Destiny 2's first expansion, Curse of Osiris, is bringing a bunch of new bits and pieces to the game. It's upping the level cap for starters, and introducing new story missions alongside some offshoot Raid content. But perhaps its most interesting addition comes in the form of the 'Infinite Forest'.
Bungie hasn't said too much about what the Infinite Forest will entail, but we know the basics. Essentially, it's a constantly changing location that reflects the past, present, and future of Destiny's world. Created by the Vex, it supposedly simulates reality, which is an intriguing concept in itself.
As far as gameplay goes, this means that every time you enter the Infinite Forest, it'll have changed. You may find fresh enemies, or the environment itself may twist into something new. It doesn't sound too different from the kind of randomised dungeons that you get in a game like Diablo III, which has us wondering whether it'll become one of the shooter's more enticing elements, particularly where replay value is concerned.
Curse of Osiris isn't too far away -- it launches on the 5th December, and comes as part of the title's expansion pass. Are you looking forward to its arrival? Imagine infinite possibilities in the comments section below.
Comments 10
They need to add fun
A good step forwards, but they need more than this. They need to add more enemies not just the same factions, an eternal forest like that isa good oportunity to add real monster, they should also add randomised mini quests-events in there.
Meh...random rewards via tokens makes the game a drag no matter how fun the activities are. I had to do the Strikes dozens of times just to randomly get a certain rocket launcher. Once I got it, I never wanted to do another Strike again.
Sounds pretty good indeed, but I have absolutely no idea what I'm talking about because I've never touched, or seen, a Destiny game.
It’ll add a couple more hours of fun to a good but uninspired game.
Any news on anthem?
Just play Warframe.
@FooYooChingDong waiting waiting waiting
The structure in Destiny is sound on the face of it with patrols, strikes (we desperately need more strikes), story mode, public events, pvp etc. But the vendor token sub game is shockingly unispiring. That really needs looking at.
Destiny also forces weird combinations of people for games, 3 / 4 or 6. So if you have a party of 4 you can run crucible. If you then want to run a nightfall, someone has to exit. That doesnt sit well with me at all. I want 4 player strikes or mini raids.
Otherwise I will still get the expansion as Ive had fun over the last few weeks but Bungie cant honestly expect many people to be playing in 2018 unless something drastically changes.
@FooYooChingDong: Latest news on Anthem is EA needs to find a way to squeeze twice as many lootboxes in since Battlefront 2's loot boxes are underperforming
Anthem will just be a disgusting version of Warframe. Listen to @Constable_What - just play Warframe
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