Remember the Phylakes in Assassin's Creed Origins? They were powerful enemies that would roam the map in an attempt to hunt protagonist Bayek down. Basically, they were optional bosses, and fighting them was a highlight of last year's game. This year, however, it seems as though Assassin's Creed Odyssey is taking the system and running with it, evolving it into something much more dynamic.
In Odyssey, Phylakes are replaced with mercenaries, and because the game allows you to be something of a bad guy -- stealing and murdering, if you so desire -- these mercenaries may have a reason to come after you and collect the potential bounty that's on your head.
Game Informer goes into a lot more detail on the subject, but our takeaway is that it all sounds really cool. The game will remain populated with mercenaries throughout, so it's like a never-ending optional activity. Once you've bested a mercenary, you can either kill them or recruit them for your ship's crew. They may even drop rare equipment.
Apparently, this is just one new way in which Ubisoft is trying to create a deeper open world. Think the fantastic Nemesis System in Middle-earth: Shadow of War, and you're on the right track.
Odyssey is set to be the biggest Assassin's Creed ever in terms of content, with naval battles making a return and the role-playing elements of Origins being greatly expanded upon. Here's hoping that it all forms a cohesive whole in October.
[source gameinformer.com]
Comments 20
'...and because the game allows you to be something of a bad guy...'
Bad girl for me. I'm well going Kassandra.
Anyway, this sounds pretty good.
"Think the fantastic Nemesis System in Middle-earth: Shadow of War, and you're on the right track"
well that clinches it, not getting it at all now, not only did i hate the level system in Origins and think adding in dialogue trees and stuff breaks the lore of the series but i HATE the Nemesis system used in SoM so yeah, looks like i'll be dropping this series completely now
AC used to be kind of unique but now they are just adding in mechanics that are popular in a series that didn't need them
@ApostateMage No doubt. Her voice is a million times better.
@FullbringIchigo
agree.
way to many RPG elements in oddessey.
i'm with the people that are of the opinion that this is not realy an ac game.
just an RPG with the AC name slapped on it tbh.
Awesome it's surprising it's taken this long for a game to get a similar feature to the nemesis system. I honestly thought it would have been done too death by now
@jdv95 Given that Assassin's Creed was dying a slow and painful death before Origins, the RPG elements are completely the right move. Assassin's Creed II and Brotherhood were great, but the series needs extra replayability and depth.
This sounds good. Haven't been interested in an AC game since...AC 2? Always seemed just more of the same. Liked the pirate stuff in Black Flag, but was bored by the AC part.
This sounds interesting and changed enough. And the ancient Greek-setting sounds intriguing, too. Not for day 1, but for the complete edition in a good sale.
Im all for it, people have been compaining for years how AC has become samey and a tried formula. So im all for something different, at least they are trying
@FullbringIchigo how can you hate something that is so so so so good?
@AFCC because i didn't like it. to me it just made the game more frustrating
@nessisonett Odyssey has nothing to do with AC though. If you watched a trailer for it and didn’t know the name, you could easily or realize it’s an AC game. It went from a slow to death a guillotine with thee new RPG focused games. You can’t be a skilled assassin if you stab salmonella in their sleep, and they wake up unhappy that you stabbed them because of a level difference. Even D&D rules, the most RPG you can get, make it very difficult to survive and stealthy character stabbing you in your sleep. It’s probably a big beast or something tops
@FullbringIchigo first person I've seen hating that system
The nemesis system is fantastic when it isn't monetized
@AFCC i just found it incredibly frustrating on paper it sounded like a great system to me but i just felt annoyed by it, but the thing is i LOVE the Lord of the Rings world and i thought the premise of the game was good so i actually brought the PS3 version of Shadow of Mordor, you know the version that didn't have it and found the game much more fun
i never got Shadow of War mainly because of it's terrible Microtransactions but i do understand the system was improved so i might give it a go at some point as long as all those MT's are sorted
@FullbringIchigo Shadow of War's latest patch definitely got rid of all the Microtransaction/Lootbox Drama, among other annoying things.
You even commented in the article, though I imagine you just skimmed over stuff.
https://www.pushsquare.com/news/2018/04/future_updates_to_middle-earth_shadow_of_war_will_remove_microtransactions
@KidBoruto possible but if i'm honest i didn't even remember that article let alone that i commented in it
i genuinely forgot about that whole thing
@FullbringIchigo No worries, at least my link helped refresh your memory, assuming you read the article.
@KidBoruto yeah i read it (or in this case re-read it) i might pick it up now it's cheap and give the Nemesis system another go
@FullbringIchigo You really should, Shadow of War Gold Edition recently went on sale for $20 in the US.
@FullbringIchigo You should give it a try! I think that system was the thing that kept me playing (I didn't finish the game but you wouldn't believe the quantity of games I have now that I don't end lol)
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