Resident Evil VII: Biohazard was a fantastic game, but it did err on the short side. Despite delivering a compelling campaign while it lasted, we felt there was room to better explore some of its ideas. As such, we’re happy to hear that the upcoming Resident Evil Village will be “much larger” than its predecessor.
Producer Peter Fabiano confirmed the tidbit as part of an exclusive cover story published in the March 2021 edition of Official PlayStation Magazine UK. He also teased that the title will “virtually eliminate” load times on the PlayStation 5, and that 3D audio will “bathe” you in sound from “all directions”. You may have experienced some of that already in the recent Maiden demo.
Remember, the survival horror sequel’s due out on 7th May on both PS5 and PS4, with a variety of special editions available. You can read our impressions on the abovementioned “short but sweet” sampler through here.
[source pocketmags.com, via gameinfinitus.com]
Comments 46
define how larger Resident Evil 8 Village is gonna be compared to Resident Evil 7? 20%larger? 50%larger?70%larger? we need anwer, stop with the crypict reply.
I like large things, whether its the game campaign or lady dimitrescu large...hats 😃
I thought the run time of 7 was fine. However the boss order irked me. You start with Jack, indestructible bad ass, then marguerite who was much easier, then lucas who set traps. Hopefully the Lady is throughout the game
Yeah I thought Resident Evil VII was a perfect length myself but I'm happy that the new one will be even bigger.
Larger is not necessarily better. Ubisoft games are normally huge but its a lot of busy-work for the sake of grinding up the levels. I like RE7's length. It was concise and well judged, never outstaying its welcome.
@Hyperluminal Agreed. More content is generally good, but I hate it when games over stay their welcome and feel like a slog.
I dunno. RE7's length wasn't an issue for me. What a game does during its chosen length is a lot more important to me.
I could never understand how people complete RE games so quickly. It took me 14hrs to finish RE7 and around 12hrs for the first playthrough of RE2 remake. I'm all up for a bigger game, but the previous ones were fine
RE7 should have been shorter if anything as it ran out of ideas towards the end, opting for the rather dreadful cave section. From what I've seen of this it looks like an experience which would justify a longer length, especially if it shares RE4's upgrade system alongside its inventory management and merchant
Bigger is better. Don't believe me? Just take a look at HER!
@Giancarlothomaz Much% larger. This was revealed by Doge.
RE4 was massive, and that seems to be what they’re going for here, a spiritual sequel of sorts...
@Rhaoulos don't believe doge, stonks never got to the moon.
Playing RE7 at the mo. It's okay like but I much prefer my Resi games in the third person view. RE2 and RE3 remakes were bloody brilliant.
Wow, people thought 7 was too short? It's one of the few games of the past few years I thought had very little filler/bloat and without it being very short. Been a while, but I think my playthrough was in the realm of 8-10 hours, which is a nice sweet spot.
Hey PushSquare! Stop making such meaningless items, and focus on the important ones. It is more than 24 hours ago that you posted „All PS5 Game Reviews“, we need a new one (and updates for all the other standard articles you do small updates for each and every day). And yes, I‘m pi**ed.
Resi 7 was the perfect length.
Particularly in game design, does larger really mean longer? It could mean more enemy variety, larger more open environments or a script with more lines of dialogue to record. I haven’t read the interview so this may be a pointless comment.
Sounds like this game will have huge tracks of land.
There was nothing wrong with the length of RE7, infact it felt like the perfect length, didnt outstay its welcome, packed it full of content, left you wanting more. Job Done!
I don’t think bigger is always better. Vii felt spot on for me and I have concerns already about this game going back to the bad ok days of 4, 5 and 6
I for one would like it to be long-a** game as it has no Mercenaries/Raid extra mode, and Verse looks generic and boring IMO (and besides I'm not fan of killing other people even if it's only in a videogame).
4 was very long and 5 pretty long too, but IMO it's much better for replays because then you forget plot details and twists, and it suddenly all feels new again (but that's probably just me being a big time RE fan).
7 was the biggest disappointment ever of the mainline REs, for me, I never even finished it.
Village looks like it could be better if they get some good combat/exploration gameplay going (still bogs me there's no worthy extra mode though).
Also will it run well on a base PS4? I'm not buying it if it runs like horses*** (just to expensive for that IMO).
@Hyperluminal Yeah, on a similar note I felt Alien Isolation ended up feeling long in the tooth near the end. Horror games don't need to have massive lengths.
As in, a game taking place in a village as opposed to a game taking place in a house?
Needs to be RE 4 length
@Hyperluminal no but for RE I always want more, normally there's always 2 big locations, and RE4 was even bigger
Often, I appreciate having a tight and focused 10 hour game experience over a 20-35hr game that is an unfocused meandering mess.
Personally I thought VII's length was just right but i'm all for a longer game as long as that length isn't artificial. One of my big issues with FF VII R was the excessive padding the game had like the sewer & train graveyard each being turned into hour long dungeons it wasn't needed and wrecked the pacing
@Giancarlothomaz
1. You’re the first commenter, so what ‘reply’ are you referring to?
2. The game is still in development so why would they give (or even know) an exact percentage?
Remember people, RE6 was the longest mainline RE game and also by far the worst.
@Hamurai well said.
I’m about an hour and a half into RE2 remake. My first RE game. Amazing atmosphere, great graphics, quite impressed so far. I know that the game is relatively short per play through which is welcome. Not only is a more focussed experience a good thing sometimes but I’m not sure I want spend too long getting creeped out in these environments!
@mcdreamer that game is a very good length. Strap in and enjoy the experience!
Wear headphones, it really elevates the game.
@shgamer each to their own but RE7 is extremely good. Especially after the abortion that was RE6. What was it that you didn’t like?
I have faith that RE8 will run fine on PS4. The RE Engine seems to have the ability to scale with newer hardware. We’ve seen this with the PS5 version of DMC5.
Resi 7 was so good until you left the complex. The ship was okay but the caves were awful.
@Giancarlothomaz they don’t “need” to answer you...
@DrClayman it’s literally impossible to please many entitled gamers. RE7, 3 and 2 were all criticised for being too short. It’s the quality of the game which matters not the length.
RE6 was massive, and also a pile of crap.
I don't mind horror games being a bit on the short side. The terror wears off quite quickly and then you're just playing through a game with no thrills. Throw in a massive final bullet-sponge boss fight and there you go. You're officially ruined the game.
Not sure if it has been said already but is this going to be VR also. RE7 was scary as balls in VR, I played re7 normally when it first released then again after VR almost a completely different game😱
@ApostateMage I agree. As much as I love the Res series, first person view sucks. It would be nice to be able to have a choice of views.
im a fan of the originals love the graphics updates
I would expect it to be larger than 7 just based on that it's an entire castle to explore and a surrounding village. I agree with what people are saying about longer doesn't always mean better, but I don't expect Village to turn into the size of AC: Valhalla. Also RE 6 had a lot more issues than its length, it wasn't a bad game only because of that.
@Akimi no one wants a bloated Ubisoft open world for RE, that would be the absolutely worst.
@Danloaded I found the order of bosses on RE7 strange on a difficulty standpoint and on a scariness level - Jack is quite scary (and the hanging bodies fight is pretty difficult), Marguerite is really scary and i found her very difficult in the greenhouse, but Lucas at the end was neither so seemed strange he was the last family member before moving onto the end chapter (which was amazing, but kind of easy). For me I would have had the order as Lucas, Jack then Marguerite.
To all who are complaining about lack of details on how much longer the new game is, it's length is in the title. RE7 was a house, this is literally a Village. There. Problem solved.
@carlos82 nice joke sweetie
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