If you’ve used a DualSense already, then try going back to the DualShock 4 for a few minutes. Sony’s last-gen controller used to be good, but it feels wrong in this post-PlayStation 5 world. There’s a general lack of feedback throughout the entire pad; the rumble is archaic and the triggers feel soft and flimsy without any resistance. Frankly, it’s rubbish.
Even Xbox bigwig Phil Spencer is kinda into the pad. The ever-talkative executive told The Verge that he “applauds” what the Japanese giant did with the controller, and that “we should learn from each other and the innovation that we all push on”. The suit then went off on a tangent, talking about how all platform holders should be striving to introduce the next big thing in gaming.
Sony’s actually been extremely forward-thinking these past few years, spear-heading the virtual reality movement and now introducing this controller, which allows you to feel things you previously couldn’t. We’re excited to see how the haptic feedback and adaptive triggers pair with a potential new PlayStation VR headset, because that could be a marriage made in immersion heaven.
[source theverge.com, via gamespot.com]
Comments 73
Definitely my favourite controller. Though @get2sammyb, you probably don't remember but I did tell you the Create button would just be the Share button with a different name. That's the one little thing they perhaps overpromised on, even if just by implication.
Anyway, it's great. On top of the obvious innovations, it's the weight, the texture, the feel of the buttons and sticks. Absolutely spot on.
DualSense-type Move controllers would be nice.
Of course just like share button, xbox will copy it without shame, nintendo at least change the name to from "share" button to "screen capture" button before copying it 😛
One of the best things about this new generation for sure! Hopefully will get better as its used more regularly. Surely these features (both haptic and triggers) won't get forgotten about by game developers.
Yes I'm sure the DualSense is great and all but my fears seem to have already been confirmed. The dreaded "stick drift" rears its head https://www.gamingbible.co.uk/news/playstation-dualsense-controllers-are-already-suffering-from-drift-apparently-20201128
@TheArt It depends how common it is. If the PS5 has sold a few million then even if 2000 people have had this problem (and there's only 3 examples in that article), that's less than a 0.1% chance of it happening. All tech stuff has a chance to go wrong, it's just about if it affects <0.1% or if it affects 33%. The build quality seems really high for the DualSense, unlike the Joycon which feels like a cheap toy, so it shouldn't be that common. 🤞
I'm glad that Phil Spencer is enjoying it. I don't get why people don't like Spencer; he's a nice guy.
@wiiware I mean to be fair, you can argue that Sony "copies" their competition too.
Everyone forgets x1 tried force feedback on the triggers with the x1, while ds4 went with extending the Vita track pad feature and a share button... Even having x1i forget it has feedback triggers while ds4 didn't... One of those things you just don't notice after a while. So the dual sense isn't the controller that first imagined trigger specific feedback.
Now if only xb would copy gyros from Sony and Nintendo all would be right with the world!
Also "There’s a general lack of feedback throughout the entire pad; the rumble is archaic and the triggers feel soft and flimsy without any resistance. Frankly, it’s rubbish."
Did you see this, @ralizah? Did you see this!?!
@Matroska Are you saying you've never had stick drift...this problem has existed since forever and I thought come PS4 it'd be a thing of the past but now it seems it's still a thing on the PS5. And it's not just a few people's problem or players who apply excessive force on controllers, it affects almost everyone, even ones like me who handle things with care. I totally messed up my first DS4 after opening it up and successfully fixing the drift on both sticks only to put it back and realize my touchpad and light bar weren't working. Bought a new DS4 which isn't a year old and it's already drifting. I'm concerned about this because it's gamebreaking. I had a one-on-one with a keeper in FIFA 20 only for my player to send the ball backwards doing a skill move because the drift tilted my right stick back. It's hard to make turns in games with cars. Looking around with the right stick in FPSs can be slow and irritating.
@HotGoomba___Rebrand Yup, but at least sony improved the part they copied, nintendo 64 has analogue control, dualshock has twin stick control (revolutionary for 1st person shooter), rumble is included in controller rather than in an additional pack, nintendo and sony using the same supplier for their rumble/haptics tech, but sony tech is more modern and better.
But I didn't know what new tech xbox gamepad has, it's like they just copied the share button and that's it. I din't mind it of course lol, but it will be nice if haptics become standard and nintendo + xbox use it on their next controller.
@TheArt Nope, I've never had it across PS1, N64, Dreamcast, Xbox, PS2, GC, PS3, 360, Wii, PS4 or Switch.
I spend a lot of time gaming too so it's not due to barely using the controllers. But that's my point, the vast majority of people don't get these problems. Even the catastrophically high failure rate for the 360 at 33% still meant that 67% of people didn't get it. But obviously, you're far more at risk from a 33% failure rate than a sub-1% failure rate.
The internet has a way of blowing this kind of thing out of proportion since even if it only affects 1000 people out of 100 million, those 1000 people are all posting it on Reddit or social media which is then being posted on all gaming sites. Imagine reading a Push Square article with 1000 tweets about PS4 stick drift. It'd seem really bad, right? But that'd just cover less than 0.001% of PS4s - but damn would it look like an out of control problem.
@Matroska Switch is the only console I’ve had major problems with to be honest and I’ve owned a whole lot of consoles.
@wiiware Xbox has had haptics for a while. Although Sony's is a more fledged out offering.
@nessisonett With stick drift? I honestly can't stand the Joycons, I play docked whenever possible and use the Pro controller. Even when it's in handheld I tend to use the stand and use the Pro controller. It's a surprisingly solid controller given that the Joycons feel like they came out one of those plastic capsule 20p machines.
The PS5 is the next big thing in gaming. Thing is huge.
@Matroska Yeah, replaced the left stick just after a year although it started drifting after maybe 9 months and got steadily worse. Now the right stick is drifting so I’ll have to replace that too. The Pro controller is great but I wish I could plop the screen on it cause I do like sitting in bed on the Switch but then I have to use the joy-cons and they’re just outright rubbish.
@GMoney2432 The XB1 just had two small traditional rumble motors for the triggers and the new one is the same. The Steam controller had haptic feedback but only on the touchpads AFAIK. The Switch has it too.
https://gbatemp.net/threads/why-the-xbox-series-x-controller-doesnt-have-haptic-feedback-will-this-become-standard.571809/
@nessisonett What about sitting with your knees up in bed and putting the Switch there while using the Pro? Or just hiring a butler to hold the Switch out in front of you as you use the Pro? Anything to avoid the flimsy Joycons. 😫
I'm indifferent about the haptic feedback at this time. It was great in Astro, but everything else I've played with it has been a bit rough.
@Matroska It’s amazing actually just how uncomfortable playing the Switch off the TV can be. Especially compared to Vita and 3DS, which are a much more manageable weight and form factor.
Another stupid article from Sammy. Just because the new controller is better, the old one is *****. BS. The mentality that new is better and the old thing you used to like is garbage, is stupid and so is anybody that thinks that way. People like this will automatically ***** on the Dualsense they so much love the moment it gets replaced by a better controller. You can't trust people like this.
@GMoney2432 @Matroska yup, that’s true the impulse triggers are normal rumble motors, but they could be set to function independently of each other. The effect could in theory give you a sort of directional rumble which could be used to say define where a shot came from or something to the effect. It’s not on the same sensitivity level of HD Rumble/Advance Haptic Feedback. And, as far as I know there isn’t a lot of good implementation of them, so I think causes confusion as to what they are and what they do.
I don’t see that happening with the DualSense given how warmly received its been received.
@Matroska Same here, never had drift, except those dreaded joycons. The ds4 I've even dropped a lot because I use it for netflix when I'm in bed and it is generally always moved around. The joycons never got dropped and didn't see much use before drifting (about 700 hours). You're definitely lucky if yours haven't drifted. XD
@NEStalgia They're flogging the new hardware like you'd expect.
I know what I enjoy.
@nessisonett @Matroska LOL Just spend a little extra on a grip, then. It makes all the difference. Or go premium and buy a Split Pad Pro, which I only remove in order to occasionally charge my joycons.
@TheArt. I never had that problem also.word up son
@JRRR92. I 100 percent agree with you.he is not making any sense.ps4 is a amazing controller. Its as good as the ps5.still use my ps4 pro controller and it feels good.people are like that.when something new come along they forgot about the old one claiming its by far superior to the one.when in the case ps4 dualshock 4 is still amazing.word up son
@Ralizah It's the cheap feeling analogue and little jangly buttons that make it feel so bad. That Split Pad Pro might be good, though.
I don't trust most of the issue complaints I see on the internet unless its happens to one of the many youtubers i watch or someone I know. There was a person the melted the side of his PS4 at launch and showed photos of it. That person stated the PS4 ran so hot the plastic on the side melted. it came out it was melted with a torch.
@wiiware I mean it wasn't like Nintendo wasn't going to integrate rumble into it's Controllers after the N64, but still, most of your claims make at least some sense.
Good thing the DS5 has a one Year warranty! If you have any issue you can get it replaced FREE. While the haptic feedback is great I thing the new resistance trigger edges it out as the most amazing one thing on the new DS4. We have had a lesser rumble but nothing like this trigger.
I'm curious to see what all the fuss is about. They've added DS5 to Steam support beta and with each update is has progressively added more and more of the PS5 features. It's only missing the full range of haptic trigger feedback atm but that's coming soon. HZD and Death Stranding support it fully (sans haptic trigger, they just use PS4 trigger) I'll probably wait to play HZD till after I get a PS5 (whenever they launch an exclusive game) and use the DS5 on that.
@TheArt bro what it is, is fifa. It ruins your controller and causes stick drift so badly. I had to open up my controller and fix it, it's interesting that you fixed the sick drift (which is the hardest part) but broke your track pad and light bar. Those parts are just ribbon connections so you just have to open it up and reconnect it. It's really easy if you do so.
But yeah stick drift is always a thing. Since PS2 days I've been having stick drift. In PS3 the analogue sticks were so loose. But I always buy 2 to 3 controllers on top of what comes with the console and reserve one for fifa. These days I don't even touch FIFA anymore. Such a draining game.
@Ralizah Lol, i don't always agree with Sammy, but on this one he's got it square on!
@Matroska I've experienced stick drift in almost every platform EXCEPT PlayStations. 360, wiiu, gcn, 3ds, Switch (of course) x1 elite v1..... Ps3 and 4 for some reason i never had it happen. Though my launch ds4 had the rubber fall apart on the stick caps and creaky triggers.
Pro players have piles of dead Scuf sticks.
More people probably have it than realize it.... But "casuals", aka, the majority, may not be attuned to the controllers to notice it's moving without them.
Ds3 and 4 had huuuuuge dead zones that hid the effect by just being generally sucky overall. But dual sense has proper hair control. So it'll exhibit the problem same as everyone else now. Switch is special because it's soo quick to degrade.i have i pile of 4 left sticks I've replaced.
I wouldn't be surprised if MS didn't release a similar controller some time in the future. The PS5 is quite revolutionary - taking a page out of Nintendo's book (they tend to focus more on how a game plays and how the hardware supports the gameplay rather than cutting edge graphics).
Wow, Sammy writes 2 Xbox pieces in one day in a PS site.. Hell Sammy,just come out of the closet already. Just buy an xbox and move to the xbox sistersite..
Lol ... if they made one probably it will be exclusive feature of the next Elite controller
yea im loving the new controllers. nice solid build and feel, still xbox elite is amazing in the hands with the chatpad on it. Yo sony you going to give us a chatpad for the dualsense? maybe the dualpad? with xtra battery life? =)
@wiiware its just a way to quickly share pics and clips why does it gave to be a "they copied sony" thing where as the share option has been a thing since the xbox one via a menu.
@Matroska that 0.01% is rubbish, its a design flaw from an engineering issue, stick drift will affect all controllers even if it effects 1 ran on same production line. So fast forward a year from now and that will be bumped up to 100% easy. It also depends how much you use them sticks.
So Spencer Phil good about the DualSense?
Of course an article is needed about it. How Phil feels is important.
@Ralizah @nessisonett @matroska
In a similar vein to the grip, would also recommend a tablet stand. I use one like below, let's you use the pro controller without hurting your neck when you can't use the TV.
https://www.amazon.co.uk/Tryone-Gooseneck-Nintendo-Samsung-Overall-01-Tablet-Type/dp/B07TXBJDHC
@Matroska yeah I don't understand the fuss they went over to give that button a new name and shroud its purpose in mystery, when it quite literally functions exactly the same as it did before. As for stick drift, I've only ever had it on the Switch out of the 50 or so analogue controllers that I own.
My only concern for the Dualsense is how well its features will be implemented in games, at the moment Astro Bot is head and shoulders above everything in that regard. I was playing Borderlands 3 last night and its use of rumble was a bit rubbish to be honest, so much so it would have felt better with the DS4
I still find the DualSense a tad too large and heavy for my liking, but would I trade it in for a DS4? Probably not, the haptic feedback, triggers and mic are way too good in games like WRC9 and Demon's Souls.
Tell Xbox to kind they’re own business
@Ichiban
Have you played demon souls?
It fits perfectly in the game and in my opinion really adds to the experience.
From getting hit by enemies to going up and down on the cog turning lifts in the mine shafts.
Everything has a different feel in your hands.
I personally love it and wouldn’t want to go back to old controllers now.
@carlos82
Borderlands 3 is a year old game mate and wasn’t released with the controller in mind hence I agree it’s nothing outside the usual rumble feel in the controller.
Games released from now on you would hope would integrate the controller as part of the game experience.
enough playstation feature xbox going to copie 😂
It will be interesting to see what comes of the PSVR2 with new controllers. Very exciting times!
@Kidfried why are you talking about ps4 this is about a first run of controllers from the ps5 the dualsense controllers. Ps4 has had time to make there controllers better. I purchased the launch ps4 (yes an original) the controller that came with it suffered from multiple issues. The rubberised cap on the sticks would crumble to pieces under pressure over just under a month or usage. Sticks would drift from less then 3 months of usage. As i said becore it depends how much you use your controller as well. Some people use there console just for netflix, prime, sky, streaming video on demands and using them as bluray players and these same people would demand very little and have the original controllers from the first run.
Just to add to some of the discussion above - I've also never experienced stick drift in my 15 or so years of owning consoles (but I don't own a Switch, which seems to be notorious for it).
Haptic feedback is just better rumble a lot of the time but there are times it's not and that's when it shines. Adaptive triggers are awesome when utilised in creative ways. Loving the DualSense.
@ShaiHulud unfortunately you dont have that choice with the ps5 its controller allowances arent backwards compatible you cant use a ds4 for a ps5.
@theMEGAniggle I've always suspected FIFA was the culprit as I've had so many FIFAs since the PS2 days. Yes I broke the touchpad cause I broke the clip that holds the ribbon in place, and for the lightbar I don't exactly know what I did. That controller is now collecting dust looking useless.
@playstation1995 @Kidfried Y'all hardly play FIFA right... I think a survey should be conducted on FIFA players on how likely they are to ruin their sticks compared to non-FIFA players. So we know what games are the culprit.
I really hope ms copy. It means the features will more likely be used by third party devs.
@Hurblyburbly The triggers are a bit weird when using a bow though. Most of the time I feel no feedback as I'm pulling the trigger quickly. If I pull slowly I can feel gathering tension, but it peaks at about 50% full depression and is easily clicked through. It's nearly right, but not quite and ignored by me for the most part.
@PossibLeigh
Fair enough. I haven’t used a bow in Demon Souls yet tbh as being Royalty class (I’m a novice souls player) so only use a sword and magic to date.
The more I’ve played it the more I enjoy the implementation of the feedback the controller provides though in the world as a whole.
I think we can excuse that as one of the early games to use the haptic feedback it hasn’t gotten everything quite right though.
@Gh05tm4ch1n3 I know, but thanks anyway! I wouldn't swap anyway it though as the new features are awesome.
Yeah DS4 is not so good, yesterday I've played my ps3 with DS3 and it was a huge relief.
@GMoney2432 I think xbox has vibration motors in each trigger, but it can only vibrate, not holding the pressure like the dualsense.
@Gh05tm4ch1n3 In the end, good idea should be copied for the betterment of all console maker.
I'm annoyed xbox still didn't include battery pack in their gamepad though, I want to replace my pc xbox one gamepad for xbox x gamepad but the old battery pack isn't compatible with the new gamepad.
@TheArt that's why I buy controllers on sale at BB and get the Insurance. Returned every one that developed a problem with no problem
@Hurblyburbly Oh totally. As a first try, it's pretty impressive. I'd imagine people have different thresholds, but I've stopped consciously registering the better rumble (and it is undeniably better than the DS4). However, I'm loving the 3D audio. Very useful in DS!
@Gh05tm4ch1n3 No it isn't. Sure after centuries everything would break but it's not as if the 33% failure rate of the 360 reached 100% at the end of the gen, it was still 33%. It's not something that's wrong with all devices, just a small amount that had something go slightly differently on the production line. Think about what you're saying; all electrical devices have at least a small chance of premature failure - if what you're saying is true, every single electrical device in the world would fail after a year.
Google test tens of thousands of HDDs regularly and found that while things like high temperatures are bad for HDD health, out of the vast number they test, some always break early whatever you do to them, some don't seem to ever break even if you run them too hot, and most last the expected number of reads and writes. You just get little flaws (or strengths) randomly introduced due to subtle, tiny differences in the materials or manufacturing process then down the line those flaws reveal themselves in, typically, a small number of devices. It's like someone having a genetic predisposition for a certain illness.
@wiiware just go the extra and get the elite 2. Its well worth it.
@Matroska thats not even the same example. If there is a defect in one in 100% of all made by the same line can have issues pf stick drift. The basis would be all owners would need to use it for lengthy gaming periods. You cant deny the fact stick drift is already showing on some dualsense controllers. If its true for one its true for all especially if they are part of the first run. Its a design flaw not a electrical fault with soldef seperating from the board they are not even the same.
@wiiware right, like Sony did with trophies/achievements? Or like they're trying to do with Gamepass? Not sure why it's so hard to admit companies use ideas from one another that work and make their own variation of it. Phil Spencer can openly admit that but you fanboys gotta fanboy shrugs
I'm an Xbox guy and I love the controller, hate the Series X controller. 360 and XB1 were hits, this just doesn't feel well and it seems outdated. That said, I use an elite series 2 which is incredible and better than anything I've ever used. That said, it's $180 while the PS controller comes with the console and is $60 so I get that it's not a fair comparison. But the PS5 controller is a good selling point, and I'll be getting a digital version next Christmas when the hype dies down, or maybe when they do a slim model.
@TheArt looking at the replies, it's definitely a fifa thing. Or a fighter game where you mash and change directions on the stick, like brawlhalla. I hate that just because something doesn't happen to ppl they disprove it (wrong word) but you probably get what I mean. They just act like it's a minority thing when in actuality, me and all my friends that used to play Pro clubs together on fifa would have the same issue and buy new controllers every 6 months or every year or have to live with stick drift. Had to buy a new DS4 just 2 months ago. My PS5 hasn't arrived yet and I've already bought a few Dualsense controllers just in case.
@JapaneseSonic Out of 10 articles he writes, I'll say 8 are dumb, but I hope you're right on this one.
@theMEGAniggle Yes, I just remembered I spent quite sometime in SFV's Trials which heavily relies on stick use in order to pull of certain moves, at some point I even felt it's putting too much pressure on sticks and had to stop. So yea, I guess it's football and fighting games. I think the people saying they don't have this problem don't play these games or the problem is there but they aren't actually noticing.
it's a shame Sony hasn't revisited the PS4 games available on the PS Plus Collection to update them to be have Dual Sense features. Don't know if that's even possible but it would be great to play God of War with some nice feedback
@Gh05tm4ch1n3 I don't want to pay $180 for a controller, that's too much.
@TheArt I feel like its very noticeable. Was playing Witcher 3 and Geralt kept running forwards I was like here we go again. But maybe we're just getting bad controllers, that being said, I am consciously trying to be more gentle with the controller because I am guilty of abusing it every once in a while lool
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