps4's last epic game."
Well then I'm still sticking w/ TLoU2 which they'll hold off as long as they can before the PS5 news breaks. And TLoU2 will outsell this at least 5-1, if not 10-1, making TLoU2 the last great PS4 game by default. If not the greatest PS4 game of all time.
I'm really excited about this one! I loved beyond two souls.
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