Team Meat has announced on its Twitter page that the next Meat Boy title, Super Meat Boy Forever, will be coming to the PlayStation 4 next year. It also released the first trailer for the game which has a very comical, cartoon style to it and shows off some gameplay footage. Going by the short trailer this certainly looks to be following in the footsteps of other entries in the franchise with lots of enemies and high-difficulty platforming to overcome.
Are you a fan of Meat Boy? Are you looking forward to getting your hands on Super Meat Boy Forever, or do you find the difficulty too high to handle? Let us know in the comments below.
[source twitter.com]
Comments 23
No confirmed release date for any yet whixh is sad, but some systems will have to wait due to timed exclusivity.
Which honest to God is normal for Team Meat. Just change exclusivity to "Getting around it eventually"
Played the first one last year, didn't see what all the fuss was about
Nothin against a challenging difficulty but meat boy is beyond anything than that - since I never even halfway finished the first one I'm gonna pass lol overall it's great that there's so much interest in it as there is a second one coming - all who finish the first one are gods
I hate it so much way to hard for me.
The first game was great, but I'm unsure how good Forever will be.
The first one is in the backlog after buying in a sale but I am pretty weak at platforming and I bought it because wanted to see how bad I would be a it.
I remember the devs saying they'd never make another one years ago so this is great news!
The first was amazing, and for free as well! But I'll probably get this one on the switch, games likenthese don't suit big tvs really
No mention of a Vita version it seems. I'm out.
I finally got the first one about 3 hours ago! Pretty tough, lol
Why stop reskinning old games when there's money to be made off the premiums they're going to charge Switch owners
@LieutenantFatman Ditto. Vita is perfect for this game
@RedMageLanakyn This is actually a new game. Some kind of runner. Comes to Switch first. Albeit itll probably be more expensive there anyway...
I hated the first one but I still actually quite liked it... So infuriating!
@BLP_Software Calling it "new" is a definite stretch for anything coming out of McMillen, as he's basically been making a living off the same 3 types of games with different skins for the past decade.
@RedMageLanakyn Perhaps.
Granted Binding of Isaac is a remake, with seemingly never ending DLC, and Meat Boy got a full game courtesy of Microsoft, lifting it from Newgrounds.
This at least has a different style of level design to it woth the emphasis seemingly on reaching the end in a runner scenario.
So at least it has that.
At the same time...makes me wonder why all the "First on Switch" games are indies. Some look great like Morphies Law but a fair few are duds. At least from the brief showings.
Shame that they don't bring it to Vita. That's where I played the first one.
@BLP_Software Yeah none of the nindies shown this week looked particularly amazing to me either. I'm sure they'll do ok, but once they get over to other platforms like PC and PS4 they'll fare much better, at least financially for the creators.
I think Nintendo is just doing what they can to bide their time until the online service is ready, and buying the exclusivity of some indie devs is probably cheaper than paying for third party exclusivity.
@RedMageLanakyn Well some of the indies are Switch only or Switch/PC only. Seemingly though, as you say, money is only made on other systems.
@BLP_Software I wasn't trying to imply there isn't money to be made by staying loyal to Switch, but just based on the install bases of PS4 and PC, there's obviously a lot more money out there up for grabs. If a game reviews well on Switch, it'll have some momentum and positivity to build up to an eventual multi platform release, and will give them time to fix anything.
@RedMageLanakyn Implying domething needs fixing or profit isnt attainable on other platforms.
Its not necessary to be multiplatform depending on budget and the market you wish to target, afterall.
@BLP_Software Fixing, as in any bugs or performance issues, or launching on another platform with all patches included, not changing the game to cater to another platform/audience. Ambition is left up to the developer, and if they're perfectly comfortable staying on one platform, there's nothing wrong with that.
@PhenomenalOne Same here. I was really looking forward to playing it on the go with my Vita since I generally like platformers, Indies and such. I just didn't find this very enjoyable.
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