We rarely get sales data specifically for PlayStation VR, so this tidbit courtesy of the NPD Group is interesting for the handful of you that care. It shows the top five best-selling titles in the United States which require Sony’s headset, meaning the likes of Resident Evil 7 are excluded. The games are ranked based on dollar sales with physical and digital data included.
In at number one is Farpoint, which makes a lot of sense given that it shipped alongside the PSVR Aim Controller. It’s joined in second by launch title PlayStation VR Worlds, with Batman: Arkham VR in third. Then fourth place sees The Elder Scrolls V: Skyrim VR crash the party, with DriveClub VR surprisingly racing into fifth place.
https://twitter.com/MatPiscatella/status/1047147289532219397
There’s no word on how these games are actually performing compared to their non-virtual reality counterparts, but we hope they’re doing okay. It’s still relatively early days for PlayStation VR in the grand scheme of things, but with titles like Astro Bot Rescue Mission releasing, there’s reason to be optimistic about the health of the format moving forwards.
[source twitter.com]
Comments 10
Funny no Doom since it's bundled, and that version of Doom is VR specific like Skyrim.
Still in it's infancy then. Kinda surprising Sony hasn't dropped it yet, they must have big plans for PSVR2 on PS5. The 3D display and Wonderbook didnt last this long. Not sure about PSP Go. PSTV lasted about 6 months in the US. 2 years is an eternity, and still going.
And yet ASTRO BOT Rescue Mission is one of the best VR games ever made. Give it time & it will definitely out sell Farpoint.
Thanks for sharing!
The more full games they release the better it PSVR will do.
@rjejr in fairness, you cant compare vr to the other things you mentioned. 3D was dropped industry wide due to poor sales. Wonderbook was a, what, 50 pound accessory? PSTV was an admittedly expensive accessory for ps4 but a cheap alternative to having a vita. PSVR was 350 pounds when it was released. It was effectively a new platform, not an accessory. Sony simply cannot afford to drop support for vr if it wants to maintain trust from consumers for future ventures. And VR has a strong fanbase who will pick up most releases for it meaning the attach rate is very high for software sold per headset.
@Rob_230 350 pounds
Well maybe the industry dropped 3D, but what about all those people who paid $500 for a 32" 3D display b/c Sony sold it bundled with Motorsport and promised more? Then a few months later it was $400 then $350 then $300 then it was gone. But they sold that 3D display to some people for a lot of money, then poof, no more 3D games. I think that's a fair comparison.
I'll give you Wonderbook, that was more of a cheap peripheral, the price of a controller for 1 game, but 3D was supposed to be the next big thing in gaming, like PSVR now. I think it's a fair comparison. Sammy was all on board.
https://www.pushsquare.com/news/2011/12/buy_a_playstation_3d_display_at_best_buy_get_a_ps3_for_a_song
.. give me a PSVR version of Eye of Judgement god-damn it! (in all seriousness you already have a 3 million+ base of PSVR users and I suspect most will convert to PSVR2 - and they'll bring many of their friends along for the ride too - it's a great time to be a virtual gamer!)
I'm starving for Alien: Isolation PSVR. This one deserves to go for 3D.
@Rob_230 "And VR has a strong fanbase who will pick up most releases for it meaning the attach rate is very high for software sold per headset."
THIS. You totally nailed it.
The VR market is a curious thing right now, cause it seems that a lot of people who hasn't joined onboard are not just expecting, but WHISHING for it to DIE. I don't know why, but apparently "VR has to die". It's the same people who will say "oh, cool game. Give it to me without the VR and I'll buy it".
Except those who did that for Resident VII, for exemple, clearly missed one of the best gaming experiences of their lives. REVII is quite good, but REVII in VR is a masterpiece. I never launched this game in 2d and I never will.
"I'm not giving my money, man. VR's gonna die anyway. All the signs are here. VR has to die. Cause I'm not giving my money, man !"
In the other hand, almost every PSVR owner has gone quite religious about it. The PSVR community is one of the strongest I've ever seen in gaming (no comparison with PsVita on this matter) : VR gamers always pass the word, share their experiences, they all turning into VR preachers in front of their friends, family, on work and on the web.
The feeling we have is that all of these people who are saying "VR's gonna die, man !" are to pity. Cause they don't know. They clearly don't know what they're talking about, but they're talking about it anyway. Lile children. And like children, in time, they will learn.
Ps : kudos to Driveclub VR !! Another exemple of this theory : every website clearly underscored this game, but it's been a very strong reference for the VR community from the start, because of its very generous content.
Absolutely agree. Ive been really impressed with the vr community so far. Im usually too chicken to talk online but playing firewall i was met with some lovely people and had a great evening online for the first time in ages. I still love my vita community though. Will keep that console running for as long as possible!!
Today i had to pick up astrobot. All the praise it has been attracting just made it irresistible. And wow. Its incredible. Its truly amazing feeling like i am part of that world.
I have to disagree on one point you mention though, and that is resi 7. Man, after being chainsawed through the chest for the 5th time near the beginning of the game, i just had to return to 2d mode for the rest of the game 😂. It was THAT immersive. Which i guess is the point. And it was an incredible achievement.
I dont understand why some people want vr to dissapear. Yes its not for everyone, but its offering a whole new way to play and for those that want to jump on board, its truly magical. And thats why i picked it over a switch.
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