Media Molecule might only put out a game once in a blue moon, but when they're this innovative, the wait is completely worth it. After the success of its LittleBigPlanet series and the joyful Tearaway, the studio doubled down on its Play, Create, Share mantra. Dreams is no doubt the developer's most ambitious work, essentially allowing players to make anything they can think of. It's a massively impressive technical achievement.
There are so many ways this project could've gone wrong. With how many tools are at your disposal, how complex things can get when building something, and how simple everything needs to be, this should've been basically impossible. Here's a game that gives you all the means you need to create original artwork, music, 3D sculptures, interactive worlds, and more. It could easily have been a headache-inducing mess, with overly complicated systems and an impenetrable skill barrier. However, the end result is an elegant, understandable, yet powerful creation suite that's as simple or complex as you want to make it. That, in itself, is amazing.
With an exhaustive series of tutorials, intuitive controls, and ample room to experiment, it doesn't feel all that daunting, either, and there's plenty to be inspired by. In addition to thousands of user-made creations, Media Molecule created a short but brilliant game charting a moody musician's journey of self-discovery. A community has latched onto Dreams, and those that stick with it are making mind-blowing things. Whether it's one-off art pieces, sound effects, or full blown games, there's an incredible array of stuff to see, hear, and play. Naturally, quality varies, but what's important is that people have found a way to express themselves that they didn't have before.
This isn't an obvious choice for Game of the Year, especially in a year so packed with quality titles. However, it absolutely deserves recognition as one of 2020's best, and certainly most innovative. More than any other game on our list, Dreams should still be changing and evolving over time, too. Media Molecule is in it for the long haul; we can't wait to see how it grows, and how the community grows with it.
For more information, you can read our Dreams review through the link.
How do you feel about Dreams? Is it one of your favourite games of 2020? Dream up some thoughts in the comments section below.
How we decide our Game of the Year: This December, our editorial team created a list of nominees for Game of the Year based on our own review scores and a variety of other factors. After much discussion, we trimmed the list of nominees down and asked all Push Square staff and the Push Square community to vote on their five favourites using a points-based system. The ten games with the most points by the designated deadline were then determined as our favourites of 2020.
Comments 19
Totally forgot this existed which I guess is a bad sign.
I forgot this came out this year
It’s an insane creation suite, seriously impressive stuff. I don’t quite have the time to put into it but here’s hoping they do a PS5 port and bump up the thermometer quota.
The sheer amount of weird and surreal s--t in Dreams reminds me so much of late 90's-early 2000's Newground's and I just can't enough of it.
Seven Out Of Ten.......Great Channel.
It's a great game that is full of pure garbage. It's like Mario Maker 1, but that means that a sequel will definitely improve things and have less garbage.
It's my personal GoTY and it's getting better and better and better. I don't think it will get a sequel though
@themcnoisy I’m not sure it’ll get a sequel either, but it’s probably not meant to. This is a game that could (and should) be kept going for years and years. I imagine they’re hard at work on a PS5 version
@themcnoisy any levels you'd recommend playing?
I love this game but simply don’t have the time necessary to create what I want to. One day I hope to have something completed that’s worthy of others time.
I really like Dreams, especially seeing the creativity and innovation involved in what is made by others. Although the creation suite is about as easy to use as they could have made it, it’s still pretty complex and I don’t have the patience to become good at it. One of these days I’ll jump back into it to create my masterpiece.
Mm succeeded in doing what they set out to do (👏👏👏) but completely failed in selling it to the average gamer.
The story mode is really quite dreary, unfortunately (putting it nicely). The creative tools, far too complex.
LBP had the right idea - a fun, family friendly (and extremely marketable) platformer with an equally fun and accessible creative mode on the side. If you didn’t care about the creative elements, you could still buy the game and feel like you got your monies worth. You just can’t say the same about Dreams. And without those casual players, there’s no one to play the creations you’ve spent hundreds of hours making - so why bother?
@fR_eeBritney I agree. They went with a weird style that doesn't appeal to a lot of people, like the cursor icon and the weird humor in the tutorials. Doing so makes it really niche and just makes room for someone to do it better. The concept isn't just create your ideas, share with others, and experience the community, which has broad appeal in its market, but they went with a more childish tone, and it isolates it a little bit. Not to say that a family friendly game/creator is bad, but it won't appeal to some.
I have Dreams, aside from a couple of really neat games I've not really played it. I also couldn't get into the creation, I kept thinking it would work better with mouse and it seemed really complex, I just don't have the time to commit to learning the tools. I'd like some simpler 2D sprite based options to be honest like SEUCK on the C64. Most games also make my PS4 fan go into overdrive.
Honestly I never paid attention to Dreams (not my thing) but I've seen some creations recently and holy crap that's an impressive piece of tech.
@naruball Hi Naru. Off the top of my head Octane and Pollen. Haven't been on for a while but if you log in there are about 50 good games ready to go. Have a look at GirlFromCroydons shooters or OOODorien who makes a lot of good stuff too. Then music wise listen to Back2Man his tune 2 souls is amazing. There is also1hr 30minute Bee film which is pretty good for an amateur project.
@themcnoisy Can't thanks you enough for this. Saving your post to look them up next week, when I'll have some free time.
I really respect the effort and the end result of this game and totally agree that it deserves a place in the top games of this year.
@themcnoisy thank you so much, took a screenshot to check them later.
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