Square Enix has a brand new RPG launching on PlayStation 4 today, and there's a fairly good chance you've never heard of it. Announced just a few weeks ago alongside the quite promising Voice of Cards: The Isle Dragon Roars, grid-based RPG Dungeon Encounters can be picked up now from the PS Store. Better yet, PS Plus subscribers can actually save 20 per cent on the price for two weeks from today, bringing the cost down to £19.99/$23.99.
A launch trailer accompanies the release, and it likely does a better job of explaining the game than we ever could. You need to navigate a literal grid with the intention of plotting all of its pathways and taking part in battles as you happen to come across them. We've no idea if it's any good or not since no other outlets have posted a review just yet, but maybe Dungeon Encounters is up your alley anyway. Final Fantasy XII director Hiroyuki Ito holds the same credit for this game, so it has that going for it.
"An otherworldly labyrinth has suddenly appeared on the outskirts of a quiet town. Make clever use of your abilities to chart the depths, overcome obstacles and defeat your foes in thrilling battles," reads the PS Store description. Are you taking a punt on Dungeon Encounters? Share your first impressions if so in the comments below.
[source store.playstation.com]
Comments 4
Always exciting to see a half-new concept. hopefully it is good.
Reminds me of Crimson Shroud. Both low budget dungeon crawling RPGs that wear the board game/pen-and-paper inspiration on their sleeves. Similar character artwork too.
https://youtu.be/Jphd3sP-fvc?t=57
Actually looks like my kind of thing, staring at the add to cart button. The lack of reviews is very odd though, and I got work at 6am tomorrow. Maybe when I finish tomorrow.
Update if anyone's reading this, I bought it today and it's a pretty fun gameplay loop. Quite addictive running around filling all the squares in. The combat is pretty basic to begin with, but supposedly gets more complex later on based on the scant coverage on the Internet.
Each character and monster has an armour and magic defence value(which refresh each combat) that needs to be hit away before you can get to the hp.
One complaint I have is an inability to zoom out on the map, but perhaps that's an ability you acquire later.
Anyway, if you like the look of the trailer, you'll prob like the game, if you don't like the look of trailer, you prob won't, seems silly to say that I guess, but at least the trailer isnt hiding anything.
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