Recently, industry icon Hideo Kojima has been in Europe visiting other game studios. Earlier in the month, he could be found in Helsinki, dropping in on Remedy Entertainment, the developer behind the Max Payne series as well as the upcoming Control. Of course, a visit from Kojima wouldn't be complete without something Death Stranding related, and it seems the studio was able to see the game in action.
Sam Lake, creative director at Remedy, seems to have been left pretty impressed by what was shown. "Death Stranding dares to push the boundaries," he said in a glowing tweet about the visit:
This follows Kojima visiting Guerrilla Games in Amsterdam, where Death Stranding was also shown off. It left several key members of the team "speechless" after a live demonstration from Kojima himself. Between this and Remedy's comments on the game, it's sounding pretty exciting -- not that we're surprised.
[source comicbook.com, via twitter.com]
Comments 36
Push boundries of how overly prententious and mediocre a "game" from Kojima can be I bet.
PlayStation should buy remedy studio also.sam lake is 😎 cool.this game will be a game changer.a kojima masterpiece.word is bond.word life. word to to your mother.word up son
@IBeAGamer yet he's made nothing but great games so...
I am curious as to what boundaries this game is pushing. Gameplay boundaries? Social boundaries? Moral boundaries? Graphical boundaries? Interactive media boundaries? All of the above? Him keeping this game close to vest has made it all the more attractive.
It must be great being Hideo Kojima.
Why he visit Remedy?
@IBeAGamer Lol I feel the same about Kojima sometimes. His ideas are innovative and extraordinary but it doesn't always translate to his gameplay. I hope he gets better animators with the help of Sony. Because Snake's animations I've always thought were atrocious, and for someone like him not realizing and correcting this, surprises me.
Count me among those who don't equate "pushing boundaries" and "speechless" with fun.
Has anybody said "it was a blast to play"?
Guy in the game could be sitting around yanking it half the time for all we know, watching exercise videos like Master Roshi. That would leave me speechless at the game pushing boundaries, wouldn't make me want to play it though.
Fun > speechless
@rjejr i have that with realism mechanics in games that don't need them but add them for the sake of immersion.
like red dead,fantastic game but that weight mechanic was just pointless in a game like that.
many games have tried this in the past but it always resulted in other parts of the games having flaws because they spend part of their attention on something that was just not needed.
anyway back to death stranding,this could mean anything realy but i'm still not convinced about this game. secrecy is cool and all but sometimes it get's to the point where you NEED to show some actuall stuff instead of being vague. that e3 gameplay for example was intresting but again it kept it all so strict that i would not be suprided if some people think it is a walking simulator from what we have seen that day.
i trust kojima and respect the man,but it's time that we see something concrete about the game that doesn't leave more questions. i mean it could release this year and we still don't know how it actually plays exept for that strict demo at e3 which was just a cut of moments where he walked to an objective without the actuall meat of the gameplay being shown off.
@viciousarcanum when Metal Gear Solid 4 and 5 exist, this statement is wrong.
Honestly, nothing I have seen about this game is remotely interesting thus far, other than that big ass lion lookin' thing. I will wait to be pleasantly surprised, but this just isn't on my radar. Same for Ghosts...
@jdv95 Can't recall exact this situations off the top of my head, but I know I have played games where I've said - "I know this is how it would work in real life, but I don't want real life, I want a fun game, so I'd rather they didn't do this."
Just b/c they can, doesn't mean they should. I always prefer "fun' over real life. Not to say they shouldn't try for real life, I can equally enjoy Spaltoon w/ it's ink and Horizon Zero Dawn w/ it's bow and arrows, but I know I'm much better in HZD w/ a weapon than I would be in real life. Same for bowling games. I'm like a 250 bowler in video games, 150 in real life. And in tennis, I can't serve, return, anything. Wouldn't want to play like that in a game.
I'm not saying Death Stranding will be good or bad, just saying we don't know, and really cant' know based on "speechless" and "pushing boundaries". Those could really be good, bad or irrelevant to the enjoyment of the game.
Good point about RDR2. I haven't played it yet but motion does seem to be an issue with a lot of people. When I first started gaming 20+ years ago I could never handle any game with tank controls. I think Tomb Raider and Resident Evil had them, just couldn't play them. I watched my wife trying to play Dragonriders: Chronicles of Pern on the Dreamcast, all she did was spin in a circle for an hour like the Dreamcast spiral logo.
You know what would push boundaries? A got damn release date..
It is about time for someone to do something different. I honestly cannot stand 3D games anymore. They give you a sandbox, a laundry list, an effing arrow to point to your goal and off you go. Again and again. Effortlessly. Mindlessly. Lately I'm having fun almost exclusively from the plethora of outstanding 2D platformers available on the PSN. And some PSVR here and there. So, gambare, Kojima-san. Go and do something wonderfully weird.
@IBeAGamer MGS 4 and 5 where fantastic games? But your talk always makes feel sick anyways. 😉
@IBeAGamer "your statement is wrong, subjectively" there fixed it for you.
@IBeAGamer yeah, 4 and 5 were great. Gotta love opinions 😂
@Flaming_Kaiser lol if you want to believe that then go right ahead.
@IBeAGamer Someone who's never played a Kojima game, I see.
Was about to say that it is uncanny how much Sam Lake looks like Max Payne. Turns out he was the face model. How cool!
Bloomin heck how come no one ever told me the creative director from Remedy is the original actor for Max Payne!
Wow. Mind blown. That story was fantastic.
@Rash played MGS 1, 2, 3, 4, 5 and Snatcher actually.
You've actually gone ahead played them all, although you find them mediocre? Ooookaaaay 😂
I hope death stranding is just a fecade for PT: The GAME!!!
@Rash yes because I've played them all over the years and liked them when I was younger.
@rjejr Plenty of fun games around. Only a few stand out. I'll take something unique like The Last Guardian over yet another fun game.
@naruball "The Last Guardian"
I still need to play that. Keep looking at it on sale, and in my local public library on the shelf, but all I keep thinking about are the reviews saying the creature doesn't listen very well. I have 2 teenage sons in real life who don't listen very well, I don't need to play a game for that. Maybe when they go off to college.
@IBeAGamer which are objectively great games.
@viciousarcanum nope.
@IBeAGamer I don't understand how you liked them when you were young, but not now. Glad I still enjoy the games from back then. On another note, Along with RDR2, MGSV is hands down one the best games this generation. If Death Stranding comes anywhere close to those, then sure it will be a masterpiece.
@Rash I didn't like them.
Kojima-san sure as hell is gonna push boundaries. He ALWAYS does. Death Stranding will definitely leave everyone awed, and I'm not just talking about story and graphics and mechanics. I also mean it as in gameplay. He always presented new ideas to the industry, however small they might be, they're new and innovative.
He once said that traversing the deadly landscape of Death Stranding won't be easy, and players will trip over rocks(?) or needs to keep balance.
We still don't know how far the scope of the game goes, but from what we've seen we can definitely say Death Stranding isn't "just" another game.
And I think this is the point where I should stop
@IBeAGamer Fair enough. Each to their own.
@rjejr haha. Maybe it isn't for you then
@naruball Thanks for reminding me. I had bought The Last Guardian from a sale, a long time ago. Just started playing yesterday and... WOW!
@Rash Very happy to hear that
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...