Not for the first time, Xbox boss Phil Spencer has complimented Sony’s work on the PlayStation 5’s controller. The DualSense, with its combination of haptic feedback and adaptive triggers, is transformative when implemented correctly – and it’s something Microsoft has been paying attention to. In fact, speaking on the Kinda Funny Gamescast, the talkative executive teased that it may follow the Japanese giant’s lead.
“We’re definitely thinking about different kinds of devices that can bring more games to more places,” he said, as reported by VGC. “There’s probably some work that we’ll do on the controller. I think Sony’s done a nice job with their controller and we kind of look at some of that and [think] there are things that we should go do.”
Obviously, imitation is the sincerest form of flattery, but other console manufacturers incorporating the same features as the DualSense could help with support. While Sony and a handful of third-parties have used the features of the pad well, many of the implementations have been extremely low effort thus far.
Elsewhere in the interview, Spencer seemed to shy away from a PSVR competitor. We know that Sony is planning its own next-gen headset, potentially for release next year, but the Xbox boss said that his company is “probably not in the more bespoke accessories place right now”. That would mirror its approach to the Xbox One, which never got a dedicated virtual reality headset either.
[source youtube.com, via videogameschronicle.com]
Comments 121
They should focus on releasing games before yet again copying Sony.
Haptics being standard across the board would be great. Third parties would be more likely to incorporate them in meaningful ways and such.
@WolfKingk87 They all copy each other. There have been plenty of things Sony "copied" from others. You know...like achievements for example.
I feel like Phil gets more attention whenever he talks about Sony instead of Microsoft. No wonder he brings them up often lol
It all makes Sense
Don't be surprised if the mid gen refresh of the Xbox Series controller is basically a dualsense with the Xbox brand. XD
I'm not a fan of the PS5 controller. At least the red one I have that Sony charges an extra $5 for the color. I don't like the way the hard plastic feels, it's a little too awkward to hold, and I miss the colored face buttons.
I haven't had a chance to use the dualsense or haptic feedback yet, I'm just talking about holding it. The PS4 controller is just way more comfortable.
They have awful thumbsticks. After years of using some cheap add-ons on the 4 to gain texture, I had to have them on my 5. Standard sticks are basically unusable for me at this point.
They'd have to do something about their asymmetric thumbsticks if they want to have adaptive triggers on the left side, there's no room for one cos the thumbstick is so high up the controller.
Not surprised by Spencer's answer to VR. Xbox is way more likely to partner with Valve and make the Index compatible with Xbox if that is a direction microsoft want to go in. Not worth the R & D cost to enter a crowded market owned by the likes of Sony, Valve and Oculus when the likely audience is a small proportion of the gaming space meaning the return on investment will likely be small
I have both the PS5 and Series X and of course prefer the Dual Sense due to the internal battery and charging. Not sure why Xbox continues to push double AAs and rechargeable battery packs.
I'm not sure what the point of it is tbw.
About the ' things that we should go do.”
It's too late to implement in this xbox generation because that would leave gamers who don't have the new features in the cold and that would imply devs need to give the 2 option.
Or maybe I guess why he said that.
Dualsense has a lot of good buzz atm and he plays on that positivity.
I would love Sony to implement a version of the Xbox Design Lab where you can design your own controllers. Some of the custom designs I have seen for the Xbox controllers are stunning!
I love that what used to be brutal, violent console wars is now a competitive picnic
I would complement the competition also if I were in the process of purchasing the entire industry...
They could start by moving the left joystick down slightly, to its correct position 😉
@rjejr When I first got the ps5 I didn't like the feel of it at all, even though I loved the feedback and triggers. Now though whenever I grab the PS4 controller it feels horrible lol. I think it's just a matter of getting used to it.
Not going to lie, once you experience haptic feedback and adaptive triggers, there's no going back. Finally got a PS5 last week and I've been losing my mind over the controller ever since.
@Daleaf Heck, after using the PS5 controller, I can't play games without rumble. It's amazing how much receiving physical feedback changed how I play games.
@fR_eeBritney the symmetrical layout is designed to have the D-Pad in the primary position. Unless you are playing 2D games, the asymmetrical layout is the correct position.
@jmac1686 “Not sure why Xbox continues to push double AAs and rechargeable battery packs.”
I have both and I love the PS5 controller, but I definitely prefer the AA batteries in the Xbox controller. I have eneloops always charging by my couch. If the batteries die, I just reach down and switch out the batteries. Cords NEVER touch my Xbox controller. The longer battery life on the Xbox controller is pretty nice, too.
"Also we'll probably get 'round to releasing video games at some point."
Controller is great when it works but is very fragile, the dreaded left stick drift is a real problem, I'm on my 3rd since launch and my son is also on his 3rd already, neither of us rage throw controllers.
I still don't get all the hype over the haptics. I like the DS5 more than any previous PS controller. I despise the DS3, it's designed to induce carpal tunnel and what psycho decided on convex stick caps (that get sticky over time?) The DS4 was "ok I guess", the DS5 is actually nice to use. Haptics/FF in the actual sticks would have been AMAZING, but haptic triggers and improved "HD Rumble"? Meh. Outside the gimmick use in Astrobot they go mostly unnoticed entirely, and it gets actively fatiguing/annoying in Spidermiles. It's one of those things that sounds cool, but once you get used to it your brain doesn't notice it anymore, or gets annoyed by it. X1 had the rumble in the triggers. When I only had PS4 I had trigger rumble envy. It sounded so cool. Then I got the X1 and never really even noticed the trigger feedback. It's there, but my brain just filters it out. Same with DS5's motors.
@jmac1686 Personally, I loathe, loathe, loathe, loathe, loathe any product that does not possess replaceable batteries. XBox gets the win on that one, user replaceable batteries, and a LI-Ion rechargeable battery pack sold for the unit. I DO think the price is outrageous for their controller + battery pack though.
My completely dead DS3/SIXAXIS controllers would love to have had replaceable batteries. Even AAs.
Though I do prefer the XB's controller ergonomics to PS controller ergonomics, the DS5 is the first Sony controller I don't hate and isn't painful to hold. I mostly like it, but the ergonomics and asymmetrical design I give the nod to XB & Nintendo's Pro controller (not the Joycons. OMG not the Joycons.)
I've had the ps5 for a few months already, and I have to say that I got a little tired of the haptic feedback. To a point where I prefer to play without it now.
Hopefully Microsoft does copy Sony with the Adaptive Triggers & Haptic Feedback used with the Dualsense. The Xbox One controller is nice but the Dualsense makes it feel dated now. My favorite controller the past few years has been the Switch Pro controller with HD Rumble but the Dualsense passed that up in terms of comfort, triggers, and rumble. Props to Sony for making a better controller than the already great (minis battery life) Dualshock 4. I already have 4 Dualsense controller's (2 white, cosmic red, black) and I plan on buying more when new colors are released!
@jmac1686 because eventually all batteries die. Xbox gives the consumer more options to replace a dying rechargeable battery with a new one to extend the life of the controller.
@BloodEagle you guys must be doing something out of the ordinary because that's definitely not normal, the controller is not "very fragile". I use mine every day since launch and no issues so far.
@B_Lindz oh I know now I can't go back to the PS4, I only play it when my brother is over for a few games on that as I only have one ps5 controller, and it's horrible now I've gotten used to the ps5. The haptic feedback is a game changer.
@BloodEagle Every controller now has drift, but none are as bad as the joy cons.
I wish Sony also took some hints from the Xbox controller, like moving the left stick up to the proper position to play 3D games. Ditch the 2d game layout already!
Also let me replace the dual sense batteries!
At the same time: MS include rechargeable batteries on the Xbox controller!!!
@Wavey84 That is, without a doubt, absolutely true.
Can't blame him. My basketball-palming hands prefer the size and weight of the controller and I love the haptic feedback and adaptive triggers.
I felt the PS4 dual shock was the best controller I’d ever used and I’ve been gaining since the Atari 2600 days. The Dual Sense blew me away far superior to the gimp Xbox offerings.
People go on about Drift with Playstation Controller and I haven't had it at all. Still use my launch PS4 Dualshock today with zero issues. I haven't even had it with Switch Joy Cons either and I've had that thing since launch too. I know it's an issue with Joy Cons but at the same time a part of me does wonder what people are doing with their Controllers.
@Tharsman the current stick location is best as that's where the thumb naturally rests. Switching it with the dpad would result in keeping your thumb at an awkward angle during extended play times.
@Onion_Knight Oh yes the PS4 controller I have been recharging for the entire generation has definitely been on the brink of dying. Not. Come on dude really? By the time your controller stops fully functioning is when the next 2 gens happen.
@Hypnotoad107 It's always confused me when people say this. If you have two controllers(I don't see why you wouldnt) you literally don't have to worry about having to play with a wired controller. Keep one connected to the charger. Play with the other controller that is fully charged. The one you're using dies? Switch it with the one connected to the charger. Repeat. By the time your fully charged controller dies your other one that's charging will be full.
The Dualsense and Astro Playroom are the main reasons why I'm still on the hunt for a PS5.
The Dualsense is awesome, I absolutely love it.
Cannot wait to get my hands on one in the near future. Will finally upgrade my 2014 32 inch 1080p tv to a more modern one, and then I will be in the hunt for the fiver. In the meantime, I am glad the DualSense is a resounding success and most everyone seems to praise it.
@Nepp67 Agreed. That’s faster, easier, and less clunky than batteries. Batteries are terrible idea for controllers. Doee Xbox Series really still use batteries? If so, the 2000’s are calling and want them back.
@Nepp67 @Nepp67 Okay, that's cool. But for many, the ps4 controller dies way quicker than it used to after a full charge. Actually its a common complaint about the DS4, probably the only fault it has. Those are signs of an aging battery. I was just explaining the reason why xbox still sells controllers with those options to consumers. You'd be surprised by how many people still actually want to use AA batteries for their controllers, and the option is there if you want to buy a rechargeable battery pack instead. It's a win win for the consumer.
@Milktastrophe I used the same Monster Hunter World edition DS4 for 3yrs with no problems, yet two camo DS4's from amazon came out of the box with drift, they were replaced, another friend of mine didn't even get 3days from his DS5.
Mine were returned at Gamestop who confirmed that the issue isn't uncommon, I love the DS5 but my experience is that drift is an issue on left analogue stick, if you search it online you;ll see a lot of people have this problem.
@Onion_Knight Your right on both counts, Gamestop staff that replaced my DS5 mentioned the Nintendo controller as being the worst, it seems hit and miss with Sony, you can get a good one, they need to invest more effort on internals imho..
I even tried an Astro C40 and it was just as bad.. new modules made little difference.
@Onion_Knight That's not really a sign of an aging battery considering it happens with all DS4 controllers brand new or not cause yes they have a short battery. I'm not sure about you but I'll take 2 Dualshock controllers to charge up with a wite than buy an Xbox controller with a 1000 AA batteries. Saves a lot of money and yes I know Xbox has a rechargeable battery. I just wish they wouldn't be so greedy and actually decide to include it with your Xbox instead of buying it separately.
Cool. Maybe by the time MS (Sony too, for that matter) pulls its head out and finally gets current-gen hardware on shelves in stores I'll be able to get a Series X with a controller up to par with Dualsense.
@Nepp67
In fairness, a play and charge kit is only $20. I'd prefer an internal battery also but compared to a lot of what goes on in this industry, $20 for an accessory that lasts at least 10 years is hardly the worst of it.
@WolfKingk87 With that said, what exactly has Sony had that has been original to begin with? Everything they have done has been copied from somebody else.
@JJ2
I understand what you're saying, but if you remember, the PS3 launched with the Sixaxis, without haptic feedback, before Sony was able to release the DualShock 3 two years later.
@Gamer83 You are right but I just can't see why anyone would choose the alternative of buying a crap ton of batteries than two rechargeable batteries with a charging kit.
I’m just commenting to show my love for the fact that my Kinda Funny family is getting some love on my favourite gaming news site.
@BloodEagle oh I thought you were talking about the dualsense. It's crazy to go through three of those in less than a year, more reasonable with the DS4. I've had one DS4 start to drift after like 4 years of use, my other one is good still though.
@WolfKingk87 trophies came from Xbox’s achievements. Xbox has the decency to admit it. Sony historically disputed the value of trophies until they changed their mind and borrowed from Xbox
@Daleaf I was just comparing them w/ my kid a little while ago. We both agreed the flat ends and jagged edges are rough, but we realized when you are playing your hands don't really touch those parts, so it isn't so bad. He isn't a fan of the layout though, prefers the Xbox Switch Pro controller layout. I agreed that way makes more sense when I think about it but I've been playing predominantly w/ Dualshocks since '97 so even if I think the other way is better my thumbs don't and never will.
Oh and we tried out the PS3 controller as well, those things are toys in comparison. Way too small. At the time though I thought they were great. What is that like 15 years ago now? Geez Louise.
@jmac1686 I have Venom battery backs in my two main Xbox controllers (Shock Blue Series and old gen 1 white Elite) and the battery life is roughly double what I get from the DualSense.
So many people state that an internal battery will result in a non functional controller in the future. That's just plain wrong. It's just a few screws away from removing the internal battery and replacing it with another for £7. I know, because I've done it in my DualShock4.
Many people just either don't have the confidence or can't be bothered. I'm not knocking AA's though.
The DualSense is one of the best things about the PS5 (it's certainly not the poorly designed UI which I've commented on elsewhere).
It's not original but they kinda combined the Xbox One/Series controllers with the HD Rumble feature of the Switch and they kinda polished both a bit as they saw fit.
I must admit I'm not like, blown away by it, and I wouldn't say for me it's significantly better than my preferred white Xbox Elite controller, but when games use it properly it's an extra layer/dimension to the experience and immersion. Astro's Playroom is a killer tech demo for it, even if the game itself totally feels like a Mario title in different clothes.
In some respects Xbox controllers still have the edge - I like that the face buttons are closer together, the shape of the top bumpers/triggers and - well this is kinda obvious - but the d-pad on the Xbox Elite controllers slays the joke of a thing that's on the DualSense, and the previous four DualShocks. Also the asymmetrical analogue stick layout is way better. I still think the Wii U Pro controller with both sticks at the top was the best though; I could do stuff like control the camera and the face buttons at the same time with right hand, although the triggers on the back of the Elite controller go some way towards making up for this.
@Kidfried By this logic, the Wii U pro controller, with its symmetrical sticks, was perfectly designed.
The issue is that even with 3D games, the face buttons are still extremely important to the game. I think this is why Nintendo ditched the top sticks and went with asymmetrical with the Switch Pro. The primary left stick design is perfect for Mario and Zelda games, where the focus is on 3D movement and face button controls.
Even in FPS games, you spend a lot of time pressing the face buttons. You can spend half your time swapping between right stick and face buttons while you swap weapon, reload, jump, crouch. The D-Pad doesn't see nearly the same amount of action. So placing the face buttons in the secondary position felt extremely weird, to everyone.
@WolfKingk87 I'm all for games over fancy pants controllers so maybe you are right and their peripheral designers are the ones to make the next big game for the Xbox. Although they did take 7 years to add a button to a controller so maybe not.
@Alfieburns I could image the Sony has plans for their own design lab once the Ps5 itself is „regularly“ available.
They could offer a way to customise the console with coloured plates and coloured controller individually.
@Nepp67 I can a lot of reasons why people people wouldn't have two controllers... First reason being that the dualsense cost $70.
@ATaco or maybe you just read PlayStation sites so that’s when he’ll be frequently featured. He gets his fair bit of attention regardless of what he’s talking about
@lacerz
Oh yea. I'm just thinking aloud haha
It just seems yet another contradiction with Spencer (too many to quote) that I should know better not to pay attention to what he says 😅
@Floki And I can list a lot of reasons why someone would buy 2 controllers. First reason being to not have to worry about having to stop playing a game to charge their controller cause it's low on battery.
It's straight up *****.. I have 2 controllers one of them started to drift hard to the left a month ago now completely unusable, the 2nd controller R2 trigger suddenly became loose, so I googled it and find out the spring must've been snapped so I replaced that super flimsy spring using my drifty controllers spring.. 👏👏👏 congratulations Sony you win.
BTW I use my stuff very gently & there's no kids at home or even pets.
@Nepp67 That not a good reason when you can buy a pack of rechargeable batteries for less then $15. You'll also swapping controller (which take just as long) more than you'll be swapping batteries. My dualsense barely lasts one decent play session. My Xbox controller lasts a couple play before I have swap batteries.
I love the DualSense, but I’ve always loved the asymmetry of the Xbox controllers. That has always been much more comfortable to me.
@Nepp67 I don’t need a 2nd controller, though. Two extra AA batteries serves the exact same purpose.
@Floki Either you're talking out of your ass or your Dualsense is busted and you need a replacement. I've played Warframe, Doom Eternal, and Demon's Souls for a while and it lasts at the least 12 hours for me to care about switching controllers. Even when it says it's on low battery it still lasts long enough for a couple of hours past 12 hours. To say it's not a good reason to have 2 controllers is outright wrong. Same goes for rechargeable battery packs. Again I'll take 2 $70 controllers over buying a crap ton of batteries and save money.
@Hypnotoad107 Please do reread my comments to get a better understanding.
@Richnj Asymetry? What sorcery is this? 🤪
@JJ2
You know Phil. One moment he'll be lecturing you about the evils of exclusivity, the next he's spending billions to gate the competition out of previously multiplatform games. Calling him a snake would be a compliment to him...and an insult to snakes.
If you get a PS5 charging station and start out with a FULL battery every time you play. You don't run out of battery life often. I will buy a translucent clear crystal controller when Sony drops one. Then never have to plug in the charging cable because I want to do a + 8 hour gaming session.
@lacerz
Exactly!
Wow I just read he want to 'preserve the history of what gaming is about' ,(with the cloud)
That's rich, with the heavy DRM xbox has on physical copies hahaha
'Good guy Phil' talk 🤓
This may shock or upset some people but I like them both.
Good to see Spencer again being very sensible about the competition and looking to see where they can learn (and steal things) rather than getting defensive.
Series X Controllers are great, there’s a reason they refined rather than innovated and that’s because they already had so much right.
Dualsense is a big step forward for Sony though, in two ways. The extra features are really interesting and worthwhile, and it’s also a big improvement in shape and feel over the dire DS4. Shame about the proprietary battery mind you, the industry really needs to grow out of that.
@jmac1686 They have a long running commercial deal with duracell to promote their batteries with the controller. Its a pathetic reason for continuing to pollute the planet, but thats commercialisation for you!
But,didn't the Xbots/Gaming media/socials savage Sony as "anti-gamer",pushing new controller tech instead of allowing dualshock 4 to play ps5 games!🤔😋 Can't wait for the xbots to insist Sony went back in the Delorean & pinched the idea next!
Guessing Bethesda must've told Phil they enjoyed using the dualsense on their devkit work for the cancelled ps5 Starfield etc..,& want it for Elder Scrolls 6!
Because he's so pro gamer,Gamer Phil will give pre-existing series S/X owners free controllers, right?!😂
Edit due to the joys of spell checker on Android!🙄
@nessisonett “Haptics being standard across the board would be great. Third parties would be more likely to incorporate them in meaningful ways and such.”
This is a great take, in amongst so many bad ones. The industry is stronger working together.
Which Phil actually talks about in the full interview. I’d suggest anyone with an interest in gaming as a whole and not just one brand watches the video. There’s some great insights
https://youtu.be/5VPMMMTOUWw
Love the dualsense. I must say tcat I fi d it hard to go back to my xbone controllers now. They just feel wrong.
@Richnj
"So placing the face buttons in the secondary position felt extremely wierd, to everyone."
Felt great to me. It has my favourite controller layout actually, so it's not "wierd [sic], to everyone" as you have sweepingly generalised.
As I mentioned in a comment just above yours, with the Wii U Pro controller I was able to use my right hand to control the camera and press face buttons simultaneously; it's the only controller I've ever found that I was able to comfortably do that with. Try doing that when the buttons and right stick are in the places they are on the PlayStation and Xbox controllers - it's a pain. I liked playing the Witcher 3 with this controller a lot, even with the downgraded graphics to support the Switch's potato-level hardware (which they haven't bothered to update for the OLED model, classic Nintendo).
@JapaneseSonic @zekepliskin I too, am curious about this.
Are you crab clawing it?
That's not a technique that's taken in to consideration when designing a pad.
@Richnj @JapaneseSonic Thumb for face buttons, first finger for right stick, middle finger for right bumper/trigger.
"That's not a technique that's taken in to consideration when designing a pad."
Whether or not they take that into consideration at the design stage is kinda irrelevant - it works for me so it's my preference. Gaming is all about variety and controller choices make or break in some cases - witness competitive SSBM players who will only use a GameCube controller hooked up to an original console running through a CRT as the reaction times etc are really important!
@Titntin
They have a deal with Duracell to supply the batteries in the box, that’s all.
https://www.extremetech.com/gaming/318995-microsoft-denies-cutting-secret-deal-with-duracell-over-xbox-controllers
And using AAs isn’t polluting at all. You just buy rechargeables, which given the flexibility is the least polluting option.
@zekepliskin "Whether or not they take that into consideration at the design stage is kinda irrelevant"
In a conversation about controller layouts, where companies spend thousands of dollars and hours trying different layouts, shapes, and positioning, and all of these will be tested with a standard grip, it's not.
It's nice that it works for you, but the fact the pad works for the crab claw is a happy accident.
@Nepp67
“ I'll take 2 $70 controllers over buying a crap ton of batteries and save money.”
Just buying another Controller in case your first one runs out of charge is amazingly uneconomical.
I just looked on Amazon U.K. and a Dualsense is £55.59 while a Battery Charger with 4 decent rechargeable batteries is £19.83
https://www.amazon.co.uk/dp/B08H99BPJN/ref=cm_sw_r_cp_api_glt_fabc_6HSQNDNCBGAKR83FFVDD
https://www.amazon.co.uk/dp/B00RZD32EG/ref=cm_sw_r_cp_api_glt_fabc_P42QPNF9MDHGQ1TR7AWQ
@Richnj I think I was quite clear in saying it's irrelevant to me - the next words after you ended the quote were "it works for me"...
@zekepliskin Right, but injecting personal preference in to these kinds of conversations is pointless overall.
I could argue I personally like playing with pads upside down and backwards, but it doesn't speak to the design philosophy of the controllers I do that to.
@Onion_Knight @Milktastrophe @BloodEagle @JapaneseSonic @mctaboo
It is really strange how it is sort of a lottery on the stick drift and DualSense controller issues. I have two and both work great so far. The haptics and rumble mechanisms in them make a fair bit of noise, which I assume is normal because they both do it. And I dropped one of them HARD from about 4 ft. onto the wood floor shortly after getting my PS5 and it made a huge crash! and bounced around and I thought for sure I’d broken the “fragile” inner workings of the pad, but it’s worked fine for the last 2 months and I can’t even tell which of the two was the one I dropped. No busted trigger spring, no rattle, no stick drift, no problem. 🤞🏼
My launch DualShock 4 has very mild right analog drift (on some games, mostly only noticed on a map or if I stop and take my hands off the controller the camera will slowly pan to the right), but that controller is so ancient and after all the years of gaming joy it’s given me it doesn’t owe me anything. It will be granted a hero’s funeral when it finally becomes unusable.
@rjejr The DualSense definitely fits less snugly in the average sized hands (I guess my hands are average…) than the DS4 and the sharper edges are less comfortable. I also miss the colored buttons. But the haptics and adaptive triggers put it over the top. I love the thing while playing Astrobot, Returnal, and Control. They make the DSe much better overall than any other controller I’ve used as far as the actual gaming experience. But yes, I wish it was more form-fitting and comfortable for long sessions.
@Richnj Way to take things literally and humourlessly. 😂 Very po-faced of you!
Injecting personal preference is the reason there are sites like this in the first place and they include comments sections. I disagree, they're not "pointless overall", that's a dour and dismissive attitude if ever I heard one, perhaps in an attempt to try and shut down a point of view you don't agree with?
If a "design philosophy" has unexpected benefits when used unorthodoxly, then surely the conclusion is that it is relevant and the design was a good one...
@Th3solution I disagree. I have below averaged sized hands and I find the DualSense is a super comfy fit, almost as good as the Xbox Elite actually.
@Robocod The moment I saw you'd used the lamesult "Xbots" I knew we had a "salty pony" on our hands 👐🏻😁
Joke. Fanboyism is tribalistic BS often spouted by those whose parents can only afford to buy them one console, in my experience.
@electrolite77
A Microsoft denial means its almost inevitably true.
Your link points to a 'Microsoft spokesman'.
The actual story is from the head of UK marketing manager fort Duracell, Luke Anderson, who confirmed they have a partnership and that this still has time to run.
https://www.newsweek.com/microsoft-duracell-deal-why-xbox-series-x-controllers-use-batteries-1559742
You can believe what you want, but I learnt from many decades of working with MS that you cannot trust what a 'spokeperson' says - ever.
As for AA's being eco friendly, I couldn't disagree more. You may say that everyone will buy rechargeable, but that's absolutely not the case at all. Even if we assumed that was true, their consoles will sell maybe 70 million this gen (I think I'm being generous) which would mean 140 million AA batteries being landfilled just by the supplied batteries with the unit.
Its easy to make excuses for polluting the planet. Real leaders and people who care will make a better choice even if its slightly more work.
@zekepliskin I really like the texture of the DualSense, and the “feel” of the controller is great as far as quality of build, the tactile tone of the plastic, the overall weight, and then the triggers and rumble. However, the handles are tapered slightly and there is a heavier weight distribution to the front, so that although it feels solid and heavier (which subliminally implies quality) to me it seems to want to slip out of the hands due to the tapering, the more “pointyness” of the handles, and the relatively slick surface of the casing. In fact, that’s largely why I dropped mine in the early days. I was holding it and trying to pull out the headset plug and it gave way quickly and the handles made for it to easily slip out. So it’s probably strangely better for smaller hands despite the overall unit being bigger, on account of the narrowing of the handles.
It’s by no means horribly uncomfortable. But when I pick up my DS4 is just feels great like it flows out as a part of me, rather than feeling like I’m balancing an external piece of hardware delicately in my hands.
I’m definitely overanalyzing it though 😂. I adore both the DS4 and DSe for different reasons. I can’t speak to the Xbox controller since I’ve never owned one. I will say that when I’ve used a friend’s Switch that it feels complete foreign and quite disagreeable in my hands.
@electrolite77
Most people want two controllers because they occasionally need two? I often play consoles with my wife, and occasionally with friends, so having two controllers for my gaming machines is essential regardless. If I do use one for 12 hours and need to change, its right there.
Incidentally, this house has every games machine and has done throughout gaming's history (yes I really am that old).
That means I have two PS5 controllers, 3 Xbox controllers, two PS4 controllers and an old Nintendo one (for use on my emulator PC.
I have always much preferred rechargeable controllers, and despite heavy use, I've never had an issue recharging a controller. Putting batteries in a controller is like going back to the 80's imo.
I appreciate you have a different viewpoint, that cant be wrong, but there are many who will not share your view.
@zekepliskin "perhaps in an attempt to try and shut down a point of view you don't agree with?"
No.
This entire conversation came from a comment claiming (whether it was joking or not, I can't remember at this point) that the lower left stick position was the correct one. I countered by pointing out that the PS design comes from a pad designed for 2D games, and that the asymmetrical design came from a controller designed with 3D in mind. I made no comment of which is best, nor did I comment on what people should prefer.
I never dismissed people's preferences. I was only commenting the "correctness" of stick positions, and you took offense to that.
@JJ2 I don't think it's a case of too late to introduce it to the current gen.
Remember Sony introduced the first Dualshock controller about halfway through the PS1's lifecycle (round about GT's launch I think?) so there's nothing to say that an updated controller couldn't be introduced.
@rjejr
You know Sony isn't charging anything right? The store is charging an extra $5 for the color
The DualSense is fantastic. For how I hold a controller (index on T1, middle on T2), it’s extremely comfortable. Haptics feel great and add welcome extra dimension to games and the adaptive triggers provide function far past gimmick (Returnal’s alt-fire). Hopefully third party developers are allowed the resources to further develop these capabilities. Aesthetically, it’s classy. It’s my favourite controller I’ve used and Sony’s best iteration of its controller yet.
@Richnj You're assuming I took offense, honestly it's too trivial to get offended by so no, actually. 😏
Not that we thought Phil and the xbox team weren't going to copy the dual sense at some point anyway... Can't beat em? Copy em.
@ScepticDK I dont really like him he is like the guy that talks nice in your face but not behind your back.
What about the drifting????
@Th3solution Thanks for that. I'd say I have smaller hands for a full grown old man, my wife's hands are nearly the same size and she's 7" shorter than I am. I haven't had a chance to use any of the cool stuff b/c no PS5, using it for Gamepass on PC b/c it amuses me. 😂 I'm getting used to it, but my hands still feel the difference using the PS4 to play PS4 games, that I have. Either one is better than a pair of Joycon though, playing New Pokemon Snap, still not a fan of them. I dont' understand why after the way too square and no stick Wiimote & nunchuck, the PS Move & nearly Useless nunchuck. nobody can properly break a PS controller in half? The new PSVR2 controller ain't it either, way too weird.
@TommyNL "You know Sony isn't charging anything right? The store is charging an extra $5 for the color"
Well when it's the SONY store, then Sony IS charging an extra $5 for them. Their controllers, their store. 😝
https://direct.playstation.com/en-us/accessories/ps5/dualsense-wireless-controller
@WolfKingk87 ha ha your funny
That will be all
@rjejr
Ah i see, we don't have a Sony store in the Netherlands. But yeah in this case Sony is just as guilty as other stores. I agree with you on the $5 extra for a color.
Removed - flaming/arguing
@sanderson72 Also ditto that for them replacing the SIXAXIS with the DualShock 3. All that talk about "we can't do motion control and vibration in the same pad" and then, lo and behold, that turned out to be false. Obviously just needed the engineers to work harder at the problem 😏
@Oscarjpc It's a cool motorsport, underrated.
@rjejr That's such (dual)senseless pricing.
@musicologist83 That was certainly Sony's attitude when they cribbed from Xbox Live for their PS+ online elements, and achievements repurposed as trophies. The PlayStation controller has been and always will be an extended SNES one. Also, Astro's Playroom is basically a 3D Mario game with EVA from WALL*E's little brother as the main character.
...let's not get carried away and suggest Sony are super original and never copy/get inspired by their competitors now eh? 😏😃
It's the same kind of fan myopia that results in people walking around believing Apple invented everything tech when in fact they copy ideas and outright buy companies with ideas they want so no one else can have them. I swear there are people out there running around thinking Apple invented the touchscreen. Nope, although they did improve it somewhat.
@zekepliskin Thought they weren't included at the start due to a licencing dispute with the rumble creators?
Also, there's one reason why Apple have never gone after Sony on the smartphone front and that's because Sony have a broken down diagram of a touchscreen slab phone way before Apple came up with anything.
@Titntin
Your link backs up what I said-
“ "[The deal is] for OEM to supply the battery product for the Xbox consoles and also the controllers' battery”
I said “ They have a deal with Duracell to supply the batteries in the box, that’s all.”
There’s not a lot controversial there. That isn’t the reason they continue to use AAs, it’s just the option that gives consumers greater flexibility, especially with Battery Packs carrying over from Controller to Controller as well as the batteries themselves.
Rechargeable is definitely the most environmentally friendly option. Decent rechargeables last ages and take away the risk (as some have alluded to) that a Controller with a dead battery just gets binned because of the difficulty/cost of replacing a proprietary one.
I understand others have different preferences, totally on board with that. I just disagree that proprietary batteries are in any way an advance (same with proprietary cables for example). Just because the industry says they are (because profit) doesn’t make it true.
@Titntin
Of course there are more than one reasons to buy a second Controller, they have more than one use (like rechargeables). I was specifically replying to the comments of “ And I can list a lot of reasons why someone would buy 2 controllers. First reason being to not have to worry about having to stop playing a game to charge their controller cause it's low on battery.” followed by “ I'll take 2 $70 controllers over buying a crap ton of batteries and save money.” Also post #43, same user. As I say, plenty of reasons but to avoid charging is not a good one.
@zekepliskin @TommyNL Our Kia car dealership charged us an extra $750 for the red color that was on our Sportage, it's on the invoice that was in the window, so $5 extra for a red controller doesn't really surprise me I guess. The world is in a horrible place right now, companies might as well make money while they can. And now I want to go check to see if it's being sold for more on eBay. 😝
BTW I only bought the controller, sans PS5, b/c I had $50 credit at Best Buy form the TV I bought - also for the PS5 - that was expiring and I had nothing else to spend it on, so I go the $75 controller for $27 after tax. Been using it on my PC for Gamepass, will have 2 controllers when I get a PS5 hopefully this holiday. Sure I could have bought a black one for $22 after tax but I wanted the red. Don't like white, that will be my back up.
@rjejr "The world is in a horrible place right now, companies might as well make money while they can."
Yep, that's capitalism for you. It's all a game of "how big can I make the number" for those who already have a lot, playing and exploiting a broken system. Ah well. Don't worry about the things you can't change, is my maxim on that front.
"Sportage"
Uh oh. 😂
@Nepp67 That basically a decent play session for me which means I'm usually having to charge my controller 2-3 during the weekend. Even with my shorter play session during the week. I'm charging 2-3 times during the week. I'm a heavy FFXIV player, and nothing suck more when you're doing raids back to back with your FC and the controller goes dead... And your scrambling to find a cable. It just not economical to spend $70 on controller to just use it when your main run out of charge. When I can spend less than $15 on a pack of rechargeable.
@zekepliskin ""Sportage" Uh oh. 😂"
Tell me about it. 11 months old, 6,000 miles, spoiler already cracked like an eggshell. 😝
This isn't my car, but it's the same year and paint color and it's a nearly identical crack.
https://www.reddit.com/r/kia/comments/muq2q2/2020_kia_sportage_spoiler_anyone_else_have_this/
Brought it back to the shop, said he had to take it up with corporate. I should go call them, it's been a week now, so thanks for the reminder.
ABSOLUTELY love the DualSense controller!! After using it for a few months now, going back to a PS4 controller feels like I'm playing with small, cheap toy. The DualSense is the real deal.
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