PlayStation 5’s new Control Centre is shaping up to be one of the console’s most iconic features. If you missed the platform holder’s user experience presentation last week, this overlay allows you to browse cards relating to your game. You can then use these icons to launch directly into levels, track your progress, and much more. And the feature has left fans pondering how it might work for some of their favourite games.
For example, here we see a mock-up for Bloodborne by ImageModeCMYK, with several bosses left to beat and plenty of time remaining on the game clock:
Meanwhile, VideoTech of Rockstar Intel – as shared on Reddit by a user named LivingwithED [I'm saying nothing - Ed] – came up with some similar mock-ups for both Grand Theft Auto V and Red Dead Redemption 2. In the latter example, we see a mixture of Red Dead Online activities and single player story missions:
How are you hoping PS5’s new Control Centre is utilised? Do you want direct access to specific multiplayer modes? Are you a fan of the Trophy progression feature? List out the kind of quality of life improvements you’re expecting below.
[source reddit.com, via twitter.com, reddit.com]
Comments 20
I love that bloodborne one. That would be very me on demons souls
Very potential. Such UX.
Yeah the Bloodborne one looks super cool. Really excited to see what this is like come launch!
The more I see this, the more I'm unsure about its implementation. I hope it's customisable. Sometimes I don't want to know how much of a level or game I've got left.
'about 400 hours left'
?!?!?!
No wonder I haven't got to Orphan of Kos yet!!
If it tracks trophy progress then I’m happy with that. Jumping between activities will br a nice quality of life thing gif games that have a central hub but no big deal given the speed if these SSDs anyway.
Somehow the sceptic in me thinks that these will only reflect actions in PS5 games and not bc games, and I do think that we'll see very little support from 3rd party devs on these as well, maybe just the trophy % and whatnot, but I hope I am wrong.
One of Bloodborne's cards will be - 'You have died 6 million times so far' I hope you can limit the cards you can display and only have things that you like and need like for me it would be Trophies to get and % of level to complete. I don't care about anything else really
Someone should do one for cyberpunk. Im fired up like a mofo for cyberpunk,muhahaaaaaaaaaaaaaa.
Call me old fashioned but i honestly dont see this as being necessary. Its all just more clutter.
Just give me a menu screen with start, continue and options. I personally dont want to know any info going into a game concerning how much time is left etc. Id rather the developer decide on a game to game basis what the experience and vibe is
@Gmork___ Agreed, I really don't get the praise for all this. Isn't this info the game should be providing if it's useful information to know in the game? And wouldn't a multiplat game have to provide said information in-game if it's going to be on other platforms without this same UI?
I'm not sure what the purpose is to have the OS tell you in-game specific information and try to break it down as a checklist of todo items with completion times and percentages. It sounds like it's either a duplication of information that's already in the game in a less integrated way, or a way of killing the fun of the game by trying to break it down into a tasklist of actionables outside the game. It could have some uses for service based games where you need to track events or group activities and such. Maybe even MMOs where there's events going on. But most games I see it as not useful at best, or a negative at worst.
I just hope you can turn it off.
@get2sammyb You know someone on twitter is saying these mock ups are not from the people you are crediting with and that they have been stolen from the original creators?
As a trophy hunter and completionist, I'm loving all this stuff. This is all great news and shows progress. I get that not everyone will be happy with changes but if the ui was exactly the same, the people saying this is too much clutter would be saying that Sony isn't doing anything new or trying to progress. I'm absolutely sure this is customizable so let's be optimistic and excited.
@Athrum....... Out of everything in life why do humans always look on the negative side of things............. You comment comes off as someone who has not played any game in the last 14 years..... The last console Sony developed in-house (in terms of technical design) was the ps3............ For the Ps4 and Ps5 Sony literally ask the devs what they wanted and designed exactly what devs wanted.......... What makes you thinks devs won't bother to integrate this QC into their games
@Gmork___ Clearly you have not played Assassins Creed Odyssey or Horizon Zero Dawn or The Witcher 3, those 3 games alone screen for a UI with this Quick Center Future............... Trust this is the new place you will be spending most of the time.............. You just don't know it yet............. It will be like rumble before it was introduced to the ps1 controller, before it seemed like a gimmick... But once it was included into the DualShock1 controller........ Games that did not use it seem less immersive and a bit outdated.............. A lot of gaming in next Gen will be about speed................... And this UI is geared towards that.................
@GREGORIAN Please do tell me how many games outside of first party kept using the sixaxis? Or the touchepad on Ps4 without turning it into a glorified select button, or even the speaker on the PS4 remote.
These features are all fine and dandy, I do like them, but we'll be here to wait and see how it goes, all this just seems more work on already overworked devs, and you'll see it going the way of the dodo after a year or so, at least for 3rd parties.
What I'm concerned about is spoilers in game nothings better than randomly finding a hidden Easter egg or the next cut scene and get lost in the story so should it be called the PS5poiler or does the new system only highlight these chapters in game when completed a part and you miss something or the whole game
Cool interface and article’s title is so good!!
Funny '400 hours left' Bloodborne boss gag is funny
Demons Souls card.......
Your console predicted death count is 999999999999999
Should of bought Sackboy instead
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