It was sort of inevitable, but Ubisoft has now confirmed that Ghost Recon: Breakpoint will function exactly like a Game as a Service. It'll have two Battle Passes for each of the three Episodes planned for release over the game's first year of support, Time Savers that will help you get the rewards and materials you want quicker, and everybody's favourite thing, microtransactions.
Confirmed in the developer's deep dive on what's planned for the tactical experience in its first year on the market, it has been revealed that you'll be able to earn Battle Points through the completion of faction missions and Ghost War matches. Rather suspiciously, however, there'll be a cap on the amount of points you can earn on any given day. Instead of progressing through 50 set tiers, you'll be able to rank up and be awarded a random item every time. Should you do that 50 times, you will earn everything that particular act has to offer without the possibility of duplicates.
Two weeks after the game has released, a Rewards Booster will be made available to speed up the rate at which you earn items contained in the Battle Pass. You'll also be able to purchase bundles of Skell Credits, the standard in-game currency, as well as crafting materials. Finally, microtransactions can be used to buy exclusive cosmetic items, but can also be spent on:
- Exchanging for more Skell Credits
- Unlocking weapon blueprints automatically (you can find them in-game for free)
- Unlocking weapon attachments automatically (you can find them in-game for free)
- Exclusive customization options
- Exclusive vehicles
- Various time savers
- Rewards Booster
How do you react to this? Are you a little disappointed? Save some cash in the comments below.
[source ghost-recon.ubisoft.com]
Comments 32
Damn they sure know how to take a franchise a way from die hards.
Everything’s so freaking complicated these days, why can’t we just buy a game and play it?
No, we gotta have seasons, battle passes, acts, lootboxes...ugh, I hope the future isn’t made up of just these games, otherwise I could see myself quitting gaming altogether.
Nothing against SaaS done right but it rarely is, should be another 8/10 across the board for gameplay but just a cynical grindfest
Ubisoft have always had this plan since 2 years ago, Jim sterling even reported on it and it's been there plan all along. They believe it's the new way of gaming as a whole and more of a chance of consistent revenue stream. Good job I ain't interested in Breakpoint at all and I'm still playing Wildlands from time to time because it's repeative and gets boring after a few hours. I wish they would remaster GR Advanced Warfighter 1 and 2
I still dont fully understand what a Battlepass exactly is and frankly I dont want to know.
Well look at that. All the features of an F2P with the added bonus of being a full price game! You keep the battle Ubi, I'll take the pass, a hard pass.
Hahahahaha an Ubisoft game that exploits its players for more money? What a shock!
Stuff like this is why I'm kind of glad Ubisoft hasn't made a modern Splinter Cell game yet. I don't want this garbage tainting one of the very few Ubisoft franchises I like.
Well lets not get it then not even in discount. 😉
Who thinks Ubisoft games are like a job im sorry i wont be buying any more games of them. Its a pity they where not bought i dont believe it can be worse then what we have now. How are people appreciating those liveserviceeeeeeeeee games now. 😉 👍
I was gonna get this, the last one was a really fun Co-op game.
Just went on to Amazon and cancelled the pre-order.
typical Ubisoft, hypeee....
Pre-order cancelled......
Turned from an insta-buy to a Gamefly rental pretty quickly for me the past few weeks.
Thanks for saving me $60!
Welp, they’re not getting my money now. I was really thinking about getting this too.
I quite like Ubi as a company... I think, next to Sony's first party stuff, I've bought more of their games this gen than anyone else.
But frankly, this blows... and they can stick this game where the sun doesn't shine. Despite enjoying the moment-to-moment gameplay and shooting, I was already put off by the 'gear score' and the other looter-shooter elements they've imported from The Division.
With all this on top, I definitely won't be buying. A shame, because dodgy AI squad aside, I loved Wildlands and was hoping for an iteration on that... not The Division 2.5. I had the original Division game but disliked the gear score and looter elements, so I didn't bother with the second game. Quite gutted they've imported the nonsense into this series.
Like others this has cemented me not buying this game. I don't want a game that never ends, a nice 12 hour game with enough variety in the gameplay to keep it interesting is all I ask for.
Season passes, Microtransactions and rewards boosters.
What's the point of playing the game anymore if you are just willing to pay for the base version?
Thats a serious question.
I'm not bothered about any of these, i'm more concerned that the beta was a big step down from Wildlands.
Easy pass for me.
Was interested. Not now...
With all these paid games with microtransactions, I'm saving so much money this year.
@Nakatomi_Uk now they were 2 awsome games. I absolutely loved them.
Yet people defended Ubi when I criticized them. I have not bought one of their games since 2014 and will not be buying anything from them in the future. They are making BGaE2 a service too after years of finally announcing it. Oh well, I will be too busy playing Concrete Genie and Death Stranding so services do not effect me.
Thanks for the info, pass.
Hard pass for me.
That news sure reversed my interest in a hurry. Are traditional, closed ended single player campaigns becoming a thing of the past?
@Shatter It certainly seems that way, at least for the third-party developers. When you consider that, for example, EA have put the guy who came up with FIFA Ultimate Team in charge of basically every major series they make, it's only likely to get worse. It probably won't be long before the likes of CoD and Battlefield literally charge you for the ammo you use.
Fortunately Sony and their first-party devs seem to be resisting the trend - at least for now.
They need to go back to basics and expand on what they did with GRAW1 and 2. They were exceptionally good games then they just went all "bro" and tried to "cool" it up. Imo they need to go back to basics, drop the open world, add a quality concrete single player story and add in a decent tactical element like Full spectrum warrior had or even brothers in arms with the cover/suppression mechanics. Do something different and strip all the commercial crap that we see in every other game.
@clvr Agreed. It's why i deleted Destiny 2 and the original expansions I bought. Good news is that since then I worked my way through the first three Uncharted games again and had a blast.
ubisoft needs to create a cow skin so people can truly appreciate how they are just being milked for all their money.
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