PlayStation VR turns one today! Yay! This time last year, the internet was watching closely as Sony unleashed its virtual reality headset upon the industry. Undercutting its rivals and launching with solid support, PlayStation VR quickly jumped ahead of the competition. The platform hasn't quite taken the world by storm, but Sony's more than happy to call it a success, and it's allowed the company to form an early grip on the format -- especially when it comes to gaming.
Our own Sammy Barker has written a kind of one year review of PlayStation VR, so be sure to give that a read if you're not quite sure where the headset currently stands.
As always, though, we want to know what you lot think. One year later, do you feel like PlayStation VR has been a success? Do you own a headset? Vote in our polls, and then enter a whole new reality in the comments section below.
Do you own a PlayStation VR headset? (162 votes)
- Yes, I've owned one since launch
- Yeah, I have one
- Nope, but I may buy one at some point
- No, and I have no interest in buying one
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How often to you use PlayStation VR? (159 votes)
- At least once a day0.6%
- Once every few days
- At least once a week
- Once a month, maybe
- I haven't used it in a long time
- I don't own a PlayStation VR headset
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Is PlayStation VR in a good state right now? (158 votes)
- Yes, it's currently a fantastic platform
- Yeah, I think it's doing well
- Hmmm, it could be better, but it could be worse
- PlayStation VR is weak right now
- It's in a terrible state, Sony needs to step it up
- It's in a terrible state, Sony should scrap it
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How do you think the future looks for PlayStation VR? (158 votes)
- The platform has a very bright future
- It's looking quite promising
- I don't really know, we'll have to see what comes next
- The future's looking pretty bleak
- I don't think it has a future
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Comments 35
It seems to be making a pretty decent start from all accounts, there's certainly some great games to be played that's for sure. I'm still not quite at the stage where I'm ready to buy one yet, but I would really love to.
They need more titles like Farpoint. Semi AAA games. That was the last vr game I purchased
I think they still need to find a way to sell it. I might be a PS4 Pro owner but I'm still not sold on VR so maybe they need a rethink about how to market it.
I'd buy one of I wasn't saving for a Switch
I love my vr. Now I have a games room sorted out I use it multiple times a week. My only complaint is image resolution, but I'm more than happy to use it and i love driveclub vr, rush of blood, rigs, farpoint and resi vii.
For a first generation hardware platform I’m thoroughly impressed by not only the quality but the first and third party support. While I’ve owned the headset since launch, I can’t wait for the next proper iteration, which we’ll hopefully see next year. The newest micro-update is a definite sign that they’re listening to people.
Am I right in saying PSVR still doesn't really have a killer app? If so it needs one...
@Dodoo Exactly What I Was Going To Say. It's a nice piece of kit but really needs something to sell it.
I think it's cool enough, but that's money better spent on a Switch IMO.
Maybe when it is cheaper and/or games are more than brief experiences.
@KirbyTheVampire I don't really get this opinion. The Switch is a pretty nice piece of hardware, but doesn't really provide a gaming experience dramatically different from what is already out there. The PSVR is a very unique experience that can't be had on any home console, and is only available with a much more expensive PC set up. 6 months ago I was faced with this same decision and it was rather easy to choose the PSVR over a Switch.
I am happy with my purchase. It definitely can improve but it's heading in the right direction. I think PSVR 2 will be something special and a lot more people will jump on.
@Ackbar7 I guess it's not really different, I just think Nintendo games are better value than little 1 hour PSVR games that you probably won't play at all after they're over.
I love mine. I have around 40 games and each offers a unique experience. There's something incredible about being consumed by a game's environment. Whether it's descending into the Bat Cave, or the stark whiteness as an Imperial Walker saunters by. Pausing time as you carefully survey your surrounding to plot out a strategy, or riding through a meat locker full of swinging pig carcasses. It truly is mind blowing.
I agonised over the decision to get psvr or a switch for a long time. Ultimately I decided to go for the Vr because zelda was the only title that really interested me that I could not otherwise play on ps4 or vita. I think I will get one eventually though.
So the psvr then. I don't regret the purchase for a second. I still have a big backlog on vita to get through when I am on the move (and I love the titles I can play on that system) and so I went for the option that has offered me a genuinely new experience and I love it. It has transformed how I play and see games. It has me very excited for the future of the medium because it draws you into games in a way that you have never experienced before. Slipping into batmans cowl and being in arkham asylum; ducking down to avoid bullets in superhot, meeting the bakers in vr...its unreal how it makes you feel. There are times I have genuinely forgotten I am wearing the headset, and instead have felt like I was genuinely in the game. It has done everything I hoped for and beyond
@Rob_230
I literally screamed the first time I got rushed by a Brute in Farpoint. I thought I was far enough away to snipe it down, but then it charged me and the amount of ground it covered was surprisingly fast! Watching it close in while trying to unload on it until it was on top of me was terrifying and exhilarating!
Needless to say, I took a bit of a wee break after that.
VR is still going to take a while before it becomes mainstream, if it ever makes it that far. I'm taking the cautious approach and will wait and see what happens.
I’m very meh on it prob Cus I just can’t care about a good portion of its library
@Dodoo Resident evil 7 is an amazing example. Killer app for me and most amazing gaming experience in nearly 35 of gaming.
I bought one last Christmas... Haven't touched it in ages. Last game I played on it was RE7. Don't think I've touched it since Switch released.
As cool as the PS VR is, it's kind of a pain in the ass. Thing is a flying spaghetti monster of cables, and I find it very isolating. As a father with 2 young children, I would never play it while they're around, just because I don't want be "that guy", ignoring his kids with his head literally in a video game, and I find even playing it after they've gone to bed, it makes me nervous. They could be screaming bloody murder and I'd never know the difference. 10 years ago, when I was a single guy living alone, I would have used it daily and played everything I could get my hands on for it... Now, it just doesn't suit my lifestyle (doubley so now that the Switch is a thing... Switch suits my lifestyle. Anything that ties me down to a tv like a caveman does not...)
EDIT: I really wanted to play Farpoint with the Aim controller when that released, but to this day I've never seen the bundle in store or in stock online. Not being able to track that down pushed me away from the platform when I was still looking to be drawn in...
Patch Alien: Isolation with VR (which already exists), and I'll be interested.
@lacerz Haha awesome! Still waiting to try farpoint. I got it in a bundle with my vr; but hoping to find an aim controller before i start it. They are impossible to find!
@sinalefa yeah that's what stops me from wanting one, games are short. Im not saying a game has to be 40 hours long to be a good game, but it's pretty expensive hardware and I want to feel like im getting my money's worth.
There should have been an "I owned it and I sold it" option.
In my opinion the games are here but the tech not yet.
The low resolution and the small field of view are killing most of the immersion. Plus the cables, plus the weight, makes actual gaming tiring and a lot less fun.
I believe though, it's a very promising technology so I 'll be in for the second gen in ps5.
@ShogunRok I'm not buying VR tech until two things happen...
1.) They release a AAA game that is PSVR Exclusive.
2.) PSVR is Sword Art Online VR capable. By that I mean a full brain/mind immersion into the VR world...
Batman: Arkham VR etc don't count. I mean a full budget AAA game from a famous studio. Until then no buy.
@ToddlerNaruto nr 2 for me already in place 😄 'Full/mind ...'. In rush of blood going down in the rollarcoaster same stomic feeling as in real world experience, meaning brain is dominant compared to gravity ?!
@Ronnie1969 No. I mean VR where your brain/mind is literally converted into digital data and transferred directly into the game.
Think Matrix, Sword Art Online, .hack etc...PSVR is nothing in comparison to what I want true VR to be.
Overpriced gimmick.
VR is a fad just like it was in the 90's , just with better tech.
And the fad is fading again.
I'm interested in getting one, only problem is spending that kind of money on something that is just a add on accessory. I would probably go out and buy one quickly if they had more games like Resident Evil 7, Doom, Skyrim and that come out for it that are true games, and less games that are small experiences.
One of the greatest gaming experiences I've ever had. Outstanding.
I've had it since day one and I've got about 40 games in it. A couple of stinkers but 90% I've absolutely loved.
Only downside has been constantly unplugging HDMI cables because the pass through box is **** and doesn't support HDR for the PS4 Pro. Insane oversight.
Great that they've fixed it but no good for me as it's not modular and can't be used with the original model.
I gotta admit, I was very skeptical into buying one...the price was high for my taste to delve into something that could end up going down quickly like the Move for PS3 or even Wonderbook, and then I'd be stuck with an expensive headset with only a few titles to play. It was a toss up...Playstation VR or Nintendo Switch...after seeing that the Switch had nothing for me (mario odyssey and that was it), then it came clear to purchase the VR instead, and I haven't looked back. I may have grown up with nintendo, but they seemed to have lost me after the Gamecube era. The VR is incredible...my kids and wife and I have spend countless hours with VR Worlds, and now Carnival Games, Eagle Flight, Until Dawn Rush Of Blood, Farpoint, Ghostbusters and many others are keeping us going!!!! It's a really cool device and in my opinion, even if some games are quick games, who cares...most of those people complaining that the games are short probably have a Wii or Wii U and almost all of those games are quick and short (and I said most, before nintendo fanatics start pestering me). So, case in point, for some who don't think it's worth it, it is!
Love the concept. Battlezone was incredible. Unfortunately, I get quite severe motion/simulation sickness with the slightest use of it in any game simulating motion. So I had to sell it.
Used a friend's and enjoyed it, but I wouldn't buy one myself as it's a lot of money for something which I'd barely use.
The graphics and sound have improved, but it's still a weight hanging off your face which becomes uncomfortable after a while. I tend to game in long sessions, and it just isn't suitable for that.
They also need to come up with a proper input system. You need at least two Move controllers, both with triggers AND a stick (think the Move and motion controller combined, one in each hand, with all the face buttons) to allow full control and movement within games. Some kind of tactile feedback glove would also benefit.
The whole VR situation has a long way to progress before I'd consider buying. It's smaller and lighter, but graphics aside, it hasn't really moved on that much from the clunky old systems of the early 90s. For most game types, input and movement are still limited. It's ideal for driving/flight simulation, and maybe some first-person virtual exploration, but not much else. And anything which isn't suitable for a wide variety of material won't last, especially at a high price.
It's another technology hampered by the lack of progress in battery technology. When a VR set is wireless and comparable in weight to putting on a pair of glasses, then it might catch on widely.
First my top games: Until Dawn Rush of Blood, Farpoint, Pinball FX VR Pinball.
There has been a lot of great regular games this year. I tend to get pulled away to what I want to play most. For now its Elite Dangerous, and I picked up 6 more non VR games this month alone. I still love my VR headset and I never intended to replace normal gaming with VR and knew I would still mostly play normal games.
However when I do use VR it's a one of a kind amazing experience.
VR is still new it's very much still alive and moving forward very fast. Cameras on the headset tracking outward seem to be the new direction for tracking. Oculus Go a stand alone Vr headset is coming at $199 w/outward tracking. I do hope to see lower prices on the short games and experiences.
i won a taco bell psvr, and was so excited at first. but it made me horribly motion sick, so unfortunately i parted with it. it was a very cool idea, and the novelty was definitely there. but once i started feeling nauseous in 90% of the games, i had to pull out.
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