Who else is still on a high following that Elden Ring trailer last night? We know we are, so it's time to rummage through every single detail we can find about the FromSoftware title so far. The official website is the best place for that, serving up a brief overview of the game's story, open world, and gameplay. Buckle up because we've got a lot to get through.
The plots in FromSoftware experiences are almost always far too vague to follow unless you've got a YouTube breakdown by your side, so we'll simply quote what the developer has to say on the story and leave it at that:
Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between. In the Lands Between ruled by Queen Marika the Eternal, the Elden Ring, the source of the Erdtree, has been shattered.
Marika's offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will. And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring.
As for the open world, it has, of course, been crafted by Hidetaka Miyazaki and A Song of Ice and Fire author George R.R. Martin. Throughout your travels, you'll encounter friends and foes who may help or hinder your adventure as well as the odd fearsome enemy or two (read: there'll be a lot more than that). The description then goes on to mention "vast fantastical landscapes and shadowy, complex dungeons that are connected seamlessly". You can explore them all on foot or by riding your horse.
And yes, there will be a swamp area. "Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title."
And then there's combat, which seemingly sits between a Dark Souls title and Sekiro: Shadows Die Twice. "Charge into battle, pick off enemies one-by-one using stealth, or even call upon allies for aid. Many options are at your disposal as you decide how to approach exploration and combat." You'll have access to many weapons, magical abilities, and skills.
Do you love the sound of Elden Ring? Let us know in the comments below.
[source en.bandainamcoent.eu]
Comments 52
The story is just ‘big thingys lived in castles n s**t, go and kill the big thingys because you’re the chosen one’ then?
Looks amazing! After DeS remake, it's hard not to compare this graphically, but man, this looks more and more like the Bloodborne sequel we didn't get last gen. Can't wait, just wish From would work with Sony's Ice team and really make an amazing looking game, that's their only weak point. Art direction and gameplay is top of the industry.
So, Dark Souls 4, then?
Im not a fan of Dark Souls combat anymore. I despise stamina management. I’d prefer the combat of GoW,DMC, GhostofT more. I played Sekiro once and remember thinking it was an improvement as well but never picked it up for myself as it never goes on a low sale.
"Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title."
How good does this sound. And you know there won't be objective markers and way points and tutorials jumping up every 2 minutes. Lovely stuff.
@kyleforrester87 That's what annoyed me about Sekiro. I hate tutorial pop ups, I hope they learned from Sekiro and roll that back.
If the combat resembles anything like Sekiro, I’m out. I don’t want another game of ear-shattering clang noises.
Elden ring is a 2022 game of the year contender in the making.the gameplay trailer yesterday was just amazing.word up son
I like this kind of vague story telling that's more depend on the lore compared to direct story telling like sekiro.
@BloodNinja Ah I don't really remember them in that, actually. What annoyed me about Sekiro was how the combat eventually became a flashy game of Simon. That monkey boss though
🤤
@kyleforrester87 It sounds like bliss. Absolute bliss.
@kyleforrester87 Really looking forward to riding around on my horse only to fall into a massive pit.
i hope its a multi layered open world with dungeons below the cliff and hubworld of some sort to return
"Traverse the breathtaking world on foot or on horseback, alone or online with other players, and fully immerse yourself in the grassy plains, suffocating swamps, spiraling mountains, foreboding castles and other sites of grandeur on a scale never seen before in a FromSoftware title."
Sounds like Red Dead Online.
@nessisonett that’s what makes these games so much fun
So excited and because its From i don't really need to follow marketing because i will buy anything they make day 1, easily one if the best Devs put there.
Seems like we're getting semi fast paced combat, lesgoo!
Really looking forward to this. Just don't put boring repetive collectives in (fun ones are fine I guess) just because map is bigger.
Hidetaka Miyazaki is a master of level design and I can't wait to see what he does with a vast open world environment.
Remember similar promises from similar games. I’ll wait with bated breat.
I'm going to be that guy, what about the difficulty? If it's souls level hard then it's a pass from me unfortunately
You must go chosen undead, i mean tarnished.
@kyleforrester87 I love the part of online with friends. This will be very fun with friends trying to figure where to go and what to do
omg whats wrong with save state! dont fix it if it aint broke. il just wait for the mod with steam release.
hmmm need more. The graphics aren't awesome as i expected, but maybe that's just the video resolution i don't know. meh
.... so it's just another souls game, copied and pasted over essentially? yeah, can't be bothered with this one. feels very low effort. what a bummer.
I Imagine feeling like a lord at the end of my journey, and I trust the writing team to make me feel so, bring it on! 7 MOONS-ish to go!
Sounds great. My only real concern going is the fact it's open world. As great as From games are they can be pretty buggy at launch and open world games have a long history of buggy launches. Plus From has never made an open world game so I just hope people are ready for a rough launch if they stick to that January date. It might need a few patches to bring it up to snuff.
What about this "Alone or with other players" part, is it gonna be similar to other DS I wonder invasions and summon when you need help, or actual co-op play
@nessisonett From don't give up stories that easy and I'm happy with that. Always amazes me that creators can make something and then let the players find them because they want to rather than having it shoved in their faces.
This game should be fantastic running in 60fps, absolutely blown away by the new trailer. Cannot wait.
The time of our hollowing has come to an end, it is time to reclaim humanity. Praise the sun.
@Omnistalgic That game you want is probably going to be Bloodborne 2 as I don't think Sony would want to leave one of its biggest new IPs dormant for this gen, not when MS has the acquisitions checkbook out.
love the kings' series, souls series both demon & dark... this tho... doesnt really add anything except for a horse & monsters that look too outside the box for e.g a demonic tea cup or something?... the graphics still look a generation old too... actually not impressed
There's something I've recently noticed about the users of this site, hating on unreleased games and taking stuff at face value seems to be the new trend
Sounds exactly like every other Souls game then.
It's certainly gonna be good, not doubting that, but I'm not a big fan of Souls games and From has been making those for almost 15 years now. I expected some kind of shakeup, but it's still way too early to rule that out.
For now, though, it sounds a little underwhelming.
Looks like a fun game but maybe a little repetitive in that there could be a lack of innovation with combat. I'm a sucker for Soulsborne storytelling, though, which will be enough for me to be on board for Elden Ring despite anything else. I'm just hoping for 60fps on PS5.
@xRetrox I’ve notice it too and I wonder why. Comments are filled with people so obviously not interested in the games, and the tone just gets nasty. Here and NL used to be a refuge from GAF/resetera, but it’s getting as bad and for certain kinds of games and articles much worse.
I wonder if there’s an underlying cause like the PS5 shortages or things like the Cyberpunk debacle, Microsoft gobbling up studios and gamepass deals, or something like that.
Or maybe after this last year, people are just more comfortable being their worst selves on the internet.
@BloodNinja I thought the Sekiro tutorial area was a huge improvement over the previous games. It was woven into the story and sets up some great moments for the end of the game. I don’t remember any pop-ups past that except when you get a certain charm (that was in unnecessary), and one where they show you how to deal with lightning.
I think what @kyleforrester87 is referring to is the quest logs, objective markers, maps, mini maps, compasses and icons that most open-world games rely on to ensure players can GPS their way through the game and never get lost. That stuff is antithetical to From’s design philosophy so I doubt it. Can’t wait for the ‘GIT GUD at orienteering’ memes haha
@Uromastryx The clip in the cathedral looked you rolled in with straight up squad, not the summoned blue phantoms from earlier. We’ll see!
@arsmolinarc oh yeah, I would bet on Sony and From doing another game together. They really need to get a team on Bloodborne 60fps though!
@Total_Weirdo nope not even close. Microsoft had marketing rights for the game for Xbox until recently. It was said by Jeff Grub that Bamco/From turned down Xbox for marketing moving forward "as they didn't want to appear to be for one platform over another".
It's a last gen crafted game that was built for multiplatform. End of story, has nothing to do with being a Sony exclusive (timed nor fully).
Honestly a good move, unless it's something like Demon's Souls/Bloodborne where Sony owns the IP then it shouldn't be exclusive. Loss of profits and less people get to play.
@Omnistalgic it would be nice, if Sony fits the bill (of course) like DeS and BB. Give me Elden Ring multiplatform soon and in a few years give me another wild Mizakai Sony exclusive. Cannot get enough.
@Sam-Bridges that's the assumption next gen consoles will get a 60fps mode and well PC. Good times for everyone!
@kuu_nousee Fingers crossed I can secure a next-gen console till next January, otherwise, I have to play this one on 30fps. Still, gorgeous game, it's worth it anyway.
@nessisonett Wonderful description 🤣
@Spiders There’s pop ups for everything new that you acquire, it’s such a huge turnoff. There’s even a pop up that appears towards the end of the game. Very frustrating to see that in a From game
@kyleforrester87 Yeah, Sekiros combat fell flat for me. I wish it was a pure stealth game. Maybe the next one.
@BloodNinja I got through almost the whole game without blocking and parrying (there are a couple spots you have to). People said it was impossible, but I got tendonitis fairly early on hitting L1 to parry so much, so I had to change. Once I found own style (basically playing the combat closer to Souls but with more running and dodging), I took off with it. It's an amazing game, and I love all the Souls games, too (I go all the way back to King's Field, in fact). Sorry it didn't click for you, but maybe you could try an adjustment, too.
@BloodNinja Like that first item pop-up? I don’t even remember that, but if anything that reminds me of how Ninja Gaiden and Bayonetta do that so I might not have found it so offensive.
Totally valid gripe though. Ocarina of Time’s equipment pop-ups and item explanations tarnished the game for me.
@Omnistalgic Yeah! That has to be a thing. It´s like the most no-brainer PS5 remaster they could do. The only thing that would hold them back would be From´s busy schedule, depending on how many teams they have internally. Miyazaki said a few years ago, way before Elden Ring was even announced, that he was interested in making a new Armored Core game, the first series he worked on when he arrived at From.
@doctommaso I typically don’t force myself to play things I don’t like. I’m perfectly happy not playing it!
@BloodNinja Okay. Was just trying to help.
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