Detroit Become Human PS4 PlayStation 4 1

We’re not entirely sure how we’ve reached this point, but The Last of Us: Part II and Detroit: Become Human have become hot button topics in the wake of Sony’s Paris Games Week 2017 press conference. You probably already guessed that from the fact that we’ve published, like, five articles on the subject already.

There’s always room for one more, though, and senior vice president Michael ‘Murasakeh Babeh’ Denny had a few things to say on the topic in an interview with VG247: “We’ve always wanted to have a variety of content, lots of choice, we’ve always wanted to be innovative and sometimes challenge as well,” he said.

Denny argued that, just as violent games are a part of PlayStation’s spectrum, so too are titles like Concrete Genie and Dreams. “It always has been that we trust in our creators,” he continued. “It’s about the experience and the game they want to make. Part of these things are about playing the game and putting them in context – making sure it’s thought-provoking in the right way.”

In the case of Detroit: Become Human’s domestic violence, Denny notes that it’s part of a much wider plot. “I wouldn’t say it's a central part of the game,” he concluded. “It’s a big part of that scene about Kara questioning her programming and whether she can react against her master in a very challenging circumstance.”

We’re starting to think Sony put these trailers out on purpose to distract journalists from asking the inevitable questions about cross-console play. Genius!

[source vg247.com]